FoonLudum Dare ExplorerLD36 → Castle Siege

Castle Siege

By fitret

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Comments

setthebet 2016-08-28 19:30

Kinda hard and it took me a while to understand what was going on (even after reading the instructions).
Didn't like the fact that tab was auto-circling through the choices (and fast!) . Ok game.

2016-08-28 20:39

I don't understand how to play this game. Better instructions would be good(try to explain the game to some other human in real life).

fitret 2016-08-28 20:41

@SetTheBet thanks for the feedback! I changed the cursor implementation to be a bit easier - it now contextually switches to repair and aim, so you just have to swap between what you want to build.

ghen 2016-08-28 20:41

i can't load the game "uncaught syntax error", i'm using chrome

fitret 2016-08-28 20:52

@Ghen are you using the Web link or playing it in the Ludum Dare embedded frame?

ghen 2016-08-28 21:13

using the embeded frame

ghen 2016-08-28 21:14

eh i also try the web, same errror

cmlsc 2016-08-28 23:22

My catapults kept missing, which made the game really hard. XD
The sprites could use some animation.
I don't have much else to say about the game... :/

swampie 2016-08-28 23:25

A tad hard, but still fun!

ktwitch 2016-08-29 00:15

Nice concept. I wasn't sure how to do better than the pirates - I tried building castles up and then catapults, but I always seemed to be losing.

psilon 2016-08-29 08:56

It's hard, graphics are simple, but functional. I played yesterday too, and the controls are better now. Slower pace would be better.

reboundgames 2016-08-29 17:26

I like the idea. The graphics are functional if not especially interesting, but they are far from ugly. Some sound would be nice, although I admit it would be quite hard to make a canon sound from scratch. I wish it was mouse controlled.