Broomstick Blitz by nsadie 2023-05-08T17:41:23Z ♥ 1
I like visual and sound very much. But controls made me mad sometimes and the biggest challenge in the game is to not miss the target. Overall, good game!
Foon → Ludum Dare Explorer → Users → DuKe.ua
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | Descent Protocol | jam | 361 | 3.65 | 3.63 | 3.07 | 3.45 | 3.88 | 3.52 | 3.09 | 3.43 | |
| 2023 | 53 | Delivery | 👥 | Postman | jam | 350 | 3.80 | 3.60 | 2.96 | 4.37 | 4.43 | 3.11 | 3.75 |
DuKe.ua leaves an average of 23.5 feedback comments each event.
I like visual and sound very much. But controls made me mad sometimes and the biggest challenge in the game is to not miss the target. Overall, good game!
The concept is great and I loved the humorous touches throughout. Well done =)
I like this cyberpank carmageddon game =) Very nice music
Nice idea, good game
I really like the idea, that's very fun to play =)
Very cool game, interesting idea. Enemies are unfair though - if you were caught surrounding by desert or mountains - you'll die 100%. That would be nice if they use the same cost of moving as the messenger does.
Nice puzzle game.
Absolutely great game! That was a lot of fun jumping on asteroids. The only thing that confused me - is controls. I would propose to use QE- to rotate, and, for example, F - to use.
Interesting idea
I like the idea and music. But the game is very hard because of controls. When you stop you don't see particles and don't know in which direction it will start to move.
Very nice art-style, I like it. First several tries I couldn't understand what the score paying for, but after I got it - that was fun =)
Interesting to play, but very hard to understand how to play. Especially, at the beginning.
Cool graphics!
LD57 — Depths (32)
Perspector by Parxer 2025-04-13T09:55:24Z ♥ 2
Really cool concept! I love the idea of using camera perspective changes as a core mechanic -- it’s super creative and it feels both challenging and satisfying when things work.
That said, the level design felt a bit punishing at times: a small mistake could send you right back to the start, which got frustrating after a few tries. I ended up getting stuck and couldn’t progress further, unfortunately. When I pressed X, the character was stuck inside the platform and then fell through.
Screenshot
Still, I really enjoyed the atmosphere. The visuals are stylish, and the ambient sound fits the mood perfectly. Adding some music could elevate the experience even more.
Great job overall
Drill la Drill by FrogtownMatt 2025-04-13T09:20:12Z ♥ 2
Flying around feels pretty solid, and the overall gameplay is smooth and clear. I liked the minimalist art style, though I gotta admit that the color palette on level 3 felt a bit wild. The shooting mechanics could be improved; the targets are hard to see, and incorporating some screen shake or hit effects might enhance the impact and make it feel more satisfying. Just a little adjustment to make it feel punchier. Overall, nice work!
Escape The Depths by Jag 2025-04-12T20:14:24Z ♥ 1
Really nice work! The controls felt smooth and polished, flying around was genuinely satisfying. I also liked the minimalistic art style; it’s clean, readable, and works really well with the fast-paced gameplay. The music and sound effects added a lot to the experience too. Great audio choices!
One thing that threw me off a bit was the camera being centered right behind the jet. It made it a bit harder to see upcoming obstacles or plan ahead, especially when navigating tight spots or those floating rings. Speaking of the rings, I wasn’t totally sure what their purpose was. Maybe I missed something, but they felt a bit arbitrary during my run.
I also found myself wanting more control over acceleration. I get that it’s probably automated so players don't just hold the button the whole time, but still -- being able to manually manage speed would add a nice sense of agency, especially when you’re trying to outrun the Evil. Right now, it sometimes feels like it catches you without much you can do to fight it off, which can be frustrating even when the rest of the game is solid.
I had a good time playing it overall. Great job!
Unearth by Milestone Games 2025-04-12T19:04:10Z ♥ 2
The visual style is clean and polished, and I enjoyed the overall vibe of the game. It definitely feels like a mining strategy game with a lot of potential. That said, the goal wasn’t very intuitive at first. I was a bit confused about what I was supposed to focus on. Also wasn’t totally sure what the differences between the units were, and I found it odd that carriers didn’t prioritize more valuable resources (which felt like a logical move). Still, I had fun playing it and really appreciate the work that went into it. Good job!
Zooid Nexus by Benski 2025-04-12T18:23:11Z ♥ 0
Always glad to see another Unreal-powered gem! Loved the pleasant art style and chill music—it creates a really nice vibe. The gameplay is basically classic Snake, it’s well-executed and super fun to play. Great job on this one!
Fall Man, Into The Sinkhole by Clintor24 2025-04-12T18:06:17Z ♥ 0
Always cool to see a UE game in the jam! The concept is a classic runner style, and it’s definitely challenging. Slowing it down just a bit might make it more approachable without losing the tension. While the visuals are pretty minimal (especially for UE), I appreciated the inclusion of a settings menu -- always a nice touch that many jam games skip! Overall, fun idea and solid effort. Keep it up!
Deepsweeper by dan-whiffing 2025-04-12T17:48:24Z ♥ 1
Whoa! 3D Minesweeper?! That’s such a cool concept! I really like the idea of taking the classic minesweeper gameplay into 3D space. It’s definitely got my attention right away. That said, even with the hints, it felt a bit overwhelming: there are just so many possibilities to consider. Maybe simplifying the logic a bit, like dropping diagonal connections, could help make it a bit more readable and manageable? Still, really impressive work pulling this off for a jam.
Duplo by CrozzY 2025-04-12T17:30:02Z ♥ 2
Loved the art style, but the controls were a real struggle. At first, I thought the game was broken, but it turns out it was just some really unintuitive design choices. The point-and-click movement felt pretty clunky, especially since there’s only one character, constantly needing to click just to move made things harder than they needed to be. That said, the visuals are really charming! With some rethinking of the control scheme and general UX, this could be a much more enjoyable experience. There's definitely potential here.
Deep Space Misfortunes by DazyLude 2025-04-12T17:02:48Z ♥ 1
This is a really interesting approach to menu navigation. It definitely caught me off guard at first, but once I figured it out, I thought it was a clever touch. The combination of a text adventure and card mechanics is a cool one. There’s definitely potential here, and with a bit more polish and clarity, it could become something really engaging. Nice work!
The Depths of Planet Z73 by LanaLux 2025-04-11T20:47:59Z ♥ 0
Really cool concept and strong atmosphere! I was impressed with how solid everything felt, especially for a solo jam entry done in just 48 hours—nicely done! The visuals and sound work really pull you into the setting. The only thing that caught me off guard was the super quick ending -- I was so into it, and then boom, it was over. Would love to see it expanded with more content or a longer narrative. Great work overall!
Profundo by Marcos Tulio Cavalcante 2025-04-11T20:26:45Z ♥ 1
The game definitely has that classic scroller vibe -- simple and familiar, which can be fun! The music stood out in a good way and helped set the tone. On the flip side, the sound effects could use a bit of love (some of them too squeaky). Looks like the level wasn’t fully finished, but hey, jam time is always tight. Still, cool to see the foundation laid out.
Depths Space 9 by Wisch 2025-04-11T19:49:55Z ♥ 2
Cool concept with potential! The minimalist approach is interesting. It definitely has a clean look, though I think some music would help bring more atmosphere to the experience. The timer felt a bit tight, which made it hard to actually think through the puzzles. It also started to feel a bit repetitive after a few tries. With a bit more variety and some pacing tweaks, this could turn into something really fun, maybe, as part of the bigger game! Nice work getting it done for the jam!
Onkalo by Chronicpain 2025-04-11T08:07:06Z ♥ 4
Visual novels aren't usually my thing gameplay-wise, but I’ve got to say I really liked the visual presentation here. The art has a strong mood and style that fits the tone of the story well.
Descent Protocol by fingolfin 2025-04-10T19:12:48Z ♥ 2
Really nice presentation! Visually, the game looks great -- I really liked the animations and the drill design. The atmosphere’s solid, and it feels pretty good overall. That said, I’m not sure if it’s actually possible to reach the end. Several times I tried stopping the engine as soon as possible, and even then, I seemed to run out of resources before getting all the way through. Maybe I missed something? Still, it’s a cool concept and awesome work!
SpeleoloGraph by Bismark 2025-04-10T13:14:13Z ♥ 1
Turning cave exploration into a UI-based experience is super creative. The minimalistic design really works here, and it somehow manages to be super engaging despite (or maybe because of) its simplicity. I definitely spent a while poking around before realizing... oh, there’s a manual. Should’ve read that first =) Adding some music would help as well. Really cool idea, and great execution overall. Nice work!
Sonar by Kawair 2025-04-10T12:45:52Z ♥ 1
Nice concept! Really cool idea, especially considering the short dev time -- it’s got a solid foundation and a neat atmosphere. Moving around in 3D space was interesting, though I think having something on the HUD to help with orientation or direction would make navigation a lot smoother.
Overall, great job pulling this together within the short time window!
Sub-Silence by Pusheeneiro 2025-04-10T12:19:31Z ♥ 2
I like the idea and the atmosphere. However I didn't manage to hit anyone -- the game feels too challenging.
KILLWARE by deadjolly 2025-04-10T12:08:12Z ♥ 4
The game plays smoothly with responsive and satisfying controls, making the action feel tight. Everything is visually polished, from the graphics to the UI. It definitely feels like a complete, cohesive experience.
Edge Digger by Arthur Tang 2025-04-10T09:54:48Z ♥ 2
The cyberpunk look is super cool—it totally sets the mood right from the start. Everything feels really polished, which is impressive for a jam game!
Gameplay’s simple but kept me hooked, and it has that “just one more try” kind of feel. Definitely feels like something you could build on even more if you wanted to.
Awesome job, had a great time playing!
JetMine by Thomas Higgins 2025-04-10T09:39:21Z ♥ 1
The hand-drawn art style is super charming - it gave the game a fun and quirky personality. One thing that tripped me up a bit was figuring out what each tile was made of - it wasn’t always clear what I was digging through or collecting. Also, it would’ve been really handy to check my backpack inventory without having to run all the way back to the shop. But overall, this was a fun little mining adventure. Great job!
Beneath the lies by bashem 2025-04-09T21:47:00Z ♥ 1
This game is seriously impressive - probably the best I’ve played this jam! =) The gameplay has vibes of Hotline Miami and Vampire Survivors, and it totally works. Loved the SFX, the music, and the touch of humor. Everything comes together so well. Great job!
Cat in the dark by MadelineF 2025-04-09T21:37:41Z ♥ 3
Really nice game! I enjoyed exploring the caverns and figuring out the best paths - the climbing mechanic is a cool touch. The homemade art gives it a lot of charm too. That said, the movement felt a bit too viscous at times; a slightly faster pace could make the gameplay feel smoother. Great work overall! Btw, a map is a cool find.
Grip of the Abyss by McRamon 2025-04-09T17:21:50Z ♥ 1
I absolutely loved how the game starts off easy and then quickly ramps up the chaos as oxygen runs low and systems fail. I was in a fun kind of panic trying to keep everything together! Amazing job capturing that feeling of desperation!
Dwarf Descent by platonenko 2025-04-09T16:48:57Z ♥ 2
Really cool concept - I love the risk-reward dynamic with the gold and the elevator ride. It adds a tense layer of strategy that makes every decision feel meaningful. I found myself really torn between playing it safe or going for that extra chunk of gold, especially when my light was running low — great job building tension! Awesome work!
Blackout Protocol by eggsscrambled 2025-04-09T16:27:43Z ♥ 2
The atmosphere is great - definitely captures that VHS horror vibe with a nice sense of tension. I liked the concept. That said, the visuals felt a bit too minimalistic and the enemy encounters could be frustrating - especially when there’s no real way to avoid or outplay it. Still, solid horror concept with a lot of potential!
!GAME? (Bush) by ArenAvgust 2025-04-09T16:06:40Z ♥ 1
This was delightfully bizarre in the best way! Rolling around as a bush collecting sausages made me laugh, and the quirky commentary really added to the charm. The music was nice and fit the vibe well. The jumping felt a bit unpredictable at times, which made some parts frustrating. But overall, it's a fun and memorable little experience. Bush life is wild!
Echo-Of-Fallens by caffeinetrip 2025-04-09T15:30:41Z ♥ 2
Really loved the mood and the way the story starts - getting thrown into a boss fight right away was a cool narrative hook. Gameplay-wise, the exploration has promise, but rooms look a bit samey and empty, and combat felt too simple (scrolls didn’t offer variety, so it mostly came down to pressing E a few times rather than making strategic choices.). Still, a solid concept with great atmosphere!
the depths of space by OttoBroccoli 2025-04-09T15:01:04Z ♥ 1
I really enjoyed the core mechanic of connecting stars to uncover constellations - it’s simple but satisfying, and it kept me curious to see what I'd discover next. The subtle narrative adds a nice touch of mystery and gives the game a deeper layer beyond just puzzles. Great idea, great execution!
Wizardry Catacombs by J4cko16 2025-04-09T14:17:59Z ♥ 1
sound effects are amazing!
Diggin' Deeper by gquibao 2025-04-09T12:51:40Z ♥ 2
Nice idea, I like the character. Great job!
The Quota by ArkansasLover 2025-04-09T12:30:23Z ♥ 1
The game is very atmospheric and fits the theme. Good job!
Lost in the Depths by ViraPyon 2025-04-09T12:08:27Z ♥ 2
Interesting idea.