shashwat 2017-07-31 04:00
The graphics were really nice. I didn't get what to do after the Helicoptor arrived. It seemed like I was always full-health after that.
Foon → Ludum Dare Explorer → LD39 → Fall Sleep
By michelalonso
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 363 | 3.26 | 21 | |
| Fun | 583 | 2.52 | 21 | |
| Innovation | 256 | 3.26 | 21 | |
| Theme | 140 | 3.84 | 21 | |
| Graphics | 371 | 3.10 | 21 | |
| Audio | 262 | 3.00 | 21 | |
| Mood | 56 | 3.78 | 21 |
The graphics were really nice. I didn't get what to do after the Helicoptor arrived. It seemed like I was always full-health after that.
On the street where helicopter arrive has an alley at end of the street, you need to get there, if nothing happens there, it's a bug :worried:
Agree, really nice mood to the graphics, impressive building models in the time available.
Nothing happened to me at the end of the street and I ran out of energy. Anyways nice entry for first jam! Congratulations on making a game. Anyways as I'm used to - here is at least short paragraph for inspiration (what I would like more ... as I guess that is more worth it):
For inspiration (and next time) - I missed a lot some more colors, lighting, textures and maybe even some penumbrae shadows, that would really build up perfect mood for such game. I was somehow missing night mood here (it looks way too bright to me).
Overall I enjoyed the game, it seemed quite short.
Short experience, but interesting. Wasn't really sure what the ending was supposed to be, but the experience was fairly solid, and the mood was definitely nice.
The player movement felt a bit sticky, but other than that, I have no nitpicks with the gameplay. Nice work! :thumbsup:
I'll agree with the other comments - I was a little unclear about the helicopter portion, I just camped under the light until I was at full health and ran to the end. I did like the mood though nice colors, good concept!
Thank you helicopter! You have some pretty neat mechanics here with the lights falling down, the sounds, and the helicopter!! I enjoyed the experience, I think your design has a lot of potential
Neat game. The concept was good. Maybe I was doing something wrong, but I could never seem to survive for more than a minute. The lights just kept breaking and I ran out of power before I could get to new ones. The sound is alright, the art is passable. The atmosphere was pretty good.
Though there's a sea of light-power based games, I like that you at least added the twist that the character is running out of awake-power as well. Just a hilarious concept to me.
Cool idea, simple and fun. I kind of like the gray assets too, adds simplicity to the game and you made it work. A "you died" screen and some kind of explanation could have added a little polish to the game, but hey it's a jam!
I really liked the mood that your soundscape created, and its a neat interpretation of the theme.
Very short, but really cool in my mind. I liked how you interpreted the theme, with power being the light around you keeping you awake. The controls felt a little sluggish at times, but overall was a fun tiny game!
Just wanted to say thanks for the feedbacks, appreciated.
The game was very easy and very short. Super cool idea and pretty fun. Good job!
Sweet game, I was also lost with helicopter (that was a great addition)
Perfect first LD.
I watched a bit of your stream record. As I am, you spent too much time for creating models. The next time, it's better to spend less time on the graphics, and give more to creating the atmosphere. Maybe add post-processing or something else.
Anyway, good job!
Wasn't able to use any controls with Linux64 export for some reason. Web export worked.
Now, great mood, great audio, great idea, really nice thing overall, but honestly, when The End showed up, I had no idea if I won or lost.
Might try again later on, especially if you're going to polish it some more.