Master Baiting by tazdij 2015-12-20T04:54:00
Beer, playing games, Ludum Dare, Master Baiting, all done at once. Nice! :D
Foon → Ludum Dare Explorer → Users → Sim00n
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | Approaching Overload | compo | ||||||||||||
| 2015 | 34 | Two Button Controls / Growing | Decision | compo | 24 | |||||||||||
| 2015 | 32 | An Unconventional Weapon | Light Warrior | compo | 434 | 3.30 | 2.97 | 2.70 | 2.68 | 3.23 | 3.60 | 3.37 | 55 | |||
| 2014 | 29 | Beneath the Surface | Anterraria | compo | 928 | 2.79 | 2.33 | 3.38 | 3.51 | 2.70 | 2.46 | 2.04 | 2.60 | 87 |
Sim00n leaves an average of 17.8 feedback comments each event.
Beer, playing games, Ludum Dare, Master Baiting, all done at once. Nice! :D
My mouse was bugged and I couldn't move it around because it would "leak" outside of the game to one of my other 2 monitors either to the left or right. Because of that I couldn't really move around. I like the music but I think you could give us an option to see the help screen for longer and have a little tutorial level. Good effort.
Crashed on Windows 10. No errors, just doesn't start :/
It's a nice little jam game. I like the graphics and the feel of the world. I don't like that fact that there's a huge boss sitting up top, he's probably 50x the size of the small little fellow (the first enemy), yet it still takes me 5+ minutes to kill it. This immediately makes me think the game will be drawn out. Nice submission though.
Very simple but surprisingly enjoyable. I like the music and the sounds are not annoying as it often is a case with LD games. Good job!
Did you make all the models yourself? In that amount of time? If so, well done sir! Nice job.
I don't understand the game. I think the game might be detecting my xbox controller but it's not being used? And therefor I can't do anything?
CHAOOOS! Banana-rang, is there any chance you're a 9gag fan? Nice try.
Looks like someone didn't have enough time to make a gun model so there just isn't one. Just kidding, nice job man!
Nice idea, definitely unconventional. My chat had something similar in mind but they wanted to make a game about playing tricks on your neighbors and that would we the weapon. Good job.
I like the idea of bottles and the graphics are well made. However aming is very unpredictable and once I killed all the enemies there was nothing else to do. Nice submission.
I'd ride that whip around like it's 2030. Nice graphics dude!
Interesting graphics. I love the HUD indicator in the top left and the rough edged
Hmm, that's a first in Ludum Dare. Interesting idea my friend.
Unfortunately the games doesn't load for me. I allow Unity to start and I see a white page.
In before steams steals your sniper skin for their CSGO weapons :D Nice try man.
I can't get it work work either and there's no web version.
The menu screen looks cool and it seems like you could do some nice graphics but the game itself lacks. In all your submissions it feels like you have a ton of potential and then you get stuck on some technical nuance leaving you little time to perfect the game. Music is as good as always in your games.
I love that upon entering "murica", "freedom", "eagle", and such, appropriate pictures appeared. Besides that it was kinda hard to figure out what to do and how to jump high enough for the walls. The music was a tasteful touch :)
The game runs at very low fps and therefor is hard to play. Good job on making the level destructible in such a low amount of time. It reminds me of worms but without turns a little more mayhem :)
I think the download link is broken. A white page with nothing on it shows up. I'll save my vote for later on this one.
I got some laughs out of it but that's about it. Expand the story and make it into a book :D
Interesting concept. A little to fast for me and I know you posted the fixed version but we have to rate your game on the original one. Good job nonetheless.
Very cool use of the theme. I liked the graphics and smooth movement but the music was a little bit annoying. Great job overall!
I can't open the game. I'm using Windows 7, the file starts doing something in the background, Avast checks it for viruses and the main program closes while Windows says "program stopped working yada yada yada". I wish I could play it because it looks interesting.
I still don't really understand what do the numbers mean. However I really liked the UI and overall feel of the game. Good job.
Nice idea, pretty similar to what I've done. As someone said, the cooldown time was a little too long. Good luck in the judging.
I couldn't turn around, it's like the radius of turn blocks after about 70* turn. For that reason the cubes kept stacking and soon the game was unplayable dropping frames really badly.
I love the concept of using paper airplanes for a flying simulator. I think the game feels a little too slow but that's probably because I love flying simulators and I'm used to the speed. Great job in such short time!
I really enjoyed the game. I got to the "checkpoint" and I wasn't sure what to do from there. The movement is also very quirky but I really liked the idea. Great job!
I'm not sure it this was suppose to happen but there was the first stage with 3 rooms, I kept going to the left one and the cat kept going to the right one. Then a fight scene where I mashed qwe and that was the end of it. I liked the graphics though.
As Lyje said before me, I don't really know what to do. The gates seem to repel the red sculls in some cases but sometimes they just go through. The green one is not affected and apparently when it contacts the red scull, it just dies. Nice graphics and appropriate music though.
I'm surprised how cool this game is even though you're just clicking on a console. Very interesting idea that is outside of the box. Great job!
I think this is one of those games where it has a ton of potential but the theme constrained it. If you were able to run around many rooms and basically scramble around the entire hotel to find resources it might be a lot of fun. I know this is obviously only 48 hours but it's a great beginning. Please keep working on it outside of the theme and maybe you'll end up developing a really cool game. Great job!
I see what you were trying to do. I suppose the idea was inspired at least a little bit by "This War of Mine"? Cool concept but I wish you've had more time to work on the interface and add a little variation to the game. But obviously it's only 48 hours. Great work!
The graphics are amazing for a 48 hour production. I love the simplicity of this concept and I genuinely played a couple of times instead of "moving on" to rate other games. The one thing I couldn't figure out is why does the play move back in the camera window and how to bring him back forward? Great job!
I liked the simplicity but I was expecting some kind of closure when my city was wiped out. Good game overall.
Interesting concept but I think the gameplay ends up being a button mash after a while.
Is there a way to rotate the spider? There needs to be some kind of help screen. I like the graphics though.
Your web link is not a web link.
Pretty cool game. No glitches, smooth gameplay, good job for 48 hours!
I gave it some time but I'm still having trouble understanding the mechanics. What's up with those gold and blue boxes?
I wish it was a little bit more challenging. I feel like there's no way for me to die and it gets boring after a while. Nonetheless good job!
A really good game but I wish I've had someone to play with. Good job.
Replaying is almost impossible because you get bombarded with bombs. Overall I enjoyed the game. Good job.
The story was unnecessary in my opinion and I don't really see the use of the theme. Besides that I had a lot of fun. Good job!
I got overstimulated with sound (and I see why it's part of the game) but a little bit too much. I like the simple idea. Good job.
Same as CupcakeMedia plus the music didn't do it for me. Also I feel like you were prepared for a completely different theme.
I like the graphics and the idea overall but the controls need some work. Good job!
Unfortunately the controls are clumsy enough for me to not be able to get much O2. I like the concept overall. Nice job.
I don't understand the purpose of this game yet but I like the use of electricity - it's original. Good job.
I like the idea but since it was a jam entry I'd expect to have some sound and fix obvious bugs. Nice start overall.
You're missing a link to the game. Unless you want people to compile it from the source. In that case post instructions as not everyone uses/knows pygame.
I love the lighting effects. Sound is also well chosen and the game feels smooth. Great job!
I liked the game overall but consecutive collisions could have been offset by a little. If you crash into a wall in close proximity to another wall, you will make a couple of spins and die. I understand that it's only 48 hours so those mistakes happen but maybe introduce it as a bug fix? Great job overall!
Hah for some reason I really liked the game. It made me feel bad for a second after that LOUD explosion and that dolphin sound. Good graphics for such a short amount of time. I've had fun.
You can still post an update and fix that right click bug. It'll be easier for others to play your game. Overall I like it. Good job.
The acceleration is too small and the acceleration tick is too fast in my opinion. The game is simple and fun to play but it seems slow 90% of the time and then the acceleration all of the sudden kills you. A little bit of balancing and I would give say it's perfect. Good job!
I really like how clean and smooth the game is but I suppose you didn't have much time to test. The second level with enemies is impossible to beat if you start with 1hp (after taking damage in the previous level). Overall an awesome game!
I'm sorry but the download is soo badly long that I'm not going to wait. I have a good Internet connection but 3+ min for 2MB is baaaad.
I liked the game. I guess it's made for a small demographics but hey, us programmers need games for ourselves too. Cool concept.
A simple cool concept. Unfortunately I got stuck in a wall. A cool, old style game overall. Good job.
Awesome graphics to complete in 72 hours and a very cool concept. I'd like to see this game in 2 months after you've been working on it for a long time (if you intend too). I has potential!
Pretty cool concept. Nothing sophisticated but very well done, simple and fun to play. Good job!
Needs some polish especially a reset button but a good start overall.
Wow a lot of work put into this. Digging underground is trippy but I like it. This game needs some purpose though. Overall a good job.
It's well balanced. I liked it :)
The music was really cool especially with this scenery. I like what you did with the poem. I'd like to see more instructions though.. It took me quite a while to figure out what to do.
Wow it looks like it took some serious programming to generate the world. I like the graphics and the music adds tremendously to the mood. I'd like to see some variety as we progress through the game. Oddly enough I got to a score of 111 which is the same as your screenshot :P
I like the overall idea and the graphics - simple but pretty. But the levels are just too hard man. I couldn't get past level 2 or 3 in more than 5 minutes so I just gave up :/
I don't know what .. I'm ? Confused? What do I do? I got a perfect sound track for this: https://www.youtube.com/watch?v=9FOz-pD4AI0
I really like the game. It's kinda like flappy birds - takes time to learn but once you do, you're hooked.
This game needs some audio and a little bit of explanation of what is going on. I liked the graphics. Nice job!
I absolutely love the graphics and the sound. The game is very responsive, feels cool to hear the sounds and see the visuals when a "blob" goes through one of the circles. I just think it's too easy. If there were some kind of puzzle aspect to it it would have been a perfect 5 in every category for me. Great job!
I love the graphics and I like the sound but there isn't much to this game. I wish there was more gameplay or at least that it happened quicker. On the other hand, this slow growth is kinda soothing. You got me confused mate. God job anyways.
It's a really nice creation. I hope you continue working on it. There's still a lot of potential here. I kinda reminds me of Prison Architect. GG.
I love the lighting and the music - works perfectly for the mood. The only thing that was really bad is the sound effects. That laser sound when you shoot a gun pissed me off every god damn it I shot it :P Great work over all. Good luck in the compo and come see my game if you'd like to return the favor.
The controls are pretty clumsy and that takes away a lot from the overall fun. I know how much work it takes to make this kind of an engine in 48 hours though so good job. Good luck in the standings. I invite you to see my game also.
LD36 — Ancient Technology (1)
Tribe by c2v4 2016-08-28T23:11:00
I've sat through the development of this game on twitch for almost its entirety. I find it fascinating how such a simple concept can become a game that draws you in for an hour of playing - essentially clicking buttons.
At first I thought the idea was boring but you've added a few different mechanics that work well with each other and it became actually interesting. I think the game is exceptionally well balanced, all the statistics and relations are reasonable and therefor the game is challenging.
If you add some actual game graphics, I think people might play it the same way the play agario or any of those others.
I'd steam green light it ; >