FoonLudum Dare ExplorerUsers → RedSorrel

RedSorrel

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
201532An Unconventional WeaponBottle Tossjam6653.052.803.003.853.052.932.8535

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

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Mood vs Overall

Comments by RedSorrel

LD32 — An Unconventional Weapon

Gunception by pikmin4000 2015-04-21T01:48:00

I had a blast using the rocket jump to wall jump! I was able to cross the map easily that way. Having the enemies being able to hop or climb up to where I had scaled was humbling, though. I think adding an alert that appears when an upgrade or health is falling off screen. Some of the powerups/health fell into the ground before I could get to it.

Adventure Lamp by ryguydavis 2015-04-21T00:54:00

I really enjoyed this game. The levels difficulty increased as you went on, but the level preceding it kinda prepped you for it. Throwing the mining hat around was fun, and I'm glad it respawned after a while, I was worried that I'd have to do it in one shot!
The respawning spikies, as well as the floaters, definitely made me rethink how to approach completing the level.

Hugline Miami by Figglewatts 2015-04-21T00:30:00

This game is really fun and challenging, many expletives shouted while playing. At first I was kinda eh the movement is pretty slow, until I figured out how to switch characters. Then each level afterwards I tried experimenting with a new character. Only problem I have is if I'm hugging a wall (no pun intented) and I try to shoot the opposite direction, the heart will collide with the wall and not shoot out where I'm clicking.

Boreocracy by Sean Noonan 2015-04-20T23:14:00

while the graphics were simple, I loved the fluidity of the walk animation and the floating objects. The part toward the end was really shocking, I want to know what happens next! I guess what I'm not sure what the unconventional weapon is.

Selfie Assault! by mint 2015-04-20T23:05:00

Really neat idea! This would make for a great horror game if the boxes moved in on ya! I think the camera (just the player view) needs to be changed, when I moved the mouse it felt really wobbly. Maybe adding a camera shutter sound to reinforce that we did take a photo, would have made this game a bit more satisfying along with some music.

Laser Kitty Sim by smikulcik 2015-04-24T12:22:00

Adorable game. The cat's movement was enjoyable to watch as they chased the laser pointer. At one point I got the cats to stack on top of each other!

Giant Spiky Ball of Death by RobotHoboDanceParty 2015-04-24T12:17:00

The GSBoD was unwieldy but it was very satisfying when I managed to destroy the enemies. I liked that you introduced new enemy types that made me rethink my attack plan. I loved that we could deflect bullets with the weapon.Cool take on a double-edged weapon!

Shape Blaster by phantomas 2015-04-21T16:29:00

This is a nice time waster game. In the beginning levels it was fun but as I progress and the difficulty (amount of mines to explode goal) it was based on luck. Maybe if you plan on developing this more, maybe have the mines move in a certain pattern and the random one can be like a see how many you can explode in x time?

AKIMBO by gnx 2015-04-21T00:02:00

WOops I first played this in firefox until I read that it was made to work well with chrome! The graphics look much nicer. Game play is really challenging I can't seem to make it past wave 3 lol! Question: are we supposed to be able to move the hearts around? (Even though we can still seems to make little difference once all the mobs come in!).
Color Palette: I would choose different colors as playing for long starts to put strain on my eyes.
Audio: The the undulating sound as mobs pour in creates that sense of urgency, as well as loosing hearts and people. I don't like the round start alarm though, it's pretty jarring.
Otherwise I like the idea!