Siege Climber by masamunedragon 2016-08-29T17:18:00
Difficult. I couldn't get very far! Try to reduce the number of balls dropping until the player reaches higher maybe?
Foon → Ludum Dare Explorer → Users → awesomedannyray
| Year | LD | Theme | Game | Division | Rank | |
|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | Tulla : New Earth | jam | ||
| 2016 | 36 | Ancient Technology | Tech Race | jam |
Difficult. I couldn't get very far! Try to reduce the number of balls dropping until the player reaches higher maybe?
Awesome art, awesome design. No agency but that's okay sometimes.
Charming game. The arrows shouldn't be collide-able by the player or crates though. I could jump out of the arena if I pile enough arrows.
Awesome art! It suits the game so well!
Them instructions on the side of the screen is very hard to spot. Maybe make them more visible somehow. Otherwise, good game!
Looks like a lot of effort went into this game. Good job on a lot of fronts, especially on the art and smoothness of the game flow. I couldn't quite get into the story, but that might just be me.
Love the art. However, I can't move further than a little distance from the start. The character just crashes into the ground and its rolls a short distance before stopping. Pressing up causes it to go straight up vertically and then it drops straight down again.
Love the art. I was confused about the gameplay itself, but finally got things to progress. I still don't get the point of certain things like what to eat or get.
Love the visuals. Really good use of simple 3D geometric shapes as well as the storm effects. I was a little confused with the red cubes and though I was glitching while jumping near them but I got the hang of them quickly. My main issue with this game is that its not really about ancient technology. Otherwise, good job!
Couldn't figure out what I was suppose to do for a while. Also, hints just break the game.
Feels very difficult to drag the pieces, and the light ray can go really weirdly at times, but otherwise, awesome concept.
Love idle games, but they usually have something for players to do while waiting for the numbers to tick, like clicking on something. Maybe add berries or animals to click on to help increase the rate at which numbers go. Also, my tribe went from 3 people to 1 in less than a minute, so I couldn't even continue because children couldn't be made. Possibly add a buffer period where people aren't going to die at the start of the game.
Awesome concept and camera works. But its so difficult to control.
Love the idea. Took a while to get used to the camera and controls. Might be a bit too impossible to win though.
Awesome concept. Not really sure where the ancient technology theme fits into this. About the game itself, I like the 3D and the animations you have in the game, but the fish AI are really basic and random. Most times I find fish constantly banging themselves on the walls, making easy targets. Besides that, collision could be done better. I had another fish spaz next to mine, taking my health from 5 to 1 instantly. Otherwise, good job.