FoonLudum Dare ExplorerLD40 → Town of Overflow

Town of Overflow

By darkgrisen

View on ldjam.com

CategoryRankScoreCount
Overall5472.9536
Fun5352.8536
Innovation3893.0236
Theme3723.3836
Graphics5472.6935
Humor3312.6734
Mood5592.5033

Comments

sholf 2017-12-04 07:29

That was really hectic but fun! I love the little dialogues they have.

strelly 2017-12-04 16:48

This was really fun! It reminded me of my entry, I love that you can finish a run in some minutes. Good job!

siarhei-rakuts 2017-12-04 18:04

like games similar to this one

nysten 2017-12-04 18:36

Pretty solid entry. It was really hard to keep track of the houses, maybe a little less houses would've sufficed.. I like the pace of this otherwise. Sounds would have been nice, they could've really contributed to the gameplay. Overall quite good job though!

meursault 2017-12-04 18:52

i like the idea. but for me it was a little to much stress. sound would have made the game better i think. regardless good job.

darkgrisen 2017-12-04 18:58

I sadly didn't have time to make the sound. But I totally agree!

madbeagle 2017-12-04 21:41

Fun, but very hectic right from the start. I also kept clicking on the blocks rather than the house on them, so might have been good for that to be part of the button, or maybe I'm just an idiot...

mc-crash 2017-12-05 03:28

It took a moment to realise that you can scroll up and down, beside that it is a solid game.

darkgrisen 2017-12-05 06:00

Lol, you can scroll sideways too XD

No offense =)

Well that depends on your screen resolution

notpresident35 2017-12-05 15:14

This wasn't great. Also, it was pretty much impossible to control. Maybe make villagers slower and houses fill up slower?

daniel-jackson 2017-12-06 00:54

As an artist who hasn't the fainest idea how to code, I can see how the technical part of this must have been challenging to say the least. I like games where you balance things and manage people, and this certainly does that. As someone going into this blind however, it took me 3 turns to figure out what i was doing, but that was partly my own fault for my distrust of instructions :p. But perhaps less houses to manage would have been better for new players, and the indicators on the houses I feel should have been a stronger colour or colour changing. But I think it's a great example of what can be accomplished in the limited time, and it does it's core mechanic very nicely, well done.

creativewhisper 2017-12-10 08:42

A little game but well executed. It is stressfull and very challenging and some things could use some polish. The bottom houses are a little difficult to track as the "Hire Cleaner" button is on the way of the eye. The Santas usually join to attack the same house and you can't do anything to stop them and prevent them destroy the house. The game is very punishing (even in the post-compo) and the frustration bar fills very quick. Maybe some time at the start with fewer santas and less frustration could make the player understand the game and plan a strategy. Liked the mood and the drag to select mechanic, pretty decent work mate.

nekoballs 2017-12-18 16:14

Good game mechanic! I enjoy these maintenance type of games. It gets a bit dull after a while but its a good base for a bigger game!