FoonLudum Dare ExplorerLD40 → Coins and Bullets

Coins and Bullets

By genpaku

View on ldjam.com

CategoryRankScoreCount
Overall6282.6842
Fun5902.6742
Innovation6372.2942
Theme5392.9342
Graphics6022.4242
Audio4442.5041
Humor4462.2739
Mood5722.4440

Comments

gustavhehehe 2017-12-05 11:04

Hey! Well done. I found it a bit hard to see what direction my character where heading. Maybe a less symmetrical shape could help with that? Maybe a tail? I dont know :P. Enjoyed playing it!

thomas-higgins 2017-12-05 11:11

well done simple idea, hard to tell your life and where you where going and the UI on the end screen broke but well done

kurekurecicz 2017-12-05 11:12

Very good! Just make the FOV a liitle bit bigger.

goxua 2017-12-05 11:12

Congrats for your job! There are some issues with the colliders, but the idea is cool ;)

oskarolausson 2017-12-05 11:13

Hi, nice first game. Tried it a bunch of times, but cannot seem to get more than 20 coins (I keep dying). The fps mode is super difficult. Cool way to make a hard mode. I personally would love to get more feedback from everything. When the canon balls hits the player, the player should feel it. More base in the sound effect and a bit of screen shake would make this game super cool :D Nice work

rob-white 2017-12-05 11:28

Good first project. I liked the addition of different difficulties being tied to perspectives. As another has said, the game is lacking in game feel aspects (a bit of knockback when hit by a ball, a bit of screen shake, punchier sound effects).

kbjwes77 2017-12-05 14:01

Not bad for a first game! Liked that you added the "hard-mode", adds some replayability on top of me trying to beat my highscore. Good job.

brian-wurster 2017-12-05 14:08

I liked this, I actually thought the third person mode was harder. The controls were just tricky enough to make it challenging but not frustrating. In first person view, maybe some kid of radar to show where the coins are spawning? I also think both modes could use a life meter so I can know when I'm approaching death.

mrnyarlathotep 2017-12-05 14:08

Nice work on the main character design, and things certainly escalate quickly!

Tank controls though... *shakes fist* :sweat:

FYI, small bug with your gameover screen in non fullscreen webplayer - your gameover text and restart text are bigger than the game window is.

chipmonkey 2017-12-05 14:11

Nice job :) One thing I'll say is (at least for me) using a/d to turn the character in top-down games always feels a bit awkward. It feels a bit more natural if the mouse determines which way the character is facing instead. The arrow key way is much better for the first person mode though. It did turn a little fast but other than that, seems good man! Keep up the work!

seano 2017-12-05 14:26

Brilliant game. REally captured the theme. The gameplay was really nice and fun.

phillserrazina 2017-12-05 14:28

Well done game! Although, try to be careful with the UI, next time, it should be the same in wether it's full screen or not, just a little tip! Other than that, keep up the good work!

mess110 2017-12-05 17:20

I enjoy the controls. Hard mode is really hard.

tvance 2017-12-05 18:02

Very simple game (I like simple). The player was fun to control--handled nicely. Cute little wobbly arm animation.

arcadia 2017-12-05 19:35

For your first unity game it's great! Nice simple mechanics - get coins and dodge bullets - I like it, no explaining needed.

The little flipper-like walking animation really reminds me of Pingu, so nice blast of nostalgia there!

An issue with the web build seems to be that the UI is cut off a lot, might just need a setting tweaked to scale to screen size.

Nice job though, great entry!

madbeagle 2017-12-05 19:52

Good game, rather like trying to cross the road in Hanoi. Preferred first person mode, couldn't get on with the controls in third person - would rather the player just went in the direction you press as it's not always clear which was he's facing.

cogcomp 2017-12-05 20:14

Well done on your first unity project. I liked the main character!

fussenkuh 2017-12-06 01:07

Nice first Unity game! The concept simple but that makes it easy for the player to grasp which I think is perfect for a LD entry. My only real issues with the game were that I couldn't tell how close I was to dying and it was a bit difficult to tell which way I was facing. Also, I noticed that the game over screen was a bit out of whack. If I had to guess, I'm assuming that's because you didn't set your Unity UI canvas scale factor correctly. Overall, good job!

crock 2017-12-06 17:27

Funny game and nice project Congratz :) Just sad there is no healthbar ^^

genpaku 2017-12-06 18:22

@crock there is something like healthbar ;) you need to play it on fullscreen

gyfis 2017-12-08 15:30

My best is 13 coins, nice game! I love how you sold the bug with walls as a feature :) also the protagonist is a great flappy little thing!

ariake81 2017-12-09 14:41

good job, tight controls and decent angle to play from.

rplnt 2017-12-18 18:57

Love the character, its movement is satisfying :)

justinooncx 2017-12-25 06:19

Interesting game, even though it's very simple. Hard to tell whether the bullets are getting faster, but it certainly was getting harder as the game progressed. Good luck expanding on this game further!