Test subject #4218 by Domantas 2014-12-08T18:07:00
Awesome idea, very nice puzzles.
Foon → Ludum Dare Explorer → Users → c2v4
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Mr Farmer | compo | 560 | 2.73 | 2.23 | 2.65 | 3.15 | 2.30 | 1.73 | 2.43 | 2.50 | 59 | |
| 2016 | 36 | Ancient Technology | Tribe | compo | |||||||||||
| 2014 | 31 | Entire Game on One Screen | Zroom | compo | 781 | 2.98 | 2.97 | 2.89 | 3.68 | 2.36 | 2.81 | 2.56 | 2.70 | 71 |
Awesome idea, very nice puzzles.
What a great song :)
I made it! At a second try, but it still counts ^^. great graphics.
Graphics reminds me of ZZT, Good Job!
Very difficult and frustrating game! Nice idea ;)
Great game! Lacks of instructions thou :)
I don't believe in first screenshot :) It's too difficult to do that :) Very nice idea. Requires a lot of multitasking to play it. I think I am too underslept to play this game. Great idea
<3 SPACE INVADER
Brings me back to childhood.
One idea thou, it would be nice it I could just hold ctrl instaed of mashing it! :D
Nice mix of elastomania and QWOP! A little bit too difficut though :D
Cool!
Nice pixel artwork! Really liked idea of random events.
Stucked at level 1 :( Controlls are quite overdriving. The first entry with FPP :)
Thanks! I've edited the description - added few words about efficiency.
'Efficiency is the rate at which one worker contributes to resource he's responsible for (more effective hunter will give more food, and kill more animals at he same time), so total contribution to resource it efficiency * number of workers'.
I hope this will clarify the concet a bit :D
10/10 Pozdrawiam wszystkich Januszy i Grażyny!
Great game! Puzzles are not so simple. I cannot write much about it in order not to spoil you the riddles :) Keep up the good work!
Sorry about forgetting to write about navigating through the inventory. I wrote that after 16 hours of struggle second day. I should think of writting decription along writting the game, not at the end of the kam itself ;). Fixed description. You can do that of course with [ ]