Foon → Ludum Dare Explorer → Users → eruditespirit
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Seaweed oh Seaweed | compo | 1080 | 2.58 | 2.34 | 2.70 | 3.46 | 3.16 | 2.41 | 2.27 | 2.45 | 62 |
eruditespirit leaves an average of 32.0 feedback comments each event.
LD31 — Entire Game on One Screen (32)
Tiny Thermopylae by Waschtl 2014-12-09T11:48:00
fantastic game; nice graphics, funny dialogue and fun gameplay to boot!
i by VLTRAUIOLET 2014-12-09T10:24:00
Really hard game! I couldn't even get past the third stage. Fantastic graphics and music too!
birdsong by managore 2014-12-08T20:11:00
Fantastic game, though I couldn't finish it because I got nauseous after 15 minutes of playing.
Pyramid of death by KedumeBits 2014-12-08T17:47:00
Fun little game, lovely graphics, and it's interesting that you need to escape more times than you die to actually win!
An RPG For Ants by CheeseyBob 2014-12-08T17:18:00
Way more fun than I expected! The special attacks and enemy types made it for me. I'd love to see you add some polish to the game post-compo.
Winter is Nigh! by MaesK 2014-12-08T16:19:00
I got up to Round 7, and it's quite funny to see his gun shoot 3 bullets with the second powerup.
Kaleidoscope by Madball 2014-12-08T16:08:00
The rotating directions mechanic is really interesting, and it makes it incredibly confusing to actually navigate the levels (which look great btw). Thanks for putting in the level skip, I don't think I'd have seen all the levels without it!
Block Dungeon by Lancelot Gao 2014-12-08T15:10:00
Reminded me of those iOS twin stick shooters that had similarly blocky heads, but with an interesting powerup system. The sfx were a little loud, and there were a few collision detection problems with the boss(I think he wasn't being damaged by the fireballs at max speed), but other than that, great game!
Peaceful Place by cutandreil 2014-12-08T15:02:00
I loved that different enemies fought against each other! I wish there was a score so that I could tell how many of them died.
Dungeon of Jest by Ithildin 2014-12-08T14:57:00
This makes me think of DOS platformers! Nice use of the theme too. I'd love it if your platforming was a little less floaty.
Return of the Floppy by daviosmash 2014-12-08T14:52:00
The interesting enemy movement patterns and decent amount of polish stand out!
Approaching Grace by Sam Oates Games 2014-12-08T14:48:00
Nice music, interesting mechanics wrt moving two people at once and tombstones being obstacles.
Twisted Fantasie by wandersenus 2014-12-08T14:43:00
It's very difficult to understand the game, but it's an innovative turn based dota-style game, which makes it interesting.
Contact Cowboy by jrap 2014-12-08T14:37:00
Fantastic, polished game with great art!
Nooo Bath Time!!! by Gabbmonkey 2014-12-08T14:31:00
Great gameplay with tight controls, wish the tutorial wasn't a pop up dialog though.
Lost Worlds by Techblogogy 2014-12-08T14:26:00
Interesting interpretation of the theme! Platforming was a little too floaty, and it would've been nice if I didn't have to switch between WASD and arrow keys.
Mascarpone by Domicuc 2014-12-08T14:21:00
Really fun TD, even though I couldn't even clear 10 waves :P
The music was great btw.
GraviFlip by oh_andrej 2014-12-08T14:04:00
Lovely graphics, and the controls were well done! I wish the mob affected by gravity fell faster than he did, and the music was a little too high pitched.
VOTE SNOWMAN (ON ONE SCREEN) by Ovidios 2014-12-08T13:56:00
Funny concept, lovely graphics, and nonstandard aspect ratio!
The sfx for the positive vote collection is a little too high pitched though.
Guiding Light by csaunders 2014-12-08T13:20:00
Interesting game! I wish the corridors were a bit wider, and a little atmospheric music would've made it pretty amazing.
Main Menu Fighter by Legiion 2014-12-08T13:11:00
Nice idea, but it took me a while to get to the text in my ship, so I didn't get it till then. Maybe zoom out a bit more? Also, it was really hard because your ship's a little slow and there's a huge number of bullets.
Gratification Crisis by zorfmorf 2014-12-08T12:45:00
Very enjoyable; curiosity kept me going till the end.
Guns & Bricks by tMalicet 2014-12-08T12:35:00
A lot more fun than I expected it to be. I love that little robot and his animations!
Turtles World by Boehrsi 2014-12-08T12:19:00
I didn't finish it, but I got the 3rd layer in 135 seconds, and more clicks than a Diablo runthrough :P
The Unfettered Arrow by inkeystring 2014-12-08T12:08:00
Very interesting control scheme, wish the arrow was a little faster, but overall, good game!
Omn Nom by Mathieu Muller 2014-12-08T12:05:00
Crazy music, wish it looped. Other than that, pretty decent pacman clone, and I like the way you start the game.
Oh, and I couldn't tell what the bonuses were doing, so I don't know which bonus is not a bonus.
Rescue the princess by eruiz00 2014-12-08T11:55:00
Is the jump height tied to the framerate? I couldn't jump over the wall to the first yeti unless I was zoomed in. But other than that and the lack of air control, I think this was a good game with a great idea, nice graphics and good music
Starside Takeover by headchant 2014-12-08T11:46:00
There's a lot going on in this game, what with the powerups and the map switching, and that's great! I'd have liked it if the enemies were a little easier to kill, but that's just me.
The familiar is super useful btw.
Ocean Crossing by andysolace 2014-12-08T11:38:00
There doesn't seem to be much to do in this game, and there's a long delay before you can press a direction after each move.
I did find the easter egg though, that was in a pretty good place.
ColorBlocks by kiiro94 2014-12-08T11:28:00
Quite nice game, I think I'd have liked it a bit more if it was a lot faster, for both the tutorial and the actual game.
Square by onilink_ 2014-12-08T11:23:00
I really enjoy the sprint mode, even though I can only form 7 or 8 blocks before I gameover.
Arena of Cube by maxyan 2014-12-07T19:31:00
I quite liked that the bullets ricocheted off enemies.
I would've preferred if the bullets were a little bigger.
Not a huge fan of the acceleration, but it seemed to work in context.
I liked the music.