Vox Regis by Sheepolution 2024-10-08T12:47:28Z
Very interesting idea. Nice viusal desigion and souds. The only downside is the lack of ability to speed up time in the game or at least skip the delay after speech.
Foon → Ludum Dare Explorer → Users → MikhailNe
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Echo : Signal drift | jam | 361 | 3.65 | 3.00 | 3.42 | 3.95 | 3.80 | 3.57 | 3.76 | |
| 2025 | 58 | Collector | Space Ore Collector | jam | 468 | 3.41 | 3.16 | 3.19 | 3.97 | 3.39 | 3.52 | 3.44 | |
| 2025 | 57 | Depths | Deep Dive Probe | jam | 434 | 3.56 | 3.25 | 3.50 | 4.08 | 3.72 | 3.34 | 3.50 | |
| 2024 | 56 | Tiny Creatures | 👥 | Glowing in the dark | jam | 193 | 3.93 | 3.33 | 3.81 | 4.21 | 4.20 | 3.86 | 3.95 |
Very interesting idea. Nice viusal desigion and souds. The only downside is the lack of ability to speed up time in the game or at least skip the delay after speech.
It was hard to figure out how to make a cake, but the game is very cool
It would be cool to add saving of character configuration and progress in general. And I would also like a mode with loss of characters until the end of the campaign. But overall everything is cool, I completed it completely and it's even a pity that there are no more levels.
Interesting idea
Quite catchy and cute. I liked it!
Screenshot_13.png A nice, well-made game. However, the controls really spoil the experience. The fact that I can't change the vector of movement during the animation of the hit creates a lot of discomfort
Addictive, I even finished it completely. Nice visuals and funny narrative, a great combination
I'll try to do something about the layer detection problem, but I'm not sure I'll have time to do it before the end of the jam. Thanks for the feedback.
I did everything I could, I hope the perception of layers has become better now
Unfortunately, I still haven't found a solution to this problem. In fact, after some time in the game, it becomes easy to understand the layers, but this does not happen immediately and most players most likely quit the game due to discomfort. Perhaps an easier segment with training would solve this problem, but there was no time left for this, I will try to fix this after the jam
Thanks for the feedback. I'll definitely add the horizontal control inversion setting if I update the game.
Very cool idea! I loved this metagame, it was incredibly unexpected.
I would like to see a modified version that will also show games from previous jams.
I was a bit shocked when the game reminded me of my game from the jam before last :)
A nice little game. I really liked the coin drop and character landing effects. However, I still didn't understand what the coins were for or where to get the key. I also had a glitch with the rope swing, which caused me to get stuck in a swinging position.
@monado Yes, I could even use the hook while swinging, and the rope was invisible. But I just restarted the game. Unfortunately, I don't know how it happened. It was in the bottom-left room, maybe after the attack animation and jump immediately after, or because I spammed the jump and hook, or maybe because I hooked while falling.
Very cool voice acting and visual design. The gameplay is intuitive and enjoyable.
Thanks for the feedback. I'm really glad my game turned out interesting. I'm planning to make a remastered version a little later. I'll definitely add an upgrade to the resource radar and a furnace mechanic so you can work on it while the storm rages.
Interesting concept. It would be cool to see progression between locations. And the transitions are very sharp, I think darkening the screen would help with that.
Very nice visuals and effects. I loved the feeling of collecting rare items in this game. I didn't immediately understand how the fear mechanic worked, but I think that could be easily remedied with a short tutorial.
A fun idea. Nice visuals and gameplay. Just the controls were a little unusual.
I love games where you collect stuff. In this case, the working progression is also really appealing.
It's just a pity there's no web build for convenience.
Wow, this is a really cool game.
It's surprising that so few people have seen it. I really liked the visual style and the variety of mechanics gradually introduced across the different floors.
The stairs behave a little oddly, but it doesn't detract from the gameplay.
Such a cool game. It's a shame there are so few reviews. The only problem is, I didn't immediately understand what to do.
A very enjoyable game. It's quite easy to understand what to do, which is a huge plus for engagement. The sounds are pleasant. But there's a slight problem with the music; it started much later than I started.
Wow, this is pretty complicated. I thought I had the most complicated game ever. I love that kind of thing. And the tutorial is really well done, if a bit drawn out. It would have been nice to present such a long story in sections, but overall, it's better than writing on paper.
Interesting concept. I love puzzles, and this was unusual and interesting.
Cool game! I'm even hooked on it. I love turn-based strategy and card games; it's a great combination.
Thank you, I'm glad I managed to finish it.
Good luck with that! If you get the key, please leave a comment here or on Itch.
The Steam key was activated on the second day
Thank you so much for such detailed reviews.
This time, it's probably my own fault that the game has received so little attention. I didn't spend enough time commenting on other people's games.
@valb-soares
Thanks for playing.
The left column's values ​​are counted from the bottom, and you need to match them with the columns on the right.
In this case, the first block will have 2 1 8 2
Tip.png
It's a fun game. I wasn't quite sure what to do, but I figured it out later.
By the way, I also made some kind of sonar this time xD
The game looks really good. I really liked the lighting design.