Foon → Ludum Dare Explorer → Users → rsim

rsim

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveAero-Ballcompo9802.832.413.352.98
201945Start with nothingB.E.A.N.N.compo3.002.002.002.003.503.002.002.00
201944Your life is currencyJungle Magiccompo4192.922.982.502.793.132.902.612.67
201843Sacrifices must be madeTracks of Valhallacompo4922.452.262.313.102.952.332.192.00
201842Running out of spacePolyhedra Stackeramacompo2.602.003.303.002.303.002.83
201740The more you have, the worse it isPuzzle Trubblescompo4463.173.033.083.312.692.962.642.80

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by rsim

rsim leaves an average of 12.0 feedback comments each event.

LD46 — Keep it alive (14)

Egg Rescue by JesterSeraph 2020-04-25T06:15:04Z ♥ 1

Nice solid shoot em up mechanics! Well done on getting so many of the traditional elements done. Waves, multiple enemy types, turrets, bosses, etc. I'm not sold on how the theme was incorporated as it felt kinda tacked on, but that's OK.

Crumbling Home by Becher 2020-04-20T08:19:01Z ♥ 1

It took me a few tries to get used to the gameplay too. Being able to move in the title screen with the Start button in the lower-right corner also made me very confused initially as I thought I was already in the game. But overall a very solid entry! Good graphics, and I loved the visceral feel of the robot stomping along!

Social Distancing For LadyBugs by mehrdadsh 2020-04-20T08:06:53Z ♥ 3

Very good execution for your first LD! Solid gameplay. It definitely got hectic!

The Great Return by Attala 2020-04-20T07:47:28Z ♥ 1

wow. Just wow. Great work - the graphics, animations, audio, gameplay - everything is top-notch!

The only issue I had was I got the chicken home... and nothing. I was just hanging out at the edge of the map for a while, then thought I'd try herding it through the gate directly, as the first time the chicken and farmer walked through the fence as it has no collisions. That worked for completing the game.

That was my last egg by dq_201 2020-04-20T05:41:26Z ♥ 1

Not sure how to play? It looks like it could be fun, but after I pick up the egg I can't jump, and if I throw the egg away as soon as it lands the level restarts.

A Night In The Dark by lectvs 2020-04-20T05:36:02Z ♥ 2

Great game! The 1-bit art worked well.

King's Table by PetTurtle 2020-04-20T05:02:08Z ♥ 1

I really liked this - good strategy concept! Simple to play, hard to master.

Tundra by a1gemmel 2020-04-20T04:20:29Z ♥ 0

Nice simple gameplay - I liked the two resources, warmth and wood. It got boring pretty quick however.

Keep Ye Alive by JoskerDu 2020-04-20T04:14:26Z ♥ 1

No controls seem to work? Tried the keyboard, mouse, and gamepad. Nice graphics though.

WALL-E get the water! by SideKick 2020-04-20T04:10:02Z ♥ 0

I found the jumping and platforming almost unplayable unfortunately. It's really, really hard to line up on a small platform as by the time you've turned around to do a run up, you've already fallen.

Bouncy Battlegrounds by Sergei 2020-04-20T04:02:16Z ♥ 2

Not really playable unfortunately - the middle mouse drag to supposedly move the camera just scrolls the web page, and left the game screen completely black.

Power Surge by Marston 2020-04-20T04:00:11Z ♥ 1

I'm not entirely sure what to do - I killed some monsters and picked up what I presume were power that they dropped, but still ran out of power quickly?

KeepItAlive by LinWenHao 2020-04-20T03:52:55Z ♥ 1

@linwenhao Could you upload builds, not just the source/project files? You can add zip files to GitHub Releases, then post the link in your games description.

Buddy Rope by mbc 2020-04-20T03:48:11Z ♥ 1

I liked the cute style and core mechanic.

Retrying the level was broken for me however; no rope appeared and I couldn't move.

LD44 — Your life is currency (16)

Save Your Bacon! by Furtive Pygmy 2019-05-03T07:16:03Z ♥ 1

Nice graphics and audio! I did find that after a restart that there was no bacon in the level anymore. :(

Deadrun by jcmoyer 2019-05-03T06:53:35Z ♥ 0

Very moody - both the graphics and audio - well done! They fitted the game very well. Definitely nostalgic for me, as it reminded me heavily of some of the post-Wolf3D, pre-Doom games/engines which was very formative for my game dev career(/life? lol).

Goblette by Nathaniel Jensen 2019-05-03T06:32:53Z ♥ 0

I loved that you included a secret area! Great game - well done! Not being able to attack while jumping was annoying for a few of the enemies that were on platforms, but by far the most annoying thing was the controls for the WebGL version - it's a baaaad thing to use Ctrl with the WASD keys, as that means every time you attack while moving you're activating the browsers shortcut keys (close tab, add bookmark, save, select all...).

Goblin Castle by johnnysix 2019-05-03T06:16:41Z ♥ 0

I loved the goblins with their noses sticking out and all the animations. Great job on them!

The Akolythe and the Amulet of Andhor by zondarg 2019-05-03T05:57:03Z ♥ 2

I liked the size of the maze - not too small and not too big. Just right! Fun game, though more variety in gameplay would've been nice.

Apothecary's Piggy Bank by MayChant 2019-05-03T05:39:45Z ♥ 1

I liked the graphics and core gameplay. In later levels I found the only way to survive was to push one little guy into a corner and protect them until the end of the level. :)

Zombieton by Norris Eldridge 2019-05-03T05:08:32Z ♥ 1

I'll just add to the long list of people congratulating you on the audio - great work, far better than I expect from a compo entry! The gameplay was a bit of a let down given how strong the audio was - it'd have been nice to have more of a real level, different enemy types, etc - but it was still enjoyable.

Moneyman and Pennyboy by CaptainDreamcast 2019-05-03T04:52:43Z ♥ 1

Great game! The platform mechanics were surprisingly good - to the point that I wasn't expecting jumping to work so well (including off-block time for jumps) that it actually made the game impossible until I found that out. Well done!

The Devil's Coins by Kevin Liu 2019-04-30T05:25:13Z ♥ 1

Great game - I won! I really liked the platforming mechanics, and the level mechanics. The shooting was pretty annoying with having to hold shift for no apparent reason?

High Roller by CorgiRam 2019-04-30T05:02:14Z ♥ 1

Nice and simple game - very playable! Great move on going with a 2D game; I've played a similar game for this LD in 3D and it didn't work nearly as well unfortunately, due to complications of adding physics.

It's not easy being me by schsam 2019-04-30T04:48:27Z ♥ 1

I found this game reeeeally chugged down quite quickly. Not sure what was going on, but it made it hard to draw veins since it was stuttering too much to make a continuous line unless I moved the mouse very slowly. Interesting take on the theme though.

Phil, The Leprechaun Of Gold. by INCD021 2019-04-29T05:51:49Z ♥ 0

Quite good gameplay, but I found it very hard to use A/D/Space to get around - I think L/R arrows + Space would've been a more intuitive control scheme. I presume the L/R+Jump you mention is for gamepads.

Showdown Arena by aplite 2019-04-29T05:39:52Z ♥ 0

Nice solid gameplay, and the environmental animations were a nice touch. I found the robots slow enough that I just kept using the pistol the entire time.

Squishies by jeroenpx 2019-04-29T04:53:56Z ♥ 1

I love the graphics and animations - very well done! They often get stuck and unable to move, which makes it hard to progress, but even with just a few making it to the destination it's kinda fun to play with. It's a pity you ran out of time to make any puzzles, but what you did achieve was great!

RollingCoin by wizzardMaker 2019-04-29T04:40:17Z ♥ 1

Yeah, other than the restarts being screwy, the game plays well! The slow-rolling after a restart makes it a lot easier too. :)

upsplat by jelch 2019-04-29T04:26:27Z ♥ 0

I'm not seeing any way to actually do anything in this game? I can click under the splat to make it jump a little, but it never jumps nearly far enough to make it up to the next floor?

LD43 — Sacrifices must be made (7)

Floofs by kaeveris 2018-12-08T19:47:50Z ♥ 1

Damn, I love those cute little floof's! Great job on their expression and style.

It also took a bit for me to understand that I was meant to shoot a floof, not the spikes, and unfortunately the bug with regards to aiming being off as the platform increases speed made it very hard to play. I could see this working well with a sort of Angry Birds style gameplay where you have to load the floof into a slingshot and aim+fire it at the target, to add some more depth to the sacrificing.

Perilous Passage by Nick Rafalski 2018-12-08T09:52:41Z ♥ 1

Great job! I really liked the short, simple gameplay - great choice for a LD. The humorous audio really added a lot too.

Body Smasher by cqcumbers 2018-12-07T05:59:34Z ♥ 0

This was an excellent take on the theme - well done! The puzzles were very tricky, but played well to my OCD and the "just one more try!" aspect was stellar, which is super hard to achieve in a LD. Not my type of game, but definitely great for those who do want a brain twister; I'd encourage you to pursue this as a post-jam game!

Zeus Needs Omelettes by rjhelms 2018-12-07T05:30:31Z ♥ 1

I'm very impressed with how well the platforming works - nice job! I thought it was a fun concept, though challenging. It took me a few tries to figure out the gameplay, but all-in-all not bad on that front. I was a bit annoyed that I could only have one coin in play at a time and that the coins would disappear after a short time, as it meant I couldn't set 'traps' - and also the coin would just disappear, not get refunded.

Expendibots by pandan 2018-12-04T06:41:07Z ♥ 1

I'm really enjoying this one! I love the art style and amount of polish that has gone into the gameplay and level - incredibly impressive work! Ditto for your game, I'd love to see a post-jam version developed.

Playing with the mouse/keyboard I didn't realize at first that the movement was locked to the camera axis, so found it very hard as I couldn't even pass the first bridge. Once I got that figured out it all went smoothly!

FWIW, playing in Chrome wasn't an issue for me (macOS running the latest Chrome Beta).

Atomic Lifetime by Kaish 2018-12-04T04:47:59Z ♥ 1

I liked the cute gameplay - a fun little clicker. But I too found it too easy as the pathfinding would complete almost all the levels for you with a single click on the partner.

Elemental Storm by BenBurgh 2018-12-04T04:10:56Z ♥ 1

I don't get this game unfortunately. It says to shoot at 2D elements, but that does nothing? What am I missing here? I tried shooting pretty much everything 2D, and the bullets just pass over and continue on...

That said, I also thought it was very cool how the tutorial and story elements were visible as you walked through the level - and doubly so for the controls/instructions that are at the bottom when you start and revealed again only if you back up rather than go forward. Very well implemented!

LD40 — The more you have, the worse it is (11)

Games Games Games by mhsco 2017-12-09T01:04:33Z ♥ 1

I really love this for the theme - congrats, out of over 50 games I've rated so far, this is my first 5/5 for the theme category! The music and camera/transitions were great too.

BoatAfloat by StratosKakalis 2017-12-09T00:55:35Z ♥ 1

I'd love to see a WebGL version of this so those of us not on Windows could give it a go! Any chance of exporting one? :)

Super Ploogy Rescue by 100th_Coin 2017-12-09T00:52:08Z ♥ 2

Nice all-round game - I found it quite enjoyable and loved the humor also. One thing that did trip me up frequently was that the mouse wasn't locked to the window, so I kept clicking outside accidentally and had to switch back to the game.

2D Pixel Shooter by volatile 2017-12-06T08:08:42Z ♥ 1

I often found the input keys unresponsive - made the game unplayable unfortunately. Low frame rate also didn't help the playability when it was responding to input.

LootBox factory by Brouilles 2017-12-06T07:54:33Z ♥ 0

It looks like you've entered this in the wrong category - team efforts are meant to be submitted for the Jam, not the Compo (which is individuals-only).

For the game itself, it took some time to figure out what I was supposed to do, and I found the controls very awkward as it uses arrow keys with the mouse not WASD. I wasn't sure what the purpose of using the mouse wheel either to raise-lower the box was? That was incredible awkward also, having to hold the left-mouse down while scrolling the scroll wheel.

Don't Level Up... Yet! by Alex Bryant 2017-12-05T09:50:35Z ♥ 0

I just played the WebGL version and I'm not seeing any way to level up? I had around 4000 points but was still Level 0, and couldn't find any key pressed that made it level up.

... by exezin 2017-12-05T08:01:51Z ♥ 0

Immediately hangs, mouse cursor disappears, and the game view is corrupted (random pixels over probably 1/3 the view) for me - macOS / Chrome.

Boomstick Leaper by pataya 2017-12-04T09:15:08Z ♥ 2

Nice game! Very difficult.

On the games page you say that your friend made the music however - compo entries must be only content you alone created during the 48 hours. Jam entries you can use assets by others, but should opt-out of that category for judging (in this case, audio).

Robotic Sports by TheGamer1123211 2017-12-04T08:33:40Z ♥ 0

Runs fine on macOS. I couldn't figure out how to shoot at all though - LMB did nothing. RMB put up the shield as expected. Visually great though!

Snake Keeper by Zarrl 2017-12-04T07:50:46Z ♥ 0

Chrome can't run WebGL from a file:// URL, but it worked in FireFox fine.

Spatium Calorem by AdroitConceptions 2017-12-04T07:00:07Z ♥ 0

Doesn't seem to go past the initial information screen on macOS?