razerlazer 2025-10-06 22:23
I love the music, but it feels a bit like a walking sim when there are no enemies around
Foon → Ludum Dare Explorer → LD58 → Isle Of The Orbs
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 769 | 2.53 | 34 | |
| Fun | 770 | 2.30 | 35 | |
| Innovation | 777 | 2.04 | 34 | |
| Theme | 679 | 3.03 | 35 | |
| Audio | 302 | 3.40 | 34 | |
| Humor | 647 | 2.20 | 29 | |
| Mood | 763 | 2.37 | 33 |
I love the music, but it feels a bit like a walking sim when there are no enemies around
I must admit that I typically play with "invert mouse" and no auto aim, so it took a bit to get used to it.
I really like this dynamic music! But I'm a bit confused about the map. It would be better if a simple guidance system could be added!
i loved the music! :D it was so hype, i felt sick! Really impressiv! Was the terrain procedural generated? :D
Neat, but I felt like the story didn't really mesh well with the gameplay. Cool soundstrack!
I love the water shader, it looked great! the controls felt good. A little bit of clarity on where you need to go and a bit more dangerous enemies could have taken it to the next level.
Found only 4 orbs, but who cares when the music is banging awesome?
Thanks for the feedback everyone!
@mackelio Yes it was procedurally generated
Haha, I was thinking while playing that this reminded me of the Sebastian Lague tutorial for procedural generation, and then the credits showed that's where it came from!
I like what's there, although it could use a bit more oomph to make it more satisfying. It would have been nice if the gun and enemies gave more feedback when shooting, and I felt very slow. Otherwise it was fun.
Cool waves
Orbs
Completed it. Nice little game!
Music is really good! The gameplay feels like walking simulator but hey with banger music
It was really nice exploring the island. Keep up the good work!
Amazing Background Music. Would be much better to have a guiding system and a better graphic.
Good music! I would consider delaying the particles on enemies after shot to give realism about the distance. Some audio effects on walk and shot would be nice as well.
There is something very charming about the fate of the universe being in my hands, and having a basic handgun to solve it. Movement felt good and the music was great! I could have used some sense of direction given how big the traversable space was. Keep it up!
@adamg, @enad96, @exludos, @zoeek, @anderson-job-loeffler, @kafuuchino, @daniboygg, @kevin-garske, Thank you all for playing and rating! The feedback is really good, thank you, I might add these features following the jam. Thanks!
Enjoyed the world, the music and shooting the enemies! The orbs and enemies were cute! The music reminded me of arcade music for those racing games which was nice. Finding all the enemies were a bit difficult, but I made sure I found them all. Good job.
orbity orbs
i wish there can be more objects in the scene for reference, right now the big solid colors kind of make me lose track of where i am
awesome music
The controls feel smooth and the shooting is fun, but somehow I couldn't find much. Maybe a smaller map or more enemies could help
@5h08 @treenut Thanks for the feedback!
I did realise after playtesting and the first wave of feedback that the traversable space was probably a bit big. I might fix that later