Solar Thief by JellyFame 2012-05-13T16:40:00
Love the music and the graphics, not a fan of the sound effects. You should actually have a game-over sequence when you die... It makes more sense...
Foon → Ludum Dare Explorer → Users → Fenyx
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | ROBOTS 3-D | compo | 17 | ||||||||||||
| 2012 | 23 | Tiny World | Tiny girl | compo | 392 | 3.04 | 3.46 | 2.25 | 2.96 | 2.75 | 2.74 | 2.27 | 2.62 | 45 | |||
| 2011 | 22 | Alone | The ghost who wants to be alone | compo | 308 | 2.77 | 3.15 | 1.85 | 2.62 | 2.79 | 2.92 | 1.64 | 2.45 | 2.78 | |||
| 2011 | 21 | Escape | Escape from the Wintry Fortress | compo | 375 | 2.46 | 2.08 | 2.23 | 2.85 | 2.62 | 3.08 | 1.00 | 2.67 | ||||
| 2010 | 19 | Discovery | MINE | compo | 118 | 2.82 | 2.82 | 2.18 | 3.18 | 2.45 | 1.88 | 3.91 |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2011 | 27 | All Talk | Random talking to people thing... |
Fenyx leaves an average of 12.0 feedback comments each event.
Love the music and the graphics, not a fan of the sound effects. You should actually have a game-over sequence when you die... It makes more sense...
It seems rather basic... The bats only die in contact with arrows, so it's only a matter of time until you die...
Wait... Blender? How do you make a game with that? :/
Liked the alien-like sound effects. The laser background was annoying. The graphics looked like placeholders. The controls were very buggy. You could die instantly by a monster spawning on you. Collisions were bad.
Couldn't run on windows, switching to Ubuntu to try it out... :)
Can't run, py2.7 and py3.2 are arguing on Windows
I liked the concept of growing your planet, now implement some actual gameplay and we will be good :)
It's pretty interesting, but it's very cryptic and hard to understand. It would be good to have feedback on being hurt... I was walking around a rat looking for items and suddenly died without realizing it.
It wasn't especially fun, probably because there isn't a goal to keep the player playing. You need more enemy variety, a score counter (and because this is a jar it would be simple to make it online high scores :D), and some actual difficulty.
It was relaxing but not really that entertaining... I would listen to that music to fall asleep though. :3
Beat both bosses, got 100/100 little tetrominoes, and couldn't figure out how to board the ship... you should make that a little more obvious, ze?
This game was really fun! It took me a while, but I beat it at lv40. It seems that the 3rd planet is really hard compared to the final boss, though the 3rd planet may be to teach you about the Doodad, Mr. Freeze, and Blasty Jr.
Very buggy at best, though the graphics were decent and it was fun to try to dodge the villagers instead of squishing them.
I can't run it because of keyboard compatibility issues. Could you perhaps make alternate keyboard layouts? :3
It does look interesting, though.
You couldn't control anything, just like you can never control the events that you are portraying. We can't do anything about all these things, and your grid shows that by just having us go in a circle.
But, this is a game-creation competition, not a philosophy contest. It's not a game, it's a soapbox.
There was a bug in the game that caused a few cheap deaths. If a monster spawns next to the player, the player is attacked without being able to react.
I couldn't figure out where the executable was.
Definitely innovative. The only other game I've seen made for LD that was entirely based on dialogue choices was this one visual novel in LD20. Though, there weren't many choices and the story was very short, with only 2 possible endings to begin with. It was somewhat funny, though.
Maybe you could add variation to the speed of growth for the plants? Anyway, it was well implemented, though being able to slow time (and the default time itself) made the game far too easy to manage a full farm.
It was rather confusing what you should do, and there wasn't much to do once it was figured out. It's an amusing little toy, but becomes uninteresting once figured out. I didn't have audio, but the graphics were consistent and it certainly fit with the theme. It was also easy to get into, but like I said, didn't hold attention for very long.
LD26 — Minimalism (3)
Destroy the Unnecessary by monosacharride 2013-04-30T23:48:00
Couldn't really run it, sorry.
X-Ninja by adcrusher 2013-04-30T23:46:00
Great animation quality!
Aside from this, it's interesting but requires a lot of memorization. It's also too hard to time the blasts properly.
Boxy by matter123 2013-04-30T23:42:00
The potatoes were amusing. Aside from that, the controls were far too twitchy and imprecise for my taste, especially to keep up for 30 full seconds.