FoonLudum Dare ExplorerUsers → fitret

fitret

Games

YearLDThemeGameDivisionRankOvFuInTh
201944Your life is currencyTiny Roguelikejam6263.363.473.062.29
201636Ancient TechnologyCastle Siegecompo

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Comments by fitret

LD36 — Ancient Technology

Castle Siege by fitret 2016-08-28T20:41:00

@SetTheBet thanks for the feedback! I changed the cursor implementation to be a bit easier - it now contextually switches to repair and aim, so you just have to swap between what you want to build.

Castle Siege by fitret 2016-08-28T20:52:00

@Ghen are you using the Web link or playing it in the Ludum Dare embedded frame?

Fire Setting by Ieyfo 2016-08-28T18:25:00

Loved the music! Gameplay itself is indeed a mindless clicker, which is not usually my style, but I did like it.

THE BOX by ReboundGames 2016-08-28T19:44:00

Solved all the puzzles! I really liked it. The word puzzles themselves were good, which was definitely key to the game's enjoyment. I really like the scramble aspect though, as it really helped me figure out what some of the harder ones were. I think this worked out super well because it meant you could have relatively hard word puzzles but use the letters as clues to the player. Great game!

Get On The Horn by kadexus 2016-08-28T18:28:00

Ahahaha, I hated having to type like this, and I still do! Love it for LD. Agree that the score announcer at the end was awesome.

Xolotl by SetTheBet 2016-08-28T19:57:00

I like the aesthetic! I found the placement of the spikes on the level and the tuning to be a bit harsh.

Keyboard commando by psilon 2016-08-28T19:01:00

Controls are a bit floaty. I like the art though, the eyeball monsters are crazy!

The Switch - Worker by Ghen 2016-08-28T18:34:00

Pretty fun! I think some sort of random events would add a lot. They don't even have to be gameplay, just your boss harassing you would be great.

Call of the Ancients by fenwick 2016-08-28T18:57:00

Really really interesting, but I got stuck after "setparam". Is there more to it?

Call of the Ancients by fenwick 2016-08-28T19:21:00

@fenwick Figured it out. Really liked this!

Circuitry by btwj_ 2016-08-28T18:39:00

Seems promising but ultimately I found this confusing to play.

LD44 — Your life is currency

invertebrae by jjjjason 2019-04-29T08:21:11Z

I really like the idea a ton but I'm a bit stuck personally after having just gotten to the end. I thought there were a few obvious branches but I feel like I'm missing stuff and it's hard to discover what that is.

Life in Balance by OnePlusOne 2019-04-30T02:35:44Z

I like the concept and the aesthetic is really peaceful.

Nine Lives by J Briggs 2019-04-30T03:33:24Z

Amazing job for your first ever jam. The game is complete and cohesive, and the graphics are decent, which is really a big accomplishment on its own. I found it fun to play, but gave up after a couple minutes since it seemed like you could go infinite (I never got hit by a rat).

Mercenary Management Simulator 2020 by Marcus Dubreuil 2019-04-30T03:37:22Z

Crazy impressive for a jam! Slightly marred by the AI hit percentage - the AI missed me with 3 shots in a row at point blank range. Made the game kind of trivial.

The Baby Farm by Skalex 2019-04-29T20:22:37Z

I like the idea and it was reasonably fun to play, but 28 minutes is waaaaaaaaaaaay too long. Didn't make it to the end.

Tiny Roguelike by fitret 2019-05-02T04:13:47Z

Thanks all for the feedback! Indeed I didn't really complete the vision I had, I lost about 12 hours of the jam due to prior commitments and didn't get to do everything I wanted. The idea was that engaging with different enemies would be a trade-off of life vs. the reward you get (a new skill) and that you'd have a limited pool of skills. I may continue to develop it and if so, will put an update link here. Hotkeys for skills is a great suggestion.

Exploma by Exploma 2019-04-30T02:43:00Z

Super cool theme, art, and voice overs! Very impressive for a jam. However, the core gameplay was seriously lacking... I had no idea what to bomb or how to do better / worse on the $$ and life scale.

Coin War by jjones 2019-04-29T20:17:56Z

Found it immensely difficult to tilt the arena in a meaningful way where spinning mattered. Ultimately I found this to be a bunch of very interesting mechanics that didn't come together for me.