FoonLudum Dare ExplorerLD32 → Shape Blaster

Shape Blaster

By phantomas

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CategoryRankScoreCount
Coolness1100
Fun3853.23
Audio4572.91
Graphics5523.21
Overall5583.17
Mood5792.97
Innovation7202.74
Theme9992.24

Comments

nal 2015-04-21 07:47

Looked rather nice, but gameplay-wise it seemed like you had two options - pure luck, or wait about a bajillion years for all of the mines to cluster close enough that they'd all be caught in the blast of the first! Could be fun with more work :)

yvanor 2015-04-21 07:50

Interesting idea, but you could improve more the gameplay with mines making a line when it explode for example :)

agilejoshua 2015-04-21 08:15

Needs more clear scoring and some motivation to blast as many as possible - perhaps not going to the next level until you have blasted 80% of the balls?

ithildin 2015-04-21 09:01

I liked the idea once I grasped it. Graphics are simple but effective, getting a large chain reaction felt quite satisfying :)

ncannasse 2015-04-21 12:22

At first I was thinking it was not very interesting but it turned out to be quite fun :) was stuck at 15/20

jajo 2015-04-21 15:06

I haven't much to say, I simply loved it. I really think you should have allowed us to vote on innovation.

metalfist213 2015-04-21 15:07

The image was flickering for me, so I wasn't able to play it.

esayitch 2015-04-21 15:07

Great aesthetic and good explosion sound... game itself is pretty fun, but it's really random and needs a lot of luck.

Good entry though, good luck!

kostyan1996 2015-04-21 15:08

Not a new idea, honestly, but still fun!

daltostronic 2015-04-21 15:10

A lot of fun :D Though the gameplay doesn't rely on your skill - that's the only problem for me here. Nice sounds!!! :D

mantis 2015-04-21 15:11

Great fun! Would really like to see this idea polished into a full blown game.

Shame I can't rate you on art, as I really like the style.

bubblemapgaming 2015-04-21 16:25

Very Nice and Addictive. Textures could have done with a little extra sharpness

latency 2015-04-21 16:26

That was cool, the early levels were a little hard without many balls but it was fun. Having the explosion last a touch longer the earlier the level would have been a nice touch, but overall you did a good job!

jungle 2015-04-21 16:27

Good game with a great repeat play. I dont know if fits the theme. The idea ir very good and the chain reaction makes the player feels good like play with bubble plastic. Congratulations

fluffy-tigers-in-the-sky 2015-04-21 16:27

I really like the look and feel, but it feels a bit unsatisfactory

hubertus09 2015-04-21 16:27

I love it, great graphics though could be more high resolution. I love the impactful sounds.

sararycow 2015-04-21 16:28

Interesting entry, it keeps you playing for a while until you clear the whole screen. Pretty addictive.

orava 2015-04-21 16:29

Looks nice, not exactly the most skill based.

The initial RNG placement seems to be all that matters, and you just click anywhere and either win or don't.

redsorrel 2015-04-21 16:29

This is a nice time waster game. In the beginning levels it was fun but as I progress and the difficulty (amount of mines to explode goal) it was based on luck. Maybe if you plan on developing this more, maybe have the mines move in a certain pattern and the random one can be like a see how many you can explode in x time?

clavus 2015-04-21 16:30

Visually quite nice. Gameplay depends a lot on luck though, but it's satisfying to see the chain-reaction unfold.

rzfmzn 2015-04-21 16:31

a bit off theme I think, but I just love chain reacion games :D
Nice job :D

jagang 2015-04-21 16:35

Chain reactions are always addicting :)
but after some time I got a headdache from the explosion sound :/

ilookedatyourtitsandiminlove 2015-04-21 16:42

Neat idea, but seemed a little lacking in terms of gameplay. Was pretty much luck based the whole way through. Also, the score doesn't seem to work :P

cbear_wallis 2015-04-22 12:39

I really like this ^_^ I think the difficulty curve is all flubbed up though. It should have started with a bunch of circles and gradually taken them away cause the game just got easier as it went. But still, it had me playing for quite a bit with such little interaction. Quite cool! ^_^

snapman_gt 2015-04-25 23:05

I like the mechanic. Though, by slowly increasing the number of dots, you do kind of have a reverse difficulty curve. More dots makes it easier, not harder.

glitchg 2015-04-25 23:43

Nice one, very simple but fun.

omaha 2015-04-27 12:03

Nice work! I've always loved the chain reaction mechanic.

If I could change just one thing: the sound effects should move up through the scales to reinforce the sense of progression.

mizipzor 2015-04-27 12:05

Rather shallow gameplay, but I suppose thats a thing in this genre. Could use some music. I was at first under the impression that I was working through levels, I was wrong (?). This concept could really benefit from expanding into having win/lose conditions.

hyoga-3d 2015-04-29 19:44

haha nice idea, the gameplay is very simple but addictive, this game could be very nice to play on a smartphone, good job.

jk5000 2015-05-04 07:59

Lovely and relaxing game.

strong99 2015-05-04 08:17

Simple and yet addicting! Loved it.

Jeremias 2015-05-04 09:45

Very polished entry: nice visuals and audio. Gameplay-wise you could improve, like others said, by making it less lucky to complete a stage. Why not give every bomb a special ability and let the player pause the game so he can think tactically about the first detonation? Good game anyway. Very relaxing.

cmayhem 2015-05-04 10:32

Stage8 so far and one perfect. Simple yet amazing and addicting, well done!

almax27 2015-05-04 12:12

Gameplay was simple but well polished, particularly liked the music, makes the experience very relaxing :D