Holiday Parking Panic! by FormalCloud 2017-12-04T21:51:23Z
Heaps of fun and well polished it was just fun to watch it all fall apart slowly haha
Foon → Ludum Dare Explorer → Users → Thomas Higgins
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | JetMine | jam | 626 | 3.28 | 3.32 | 3.01 | 3.67 | 3.42 | 3.22 | 3.17 | ||
| 2023 | 54 | Limited Space | PawLocked | jam | 1133 | 2.29 | 2.22 | 1.80 | 3.10 | 2.65 | 1.97 | 2.00 | ||
| 2022 | 50 | Delay the inevitable | Do Your Job! | compo | 465 | 3.17 | 2.84 | 2.69 | 3.84 | 3.19 | 2.44 | 2.76 | 2.84 | |
| 2017 | 40 | The more you have, the worse it is | Observer: Bunker Sim | compo | 670 | 2.32 | 2.04 | 2.63 | 2.73 | 2.15 | 2.15 | 2.02 | 2.45 |
Heaps of fun and well polished it was just fun to watch it all fall apart slowly haha
Awsome game hard to fight to start with but once i got it felt like a dark souls, scfi game
Groovy though ui seemd to scale wrong
well done simple idea, hard to tell your life and where you where going and the UI on the end screen broke but well done
gave me a good laugth
Really hard and alot of fun, the changing heights was awsome
Haha awsome love how crazy it becomes once you have a few bad ones on you great stuff
Good fun and nice art
awsome game just loved the feel and story telling and mechenics where fun nice work
after i got the general idea i could not stop playing, quick and fun
Cool idea different take on the theme which I enjoyed
I don't know why but i found this despite not being able to shoot correctly awesome and the music was so cool and the fact you where your own worse enemy made it better nice stuff
Seemes like an awsome and fun game though for some reason placing the chickens in the boxes did not score me any points
cool concept and relaxing to play except for when you can't seem to find the answer haha
Firsh ludum dare going to give it a go and will live stream the 48 hours woop woop
Know bug the 4 placement buttons for the items and NPC only the first one works but allows you to fill all the slots
never good the game only may not have all files will investigate
Yeah sorry guys looks like i missed adding that to the uploded should be fixed now, thanks swift and enjoy its not very long and i ran low on time but I had alot of fun
haha thanks, I had hoped to get a lot more story elements in but ran out of time, The build was an odd bug that came up in the very last build (there are a few things I missed in the rush) but I feel it conveyed my idea
yeah some of the elements where not very clear, I had hoped to make it that when you place items in rooms they visually showed and for the equipment I forgot to add the script to all the buttons also you are able to build into the negatives that will make you lose the game very quickly thanks for all the feedback and glad you can see the idea despite the bugs
Awsome stuff would love to see what you would of done with the other fetures fun game though
awesome from the first moment I saw your blog post wanted to play this and it was as good as I expected now plz water mom
cool idea enjoyed all the elements
haha saw this good fun
The whole thing was great I enjoyed your use of the cats and it was just fun
I got the nod part but the saying words got confusing though kind of felt like me in a normal conversation so still alot of fun
Cool idea I like the music really makes the vibe, only issue is the difficulty does not feel great to just sit and wait but sure you know that, overall well done
So well done, very clean and polished in many aspects well done
Thanks guys on the feedback so far, 100% agree on the feedback loops had plans to address this with custom death messages, missing sound does lack impact for sure, I think a tutorial or guide screen might of helped to make them clearer
Good Fun, I do get some frame stutter though which then causes the bugs to bounce around and kill you, sound would make the game pop but overall awesome presentation, solid idea and good replay ability, would love to maybe see some levelling up mechanics like Vampire Survivors be awesome, overall great
Awesome graphics love the aesthetic, feedback the game play starts off fun once you get the controls but feels like not much you can do once the enemy numbers pick up maybe special attacks or limited area attacks would help in that case, major bug did happen to be of ability to clip through the floor which was not great. Overall amazing visuals and can see the core idea, well done
Simple and good fun, I always love tactical games so fun to hold the lines and fight enemy's only issue I see is that is there any reason to not just sit near the capital so you can instant heal? overall good music, solid graphics the single movement is tad clunky but overall funz
Very fun, cool vibez and a nice idea well done
I loved the design of this, such a cool idea and got very addicted well done
Overall a fun game and cool take, I love the graphics but found that combat is a bit clunky and hard to control, I could not always tell when I would take damage and since damage almost always insta kills very hard to figure out combat
I loved this game, the hand was addictive my only issue was the late game since once I hit the point I could keep the water frozen forever I quickly filled up all the tiles and only option I had left was to keep making the island taller, super well done art, music and theme all matched well maybe the only thing would be a slower hand time but more cards at once since a single card soon becomes too quick to chose what to do with it not sure but 10/10 in my books well done
So much fun, smooth and simple and alot of fun, loved the combat and just this style of game aced it
This is amazing, the combination of mini games, awesome art and fun vibes very cool
I loved so many aspects of this, I 100% could dump way too much time into a dark lands farming game well done
Funny game, well done on your first game some solid stuff love the voice over very cool, worst aspect is fact you shoot low / don't have a point of reference for what your aiming at would improve the game a lot. Still well done and good luck on future games
Funny game, hardest parts sadly is the restart as that's when the clocks have the most momentum it seemed so spent most time as a baybe before flying through the others still good fun and well done
Had a lot of fun with this one the whole Idea and theme fits really well and the music and art makes it all come together, with a nice tutorial at the star, simple yet effective only thing that got me was the movement slow really kicks you as ontop of more holes and less wood the slow kind of kicks you when down, still well done
Groovy idea - ran into a few bugs and the pace makes it tad hard to figure out what to do but can see the base of a fun game - love a good management simulation with pressure
Very cool! loved it - always fun to see cool co-op games
Was alot of fun - love how the music builds a sense of dread and concern the deeper you go, feeling happy with the progress but also starting to think about if you might be digging too deep, I also love my little worker friends and will do anything for them!
@jamesgames1000 sorry to hear that your having issues - was this one of the dirt blocks under the stores - they might show cracks if you try to mine them but will no break - otherwise might be a stone block every block should break within 2-3 secs of holding though only if you mine one at a time
@aaronjnc interesting yea never got in the system to keep track multiple of blocks mine progress so you can end up restarting a blocks timer forever if not careful and feel stuck while the Sprite looks like it should be broken - Scope creep hit hard - wanted to get more in like upgrades, quest or even building - thanks for playing and glad you enjoyed
@jamesgames1000 Haha thought that may of been it. Yea a design hole that we never got around to fixing - wanted to get in a how to guide / tutorial and had plans for upgrades, quests and polish and a lot more but scope creep got the best of us haha - thank you for the replay and feedback
@oduvan I think the key feedback I have so far is a solid need for feedback to players - a short tutorial or how to guide, even a settings page with some keybinds - you can actually check inventory at any time by pressing I, but multiple people have requested that so clearly not very clear other option is I should make the backpack clickable to see Inventory seems simple in hindsight haha - thank you so much
JET PACK DWARF - I see great minds think alike, as for the game felt like I could see myself playing this in an Arcade really captured that quick simple fun vibe
Love the way you captured the deep hole going down, really plays to the theme well - mechanics are simple yet easy to learn - A great base that you could build a cool dive ontop of well done!
Very Trippy but such a cool take on the theme as well as such a cool use of the flip book idea - the first time I went into a tree house then fell into the caves by changing layers blew my mind - awesome job!
love logistic games like this so cool to see this executed it such a fun way only issue was I wanted more haha
Groovy idea - the whole thing feels polished and well executed, I struggled to put together thoughts but that might just be that I am bad at word games, cool entry!
So close yet so far.PNG I was so close to getting to the end so many times haha - the game was so fun! Music, gameplay and mood are on point. I like the artstyle too! I never wanted to sacrifice a roommate to the void so much before until now 10/10
Got a score of 68 after a few tries hahaha - it's a pretty fun game. I like how the HP is shown gain/lost visually by reducing/enlarging the player.
I love the style of this game, the use of different baits for different fish was also a nice touch as well as unlocking things by finding them made for a very relaxing and fun fishing game!
That was both fun and traumatizing haha I have to say the audio you used for the office cracked me up so much. Well done.
Nice job! I never knew I always wanted to freefall as a cow but now I know haha
I escaped!.PNG
I played after the item list were provided in the description to consult with. I like the concept! I had fun trying to figure out which item would work with what and what wouldn't. I escaped with using 72/75 but now I want to know if I can do it again but with less weight hahaha - Well done!
Fun tile game with a groovy story, was fun!
Fun game and as many have already said - Balatro and Inscryption which if you are capturing the energy of those 2 games with some extra sprinkle of horror well did something right, only issues I had was full screen scale issue made some things hard to see on an extra wide screen
Was not expecting some of the 'deep truths' - they made my day haha. Well done.
Groovy little game loved the idea of the cards for the upgrades though it was hard to tell what they did, also struggled to climb back up or mine upwards - other then that did not seem to reduce the clock when I mined dimonds overall still had fun, thanks for the awesome game
I love this, so simple yet fun, such a good use of the theme and reversal of playing as the fishy god of the sea - 10/10 would crave sushi after roleplaying as Cuthulu again
Groovy simple little game about digging to the depths of hell I enjoyed it!
That was a fun game!I quite like how it's never the same name, ID numbers or password in a new playthrough. The audio used in the storytelling was a very nice touch too - especially near the end. Well done!
The theme, idea and vibe of the game is solid love getting down in the mines to find some gems, found the jump to be janky / unreliable which added to the difficulty as well as alot of complex jumps straight out the gate giving little time to get use to the controls - overall groovy entry
I quite like how you never really know what to expect with the choices you choose. The writing and graphics keeps me on my toes in a good way!