FoonLudum Dare ExplorerLD40 → Briiik

Briiik

By goloso-games

View on ldjam.com

CategoryRankScoreCount
Overall2273.5728
Fun1533.6528
Innovation2643.3228
Theme1333.8828
Graphics2063.6328
Audio3562.8627
Humor4292.3425
Mood4202.9227

Comments

josh-ayres 2017-12-04 02:21

This was fun and challenging, it would be pretty great as a mobile game.

goloso-games 2017-12-04 06:29

Thanks @josh-ayres , I'm glad you enjoyed my game ! If more people ask for a mobile version, I'll probably do it.

mahalis 2017-12-04 15:14

Gameplay’s simple but challenging, and the visual presentation is really nice. It’s clever that the changing bar height makes them harder to click on the longer you leave them. Nicely done!

randomphantom 2017-12-04 15:59

Pretty challenging stuff and nice aesthetics that fit the game. Would work great on mobile. The sfx is a little harsh on my ears.

goloso-games 2017-12-04 16:29

Thanks @mahalis and @randomphantom :) Sorry for the sfx, I know it's not my best asset :D

tiberiusuciu 2017-12-05 05:41

I love the simplicity from it!

It gets so stressful as you progress in the game! Art is beautiful!

Definitely you could expand on this in terms of unlockables? Like maybe have a different texture on the blocks that you would obtain by gathering points?

Good job!

gamepopper 2017-12-05 13:47

Neat concept, I would like to see more powerups of sort. The cyan (freeze) and purple (error) are effective but there is potential for more.

goloso-games 2017-12-05 14:06

Thanks @tiberiusuciu and @gamepopper ! Both of your feedbacks have interesting ideas. Actually, I wanted to add unlockable items during the jam, but I didn't have the time to think about it and to implement it. So I took my last hours to debug the game at maximum (and no one found a bug, that's quite an achievement for me).

And about more powerups, well, to be honest, I didn't found some interesting and useful ones during the jam, except these two. If anyone has idea, don't hesitate :)

skeletonware 2017-12-05 21:40

This is really good! It gets really difficult after about 50 or so. I could only get up to 78 D: Great job! :)

fussenkuh 2017-12-06 03:01

Interesting take on a clicker game. I like the little details like the freeze columns, the slow but steady zoom out, and the columns shrinking as they get closer to death. Graphics look nice and everything was buttery smooth. Great job!

goloso-games 2017-12-07 18:59

Thanks @skeletonware and @fussenkuh ! Very kind of you, I'm glad you enjoyed it :) And 150 is still the best score !

andreas-ragen-ayal 2017-12-07 20:38

AAAAAH! I love it!

It would be nice to have some powerups to slow some down or freeze a sector, or make some of them increase in size for a time, or something.

budgiem2 2017-12-07 20:44

Really like this game! I love how quickly it ramps up, and the power up blocks were very creative. My best score was 93

2017-12-08 15:35

Clean graphics, challenging game! I included it in my Ludum Dare 40 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=PxcULPo0hyk

miaw 2017-12-08 16:13

My playthrough:

https://youtu.be/fXNWLSz77GE

Gets pretty intense once you hit the 60-70 mark. Yeah a bit more variety of power-ups would be nice.

goloso-games 2017-12-08 17:52

Thanks @andreas-ragen-ayal and @budgiem2 , I'm so glad you liked it :) freezing sectors is a really cool idea ! I'll implement it if I continue to work on it (no idea at the the moment, to be honest, waiting for more feedbacks and final ratings).

Two let's play in a row, thanks @jupiter-hadley and @miaw ! I didn't have time to do more power-ups, sorry ! Maybe later, we'll see :)

alottabit 2017-12-08 19:02

Pretty tough game, the difficulty really ramps up quickly after a score of 50. Loved the simplistic but clean graphics, but the audio left a little to be desired. Nice work overall, enjoyed playing!

goloso-games 2017-12-08 19:11

Thanks @alottabit, I'm glad you enjoyed :) I can't disagree, if I continue the game, first thing to do is creating better audio.

nnnikki 2017-12-08 22:59

SO ADDICTIVE

goloso-games 2017-12-09 10:15

Thanks @nnnikki, I have the same problem with this game too ;)

nnnikki 2017-12-09 10:16

@goloso-games I think you should add more powerups tho.

mathiouza 2017-12-09 13:01

97 ! Really interesting concept ! I really enjoyed it. But a music would be appreciable though.

Cool game ! Keep coding !

goloso-games 2017-12-09 14:05

@nnnikki I agree, but didn't have enough time to do it during the jam. I don't know if I'll continue to work on this game, it depends on feedbacks and ratings.

goloso-games 2017-12-09 23:17

Thanks @mathiouza, glad you enjoyed :) I don't know if I'll continue this game, will see !

madbeagle 2017-12-13 18:50

If all you had was 8 hours, this is about a good a game as you could make. I'd definitely convert it to mobile, it could be one of those viral hits with more secret sauce.

goloso-games 2017-12-13 18:58

Thanks @madbeagle ! Yes, that was all the time I had. I wanted to do more power-ups, actually. I have no idea if I will convert it to mobile, but a couple of raters like you asked me for it, so maybe I'll do it.

zirrrus 2017-12-20 08:18

It's actually good that I didn't read the instructions, I was nervous about not knowing what to do at first but learning by playing and making mistakes was really quite fun. Well done! Oh, and cool style too!

goloso-games 2017-12-20 09:33

Thanks @zirrus ! :) I wanted to make an easy game where everyone understand how to play in a few games, I'm glad that it works for you.

rongo-matane 2017-12-22 09:14

The visual style is very appealing! I like that the mechanics work so well both for playing and for the theme. I would not have expected you to have spent only so little time on this, it seems quite polished. I think playing it on a touch screen would be even more fun, and it's a very good fit for the mobile market i guess. The tutorialization was also very good, the only thing i missed that i could have only 3 errors before losing. Very good game!

goloso-games 2017-12-28 13:47

Thanks @rongo-matane for your detailed feedback ! At first I wanted only 2 errors. If I will work on Briiik, I'll add a new way to play the game, probably with achievements and steps to complete.

madbeagle 2018-04-10 10:59

Have you done anything with this since the jam? I was thinking maybe it was worth you putting together a version to send to Ketchapp and Voodoo Games, who seem to be dominating the App Store with casual games like this.

goloso-games 2018-04-11 18:18

@Madbeagle I'm lucky to find your comment :D No, I didn't do anything because I am working a lot on my main game but I will, soon : adding more depth to the game (achievements) and most important, find someone who can make some good sound effects ;) Thanks for the info !