When Worlds Collide by AlwaysGeeky 2012-04-23T21:43:00
Awesome game! I ran into the vaporize bug too, where I couldn't use it after the run-through.
Really well done, kept me quite entertained. Nice job.
Foon → Ludum Dare Explorer → Users → Kalibrated
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Hidden Desert | compo | ||||||||||||
| 2012 | 23 | Tiny World | Alien Comets | compo | 112 | 3.58 | 3.37 | 3.53 | 3.95 | 3.89 | 3.06 | 2.60 | 3.27 | 20 |
Kalibrated leaves an average of 7.5 feedback comments each event.
Awesome game! I ran into the vaporize bug too, where I couldn't use it after the run-through.
Really well done, kept me quite entertained. Nice job.
I didn't quite understand what was going on (I just kept jumping on the guys and collecting food till I died), but the art was very nice!
LD36 — Ancient Technology (12)
CAVEMAN by Swampie 2016-08-29T08:08:00
Cool game! Grats on finishing your first one - of all the "first" games I've seen, this one is definitely near the top. The hunting was challenging but not too much, and the 2D on 3D environment was done well.
Some tips: it would be good to give the player more feedback that shooting an animal enough times kills it. For awhile I thought they were running away when I killed them and I almost quit. Also, the speed at which the animal runs away varies a little too much - it might be a matter of a high cap on the random speed or the perspective affecting the perceived distance.
Ancient Mechanic by sn0uk 2016-08-29T08:00:00
Couldn't figure out how to start. Would love to try again because the graphics look interesting. Could you give a small text tutorial?
Archaic Light by NinjaNic 2016-08-29T07:40:00
We have similar themes with the egyptians and aliens haha. Very unique concept! Like an old-school grass-mowing simulator. I could see this gaining value with things like a shop for upgrades, varieties of wheat, etc. Nice ending animation!
Archio by Capt Nemo 2016-08-29T07:18:00
Cool game! Really liked the aesthetic. Could see this being a mini-game in a larger one, or given some depth it's own cool abstract puzzle/adventure. The letters gave it a mysterious vibe, as with the sound effects.
Archeology Simulator 3092 by brookzerker 2016-08-29T04:17:00
Awesome game! This is what I think everybody should strive for in a jam game - a fully working game that you can finish. I'm still not sure what the difference between laser and missile attacks were, but I assume missile did more damage since it was a resource.
Really enjoyed the freedom of hopping around wherever I wanted and being able to escape the pirate boss's when I got low. Well done!
Tech Support, 3162 by KingEthaniel 2016-08-29T04:05:00
Very creative game! Great idea for a jam game since there's so much replay-ability. I got 7 endings, and it kept me entertained throughout. The art was also solid.
No Excavation Needed by PetterBergmar 2016-08-29T03:55:00
Awesome success for 48 hours! The 3D looked really smooth, and the animations with the unfolding and sand looked really good.
At first, I missed the button and ventured off until the map ended XD
Castle Siege by fitret 2016-08-29T00:15:00
Nice concept. I wasn't sure how to do better than the pirates - I tried building castles up and then catapults, but I always seemed to be losing.
Run!! (GameBoy) by monetai 2016-08-29T00:08:00
Great work! I've seen some guides online for making gamebody games and they've all seemed very complicated.
My high score was 17 :)
Artifact Hunter by CMLSC 2016-08-28T23:59:00
Nice concept - haven't seen it done in this way before! Don't go for the collectibles at the top! You will die!
200 Generations by Traf d-Lo 2016-08-28T23:53:00
Hey grats on the first jam game! I do wish I could have seen which ones I got right and wrong - would have been cool to learn about.
Xolotl by SetTheBet 2016-08-28T23:43:00
Cool game! I couldn't get past the first red level - tried going to the left, and going up, but couldn't get past those spikes at the top.
The mechanic was pretty cool with transporting to the black cloud, that level with the spikes was a great level of difficulty. Also, I enjoyed the jumping animation - made the character look very frail.