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Madbeagle

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202352HarvestPollen Angelcompo294.033.863.984.194.143.783.474.08
202251Every 10 secondsMike Quarter - Order Sortercompo3.002.003.003.003.003.503.003.00
202250Delay the inevitableMike Quarter (The Kitchen Porter)compo4193.253.353.053.433.383.833.853.58
202149UnstableBalancing Actcompo3.563.393.394.003.253.613.28
202047Stuck in a loopInfinite Space (C64)jam7843.503.292.182.373.581.643.22
202046Keep it aliveB.S.O.Dcompo3.252.502.754.003.253.752.25
201945Start with nothingAngry Wordscompo1883.553.183.503.713.473.403.473.17
201944Your life is currencyJack The Reaperjam8663.103.202.482.302.983.292.802.71
201842Running out of spaceGoing Up!compo4373.252.833.493.113.473.252.993.19
201740The more you have, the worse it isOverdosed!compo2783.483.363.643.853.353.403.083.38
201739Running out of PowerPowerhousecompo803.833.963.173.633.633.67

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Madbeagle

Madbeagle leaves an average of 8.1 feedback comments each event.

LD52 — Harvest (4)

Hyper Harvest by orion-black 2023-01-29T09:19:08Z ♥ 1

Nice game - like Columns it takes a while to get going but then ramps right up. Congrats on the top-15 finish.

Screenshot_20230129_091700.png

Every now and again I port a jam game to C64 for the ZZAP! 64 magazine coverdisk, this seems like a good candidate!

Jack the Reaper by FabDynamic 2023-01-26T11:34:46Z ♥ 0

What a coincidence that we both have LD games with the same pretty unusual name, although mine was from a few years ago: https://arlagames.itch.io/jack-the-reaper

Iris's Scrappy Rumble by ScolonDev 2023-01-26T11:22:43Z ♥ 1

The best compo game I've played so far, polished in all aspects. Only minor complaint is as a non-PC gamer the keyboard & mouse controls were tying me up in knots, a version with dual thumb-stick gamepad controls would be even more fun.

Exploding Carrots by aucguy 2023-01-25T09:29:49Z ♥ 0

At last, a proper old-school arcade game - I was getting tired of all the turn-based farming games where we have to know the back-story and motivation of the farmer and his estranged daughter.

LD50 — Delay the inevitable (5)

It Will Fall by MadR 2022-04-14T13:05:18Z ♥ 1

We used to play a game in the pub like this, we called it Pub Chess. After several rounds of drinks and some food there'd be a lot of stuff to pile up, we took turns to find something from the table and add it to the structure, whoever knocked it over bought a round of shots. It was not popular with pub landlords.

MacBooler by kromeboy 2022-04-14T12:51:14Z ♥ 1

I realised my binary addition is not as strong as it could be.....once you go past one carry, sheesh!

Piggy Pileup by candlesan 2022-04-07T10:09:37Z ♥ 1

Very close to being brilliant. Just didn't feel the speed ramped up quickly enough so never felt in danger of losing, and got a little bored making enough 3-letter words to keep things under control. Maybe there could be some pigs that keep getting bigger until they explode, a bit like when you need to quickly get rid of burning tiles in Bookworm.

Sunday Traffic by Mads 2022-04-05T08:38:53Z ♥ 2

Only thing I would change is to make the world take up more of the screen, and make the traffic lights bigger. I had to play full-screen on a huge monitor to be able to see what I was doing, as in the browser each traffic light is just a few pixels. Very good idea to make the playing area a sphere as opposed to a flat map, brings (literally) another dimension.

Timeflight Alpha by Quinn_Patrick 2022-04-05T08:30:02Z ♥ 2

As others have said the only major improvement I can see is to be able to rotate the ship like Asteroids. Also the level objective graphic looks very similar to the multi-fire powerup, it's only really the 'get this' text that makes it obvious it's not just another power-up. Really good fun though, I got 590,400 before accidentally running out of time to get back to base because I was having fun blasting asteroids.

LD47 — Stuck in a loop (11)

Aeternum by Wabble 2020-10-26T12:15:06Z ♥ 0

The random geometry is cool an interesting, but a bit jarring when it suddenly changes as you pass each finish line, couldn't see why the stuff ahead was being drawn if it's never going to be reached. A nice fun little game though.

Aztec Ride by Idan Rooze 2020-10-26T12:06:55Z ♥ 3

Looks great - I can play any VR game and not feel sick at all but unfortunately ten seconds of this I was more than enough! Good job the ability to switch the camera mode is there, but I wasn't even 100% comfortable with that.

Bhoot && Toobh by pune007 2020-10-14T16:57:32Z ♥ 1

Really nice game, as others have said there's not much link to the theme here, but who am I to talk :D

Looped by Leo Red 2020-10-13T11:45:14Z ♥ 1

Nice idea, a few tweaks away from being excellent. I think the impact of each hit shouldn't reduce the circle by quite so much, and maybe the smallest fragment should be slightly bigger (even if just for a while at the beginning).

Paper Loop by Nakami 2020-10-09T14:15:23Z ♥ 0

Highest ratings I've given to an LD game, 5 across the board except sound as some music would have been nice. Superb. Would translate well to a mobile game.

Break the Loop by XeduR 2020-10-08T16:55:47Z ♥ 1

Ah, I got as far as the 'while do, end' premise and couldn't think how to make that into a game, nice one! I recognise you from the Corona forums (nick sherman), I haven't really been over to the Solar forums much, mostly been doing C64 games for the last year! :D

Lux by D-Lord 2020-10-07T09:34:53Z ♥ 1

Simple but clever idea, nice done.

Pyramid Loop by joewan 2020-10-06T23:27:41Z ♥ 1

Fantastic, if there were more levels it would have been a top contender. Wonder if there would be a way to procedurally generate levels.

Hyper Hamster by Nazorus 2020-10-06T23:11:46Z ♥ 1

Good take on the theme, nicely done

Ludum Fair by AlexHicks 2020-10-06T23:10:54Z ♥ 1

A simple idea (those are often the best) well executed, bang on the theme.

Crypt Loop by Los 2020-10-06T13:12:03Z ♥ 1

Nice idea, there's the seed of something potentially big here. Had to play in Chrome, wouldn't work in Safari for me.

LD45 — Start with nothing (5)

Unwatered by bazld 2019-10-27T14:56:40Z ♥ 1

Nice game - would be good if it could track how well you do beyond 40 for replayability, perhaps a small delay before the water drops to give you a fighting chance to catch the first drop.

Words against Numbers by Mastoast 2019-10-24T15:42:21Z ♥ 1

Very nice idea. Maybe without the input cooldown the numbers could take the number of hits they start at to kill, i.e. a 4 takes 4 hits, the number reducing with each hit. Would have to slow the speed down a little, though.

Nothing Left by Solah 2019-10-23T15:35:17Z ♥ 1

Liked the fighting mechanic, although I'm not usually a PC gamer so WASD is always a nightmare!

RGB Zero by BoneVolt 2019-10-23T15:25:38Z ♥ 1

Excellent idea, well executed. I hadn't read the instructions so at first I thought the falling through the world was a bug! Aaahhh this the kind of creativity that always eludes me come LD time!

Tower of Minos by Bernhard 2019-10-23T15:21:42Z ♥ 1

I really like this, a nice idea, although not necessarily hugely relevant to the (terrible) theme. It would be nice if the game could recognise when you're trapped and trigger game over.

LD44 — Your life is currency (6)

Life Engineer by Coder Channel 2019-05-21T11:37:38Z ♥ 1

Well done on just getting an entry done. Most people would never be able to do that, never mind at 12. If you want to do this for a living one day you're off to a great start.

Token Life by PixelMeal 2019-05-17T18:00:25Z ♥ 1

Interesting game, but I too got the bug where after a few deaths I couldn't put a heart in the family section to get started there.

Hammed Robbery by YouBeStrong 2019-05-17T16:00:44Z ♥ 1

I really struggled with the theme and as soon as I saw this I thought 'OF COURSE!', while cursing myself. Your life definitely is currency when you're a piggy bank.

60 Second Supermarket Sweep by Historymaker118 2019-04-29T21:41:28Z ♥ 1

Experienced quite a few glitches, timer keeps going to -1.59 so the game never ends, and when the game went back to the menu it flashed on and off for about five seconds. When the game restarts the controls don't respond (maybe a bool not reset?)

Wasn't immediately obvious I had to find the entrance to the supermarket. How do you know where to find the items? Is it just random?

A Burning Rabbit Experiment by Jani Nykanen 2019-04-29T10:57:56Z ♥ 2

Stunning graphics. I think you've inspired me to try pixel art next time, it looks so cool when done well.

PANDEMONIUM: A Card Game by Borys 2019-04-29T10:38:54Z ♥ 1

Can you set the quality lower on the WebGL version, really lagging for me?

LD42 — Running out of space (7)

Lootsalot by Sn4pi 2018-08-25T23:15:45Z ♥ 2

@quill18 had a very similar idea, obviously one day less meant his art is a bit less polished!

https://ldjam.com/events/ludum-dare/42/path-of-excess-hoarder-vs-horde

Sakaven Simimulator by T8kk 2018-08-23T20:23:55Z ♥ 1

Seemed like an insane amount of work in two days, but I see you used Playmaker which would leave a lot more time for the great graphics and level design.

By the way, you included Playmaker (a paid library) in your source code download, I'm not sure they'll be happy about that...

Protocol: 47 - Superstar Appeal by Poffle 2018-08-14T18:02:53Z ♥ 1

Well.I.Never! That was dope. Y'know?

LectureRush by FooMar 2018-08-14T11:46:40Z ♥ 4

Great idea, my first 5/5 for innovation in LD42.

Rainforest by SimoGecko 2018-08-13T18:23:15Z ♥ 2

The game looks beautiful but that comes at a cost, runs at about 5-6 fps on my MacBook Pro and I just get a black screen on the HTML5 version.

I will give it another go when I get my GTX1060 laptop from the office.

DOS: Deletion (of) Old Stuff by Call_me_Nutty 2018-08-13T12:06:16Z ♥ 1

Very inventive take on the 'running out of disk space' idea, also very tricky! But if the five levels were easy it wouldn't be much of a game!

Night Shift by TomekS 2018-08-13T10:50:41Z ♥ 0

Great work, one of the best-looking compo games I've seen. I wish Blender was in my skill-set, it's Unity primitives or 3Dpaint for me!

LD40 — The more you have, the worse it is (21)

Pancakes! by oxrock 2017-12-16T23:42:59Z ♥ 0

Too difficult for me, I blame it on being distracted by the tiny kitchen appliances (or very high ceiling)...

NoteBoy by carlosvVk 2017-12-16T18:36:08Z ♥ 1

I was afraid that was going to be really boring, and then the screen split - really nice idea. Would be a good mobile game, as some above have said maybe the collision detection could be tuned a little.

Briiik by Goloso Games 2017-12-13T18:50:16Z ♥ 1

If all you had was 8 hours, this is about a good a game as you could make. I'd definitely convert it to mobile, it could be one of those viral hits with more secret sauce.

Approaching Overload by Sim00n 2017-12-13T18:45:59Z ♥ 0

It's a shame you haven't rated other games, because this could have done well if you found enough players with an interest in ATC. Certainly I haven't got time to learn the ropes but it looks very impressive nonetheless.

Ominos by differentname 2017-12-13T18:30:18Z ♥ 1

Nice twist on Tetris, I like the variation in pieces away from the normal shapes as you go along. Would have liked more polish given the basic mechanic isn't too tricky to implement, but overall a quality entry.

Filthy-rich and Fastuous by Epono 2017-12-11T19:21:31Z ♥ 0

Nice, simple idea and well executed, good for a quick blast. A mobile version with levels increasing in difficulty would be cool.

Heavy Hearts by Badly Drawn Rod 2017-12-11T19:18:02Z ♥ 1

Nice retro-style arcade game. Would have been nice to have procedurally generated levels to give a lot more variety without having to design them.

somethin' Ducks! by Bewelge 2017-12-09T13:14:15Z ♥ 0

One of the best Compo games I've played, a simple idea well executed.

GameJam Survival Simulator by VicoViper 2017-12-07T00:15:30Z ♥ 1

Superb idea, could be a great little game if developed further. Good fun as it is though and top marks for innovation.

Escape Infection! by 11tomi12 2017-12-06T23:18:45Z ♥ 1

Nice little game, I went off the edge of the screen and was expected it to wrap round but I just kept going!

JobOS by NicMagnier 2017-12-06T22:47:08Z ♥ 0

Cool idea, made me think of the ridiculous sequences they have in Bones or Criminal Minds where they hack into a network with 70,000 key presses a second, windows flying all over the place.

Puzzle Trubbles by rsim 2017-12-06T19:29:42Z ♥ 1

I think it could be better from a different perspective, you can't really judge the depth.

Birden by Logan 2017-12-05T20:06:09Z ♥ 1

A really nice, cute looking game. Not sure it 100% fits the theme, in my book I was glad to have more birdy friends and tackle harder challenges - so the more I got, the better it got!

Dr. Stress - LD40 Jam Entry - Submission Post by basti 2017-12-05T19:54:03Z ♥ 3

Great minds think alike - check out my submission!

Coins and Bullets by Genpaku 2017-12-05T19:52:37Z ♥ 0

Good game, rather like trying to cross the road in Hanoi. Preferred first person mode, couldn't get on with the controls in third person - would rather the player just went in the direction you press as it's not always clear which was he's facing.

TetrisTank by shrekshao 2017-12-05T19:47:02Z ♥ 1

That is a great concept, with more work it could be a great game. Trying to keep your tank tower balanced, while configuring it to deal with attacks from all sides is a great challenge, as others have said above there needs to be more jeopardy/reward other than the tower falling or killing the odd enemy. I can see it becoming quite tactical where certain items placed next to each other could combine to create greater weapons.

ZhenCo Ghost Management by amras0000 2017-12-05T19:38:44Z ♥ 0

I like the look of the game, and I think it could be a work of genius - but I don't have the time tonight to learn how to play it! Will definitely revisit when I have time.

Squares & Hexes by Tom Robson 2017-12-05T19:32:02Z ♥ 0

43 deaths! A nice idea and fun to play, although I learned quite quickly most levels involved basically jumping before the hexagon was even on screen. Would like to see more levels, maybe they could be procedurally generated with some simple machine learning code that checks whether levels are possible to complete. ;)

Greedy Merchants by jlreymendez 2017-12-04T21:52:05Z ♥ 2

Not often you get AI in a compo game, nice work.

Town of Overflow by darkgrisen 2017-12-04T21:41:26Z ♥ 1

Fun, but very hectic right from the start. I also kept clicking on the blocks rather than the house on them, so might have been good for that to be part of the button, or maybe I'm just an idiot...

Kalyuka by soyrandom 2017-12-04T21:33:01Z ♥ 1

When I discovered I could swing the axe indefinitely, a good moment :D

LD39 — Running out of Power (6)

Drone Supervisor by Jimbly 2017-08-08T21:44:41Z ♥ 1

My first 5-star overall vote - an incredible amount of work in 48 hours. A new benchmark to aim for in terms of depth and polish.

Ousted by btwj 2017-08-01T19:33:27Z ♥ 1

Nice game with clean interface, will need a few more goes to get my head around the best strategies. Could do with the tooltips showing the cost of the 'green cross' options.

Bottled Lightning by jostly 2017-08-01T19:20:36Z ♥ 2

Wow that's tricky! Nice concept though, perhaps could do with the frequency of batteries being more spread out right at the start, so you can get the first one charged, packaged and generally figure out what the hell you're doing! I'm sure people who are more used to controlling games on a keyboard will do better though...

The Last Light by Loktor 2017-08-01T08:48:47Z ♥ 2

Really like the shooting mechanic, quite satisfying when you judge the distance from the centre to get the right angle for a direct hit. It wasn't super clear what the collectibles dropping at the edge of the screen were for - maybe I missed an instruction somewhere?

Modern Ninja by Lukesta 2017-08-01T08:39:56Z ♥ 0

Nice use of the theme, would never have thought to do a platformer. Smooth animation, but maybe I'd have had the camera zoomed in a tiny bit more.

Fall Sleep by MichelAlonso 2017-07-31T23:35:19Z ♥ 1

Agree, really nice mood to the graphics, impressive building models in the time available.