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Tribe
Tribe
By c2v4
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Comments
sim00n
2016-08-28 23:11
I've sat through the development of this game on twitch for almost its entirety. I find it fascinating how such a simple concept can become a game that draws you in for an hour of playing - essentially clicking buttons.
At first I thought the idea was boring but you've added a few different mechanics that work well with each other and it became actually interesting. I think the game is exceptionally well balanced, all the statistics and relations are reasonable and therefor the game is challenging.
If you add some actual game graphics, I think people might play it the same way the play agario or any of those others.
I'd steam green light it ; >
palmish
2016-08-28 23:15
Cool!
I like the idea. It's sort of like an incremental game, but with balancing instead of clicking. It's similar, but more challenging.
Improvement ideas:
Add option to run at 2, 3, 5 times speed
The population should die less quickly when food hits zero.
The efficiency mechanic is a bit unclear. Not sure it's working
c2v4
2016-08-28 23:26
Thanks! I've edited the description - added few words about efficiency.
'Efficiency is the rate at which one worker contributes to resource he's responsible for (more effective hunter will give more food, and kill more animals at he same time), so total contribution to resource it efficiency * number of workers'.
I hope this will clarify the concet a bit :D
Nice work! It remembers me about the hours I played "A Dark Room".
2016-08-29 13:27
Hello
It's rly cool game. Like palmish say we need a speed up time but on late game we need slow down.Found 1 more bug we can unlock writing before pottery.
- Sepiko
Love idle games, but they usually have something for players to do while waiting for the numbers to tick, like clicking on something. Maybe add berries or animals to click on to help increase the rate at which numbers go. Also, my tribe went from 3 people to 1 in less than a minute, so I couldn't even continue because children couldn't be made. Possibly add a buffer period where people aren't going to die at the start of the game.
Hard to understand. But it feel good ;)