FoonLudum Dare ExplorerUsers → Tenzz

Tenzz

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202557DepthsLuck Runs Outjam5623.372.422.943.823.402.023.92

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Tenzz

LD57 — Depths

A Frog Can’t swim by Nicso 2025-04-12T00:53:03Z

Nice game

Deep Discoveries by BigAnt 2025-04-12T17:33:09Z

Pretty unique concept

Voidrunner by BinarySpark 2025-04-13T12:21:00Z

Really solid game, I had a good time playing it

Somnium by Roitchie 2025-04-08T13:48:15Z

That's a really awesome game. It really feels like a dream. On a side note, i think having more transition for the music would be great. something like a basic fade-in fade-out would work

In the Inferno by Talia 2025-04-09T11:41:02Z

Cool game concept! But I personally found it hard to tell what obstacle was coming next and where I’d land after jumping, so zooming the camera out a bit might help with that

Also, I’d suggest an ammo system to prevent attack spamming. For example, the player could have 3–5 arrows that slowly recharge over time (like one arrow per second). That would add more tension and introduce a bit of resource management to the combat

HexaDig by FancyReckless 2025-04-10T17:35:29Z

This is a really great game. The concept is solid, no tutorial whatsoever but it send the massage clear and loud, that's something. Also love the art. One thing that i'd suggest though, is adding some kind of background music, it doesn't have to be bold, but just enough to break the silence

Mush Rush by mcovert 2025-04-09T11:12:51Z

Cool game concept. This was a very enjoyable experience for its scale

Focus! by grid96 2025-04-10T17:48:52Z

Really nice game concept. I personally really like how things gradually get blurry when they're not in focus. It's an interesting and clever take on the theme

Dataminers by bubblewandgames 2025-04-08T14:27:39Z

The concept is simple, but the way you execute it makes it so good

Dyamid by leorean 2025-04-12T09:53:10Z

Really cool concept! Kinda reminds me of a puzzle game called Dyo

Gaga Diver by JustusPan 2025-04-08T15:35:17Z

Is it just me or does the game sometimes spawn way more fish than other times

Leap of Faith by Kyrios 2025-04-12T00:11:38Z

Really cool game, loved the art and music. One thing that bugged me a little was in the cave area, the walls/rocks felt more like foreground elements than an actual obstacles, so I kept thinking I could walk through them. Maybe it’s because of the natural rock shapes rather than something more structured, or maybe it’s the color or slight blurriness, i’m not really sure. Still, overall, great game!

Siren Song of the Deep by merc37 2025-04-09T10:00:34Z

Cool game! But I think the controls could be improved. Rather than holding shift and interacting with the lever using the mouse, it would be much easier if the player automatically entered mining mode while holding Shift, or maybe the submarine could switch modes when Shift is pressed.

On a side note, give your game a thumbnail (LDjam not itch.io), it will look more interesting (and probably attract more people/reviewer)

Depth Self - A narrative game by Flokami 2025-04-10T16:48:09Z

HOW- Just, like, HOW

Dwingles by Pomo 2025-04-11T23:45:00Z

This made my brain itch, 10/10, would definitely snack on some dwingels

Echoes of the Deep by nyxkn 2025-04-08T12:50:18Z

i'm feeling subnautica

The Depths of Gitche Gumee by Deruitda 2025-04-08T15:27:43Z

who cares about mining, i'm here to become dolphin

The OPERATOR by Tomtomgome 2025-04-13T12:23:28Z

Really solid game, I had a good time playing it

DEVLIC`S ABSORPTION by Tugaryn 2025-04-10T17:09:36Z

A very nice game, one that i can see myself lost in it for hours

Submerged Pulse by Pandalk 2025-04-09T11:56:37Z

I really like the game, very cool concept! I did find the double sonar mechanic a bit confusing at first though. It also wasn’t immediately clear how the sonar works or how it's meant to be used. Maybe adding a clearer visual or audio cue could help players understand it more easily. You could also consider introducing a faster-paced music section before the double sonar, just to help players get more comfortable with the base mechanic first

Turtle slide by Ansible 2025-04-08T15:37:20Z

this game made me question my life choices

Helldriver 2 by oxnh 2025-04-08T16:06:23Z

The devil goes way too hard

Dream-Scape by bravelytyped 2025-04-12T00:30:47Z

Pretty nice game

a shrimply irresistible story by WeeFairyFabi 2025-04-12T17:28:51Z

It's always nice diving into another narrative-driven game. The art and music are great, and the sheer number of scenarios and endings is reel-y interesting to me, almost smells a bit fishy

Descent Protocol by DuKe.ua 2025-04-13T12:25:18Z

Really solid game, I had a good time playing it

Anglerfisch by Arluci 2025-04-10T16:09:43Z

Okay, first things first, the graphics are GORGEOUS! I have no idea how you guys managed to make this in just 72 hours

Now, moving on, one thing that personally bugged me a little was the controls. Don’t get me wrong, they’re solid, but I think having dedicated buttons for going up and down would feel better, kind of like how Shift and Space work when flying in Minecraft. As for the dash, it feels more natural to map it to the left mouse button, especially since we’re already using the mouse to aim.

And yeah, I agree with the other comments, the game is a little on the though side and fish are definitely hard to find

One more thing I should mention (not sure if it’s performance related or just my laptop), after about 15 minutes of playing, the frame rate dropped hard, like, down to 10 FPS (Again, not sure if that’s the game or if my laptop was just throttling)

DEEP PIT (you fell) by aniretti 2025-04-12T18:16:08Z

Very unique game, love it! Just realized midway that there's a weight limit of 75 (pounds? KGs? idk), i typed 'plane' and 'satellite' XD

Not Too Deep by Crak 2025-04-08T14:38:25Z

the finger made me question my life choices

Endless Depth by Dywanix 2025-04-09T10:12:57Z

A very nice little game. A little music / sound effect would make it better

Depthline by Custodi 2025-04-12T17:11:40Z

pretty cool concept, but there's room for improvement. First thing first, i don't think there's clear enough hint to make up what the word is, i had to read the LD page again just to know what word i should enter. Gameplay wise, i think the backspace should remove a letter one by one, not delete the entire progress and start over. Also, i think you should make the necessary letters spawn more frequently.

Onkalo by Chronicpain 2025-04-10T16:58:57Z

Is it even legal to be this cool?

Miner Complications by shamotte 2025-04-10T16:21:36Z

This game is oddly satisfying. The music, the movement, the art,, it all comes together beautifully. Overall, a great game!

A Call from the Void by Oinkle 2025-04-10T17:21:08Z

Finally all those cryptography classes I’ve been taking paid off. Love the game by the way

Dungeon Chef by Clare_Chan1738 2025-04-09T11:22:48Z

Cool game concept, but I think the dialogue could be a bit faster

Deep Dive Probe by MikhailNe 2025-04-09T11:30:47Z

Cool game concept, but I personally found it hard to tell which layer the fish were on. To be fair, you did adjust the size and brightness to hint at their position, but I think it’s still not clear enough

DigDig by Overlix 2025-04-12T18:00:46Z

Oh wow, that's a really nice game. Really love the vibe and music, it's just, done right. I’m genuinely impressed that you managed to put all of this together in just 3 days. Hats off to the whole team!

The Final Descent by SHAKIROVICH 2025-04-10T17:12:56Z

Bro made Doom from scratch in 48 hours like it was nothing. I’m speechless

A Well to Wonderland by Mathieu Chougui 2025-04-08T15:52:37Z

This is insane. the art style, the music, i love it. Also, idk why but i have a feeling that this could make a good rhythm-based game

Awakening by Celian 2025-04-08T12:26:59Z

The ending gave me chills

Dungeons Below by oopsvincent 2025-04-13T12:27:39Z

Really solid game, I had a good time

Depth of your Thoughts by mauzart 2025-04-09T12:26:30Z

I would really love to play another game that explores inner thoughts, but sadly, I don’t understand French :(

Here are my thoughts anyway:

The music / ambient sounds were fantastic. Even though I didn’t understand the dialogue, the sound design alone kept me engaged in the game

One area for improvement: the illusion of “falling”, right now, the only elements selling that effect are the wind sound and the depth meter. I did notice some particles, but they were barely visible. It fells more like standing in a lake rather than falling. I’d suggest either adding a lot more particles, or, slowing down the fall so that the particles linger longer. This would create more of a 'floating downward' feeling, rather than falling from an airplane

Another thing I want to mention is the font choice. Personally, I don’t think the pixelated font fits the tone of the game. I’d suggest using something simpler and more elegant. Or, if you’re going for a more personal vibe, a handwritten font like Amatic SC (what i personally use in my game, tell me ur opinion) or Parisienne might work really well (And yes, in case you were wondering, you can import custom fonts into Unity if you'd like)

Fishing Therapy by Dadidou 2025-04-15T16:19:47Z

really solid game, had fun playing it. Would be nice if there is a sound tho

Let me home by maxem4ek 2025-04-12T18:03:53Z

This game give me chills

CONFESSION by pavlov36 2025-04-08T12:38:47Z

Is the game unfinished? I genuinely curious about what happens at 100%

Luck Runs Out by Tenzz 2025-04-09T05:09:18Z

@based-on-life @kamile-v @izzqz @zedgame @butterflan @monogatari @tugaryn @ansible @fraukauz @bluewoozle

Thanks to everyone who commented, especially about the walking sound (and no, it’s not intentionally bad). I’ve tweaked a few things here and there. My friends and I (yes, they also think the sound is annoying) think the current version is somewhat better, though I’m sure it could still be improved (Itch.io has the improved version, LDJam has the original version). If you have any other ideas I could try, feel free to share!

Luck Runs Out by Tenzz 2025-04-09T22:02:40Z

@nsadie @arluci @mauzart @talia @fraukauz

Thanks so much for playing and leaving a comment. I really appreciate all the feedback you guys gave! And yes, I had a lot of fun making this game :D

Also, @arluci, just a little hint... you never have to _go right_ in the first place, you are the one who _choose_ to _go right_ ;)

Luck Runs Out by Tenzz 2025-04-11T09:38:47Z

@villeloso @p1x3lc0w @vera-stepanyan @tunasandwich @stronf @alphabetasoup

Thanks for playing and leaving a comment. Really appreciate all the feedback! (Seems like my biggest issue lies with the sound design, definitely something I need to work on)

also, @tunasandwich @stronf interesting,, most of the times, when people play side-scrolling games, the goal is on the right of the starting point, so every time they play one, they instinctively go right. In this game however, when you go right, you'll eventually got to a certain point where you have to go back, past the starting point, and keep going left until you reach the ending. The idea is to have the player realize that the finish line was actually to the left of the starting point (which I don’t think I presented very well), then, on the second playthrough, they’d try to go left from the start and receive a different message, reinforcing the idea that they have a choice, that they can go wherever they want.

But you guys went left from the very beginning, how come? also when you reached the finish line ("luck runs out" part) were you curious about what was on the right side and played again? Or did you just call it a day and think, “Welp, that’s the whole game”?

I definitely need to find a better way to present the "finish line to the left of the starting point" and "you have a choice" idea more clearly, well other than shoving the message right up their face or put up a giant sign

Luck Runs Out by Tenzz 2025-04-12T10:18:02Z

@friend-pirozhok @jhax @kessel-nebula @apophatique @andreadbx @tetracold @jkyd

Thanks for playing and leaving a comment! I hope you enjoyed it as much as i did making it.

@kessel-nebula Yep, I'm aware the version on the LD page doesn’t work (at least not on my laptop either), which is why I included the itch.io link just in case

@jkyd it originally sounded like a stepping sound. When i tweak it, i removed the unpleasant part of the sound (which is the the squishy lift of the foot), making it only have 1 beat. Now that you mention it, i could totally see why it sounds like clock. Now that i remember it, someone told me it was like a metronome, which honestly, i quite like (i mean if it works, it works)

Also thanks for the feedback, i'll keep in mind if i do make another one of this type of game.

And no, i don't have any other works yet. This is the first game i've ever completed after all, and i'm not a writer either. But if you're interested, feel free to follow me on itch.io in case if i make something similar

Ad Light by jtap 2025-04-12T18:08:33Z

Such a simple yet genuinely interesting game. The last level sends chills down my spine

Stalked In The Deep by Pulsar 2025-04-13T12:15:52Z

Really solid game, I had a good time

To The Core by izzqz 2025-04-10T16:42:48Z

Hmm... yes... He is the impostor, the cheeks never lie

Poor Julio... by Sayeg 2025-04-08T12:17:54Z

Great game, i love how the art works so well, the music and the overall mood also. On a side note, you could (though I’m not sure if it would work) add a faint sobbing sound when the player holds back tears (especially toward the end), but make sure to only play it every now and then in case if the player spam the button