Mortal Decisions by KunoNoOni 2018-12-03T20:40:22Z
itch.io page seems to be working fine now. Yeah while a page is in draft mode it's unavailable, I had the same issue myself. Nice job!
Foon → Ludum Dare Explorer → Users → PixelMeal
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | Blank Slate | compo | 28 | 4.02 | 3.84 | 3.95 | 3.09 | 4.50 | 3.40 | 4.11 | ||
| 2019 | 44 | Your life is currency | Token Life | compo | 38 | 3.92 | 3.75 | 4.13 | 4.05 | 4.37 | 3.50 | |||
| 2018 | 43 | Sacrifices must be made | Cold Galaxy | compo | 66 | 3.82 | 3.97 | 3.40 | 4.17 | 3.55 | 3.17 | 3.77 |
itch.io page seems to be working fine now. Yeah while a page is in draft mode it's unavailable, I had the same issue myself. Nice job!
Very fun! Hard to understand how to start, but once you get going it's fun to shepherd the little dots around :)
Made it all the way to victory and the difficulty curve felt just right!
Nice job! It was hard to tell which direction the balloon was heading at first, so I thought I needed to use WASD to pilot it. Might be helpful to have a "distance to island" meter to show that you are moving towards the island.
Spoiler: it's possible to save everyone. Not sure if this was intentional or not, but I liked that there is a way to beat the game without sacrificing anyone.
I liked it! It was fun to explore the different types of rules. My favorites are pac-man, persian rug, and traffic. The music fit the game very well I thought.
Really well done! The text was well-written, it was interesting and thoughtful without being overbearing. I think it applies not just to vegetarianism, but to dealing with any form of addiction as well. You have to keep dealing with your cravings, and keep getting back on the horse even when you fail. I loved the trolly levels, it was a lot of fun dodging the chicken legs that seem to come out of nowhere :)
I especially liked the "choose a different path" level. Although it was a little frustrating, the solution makes sense and fits the theme well.
As others have said, the controls/hitboxes could be improved, but all in all a fantastic effort for 48 hours!
The purring engine noises are genius :) it was quite difficult to catch any rats (only managed 2 in about 10 minutes of play), but right from the start it was lots of fun! Nice work!
You might want to add a Windows download link to the "Downloads and Links" section -- right now it only shows source code, which might make some raters think there's no executable to download.
Great job! The controls and different surfaces take some time to get used to. It's difficult to tell where the player's hitbox is, which makes the platforming even harder. That being said, wow the visual/audio aspects of this game are incredible. I think the fact that the game is so gorgeous and easy to parse makes the platforming that much more frustrating. It looks and sounds like it was made by a team of 5 people over the course of a month, but it *handles* like it was made...well, in 48 hours :)
Awesome job! Easy to understand but tricky to solve. I especially like the variety of levels you included; currently on the one with a bunch of doors but no keys. It's frustrating but in a very good way, I can't stop puzzling :)