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Shape Blaster
Shape Blaster
By phantomas
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 1 | 100 | | |
| Fun | 385 | 3.23 | | |
| Audio | 457 | 2.91 | | |
| Graphics | 552 | 3.21 | | |
| Overall | 558 | 3.17 | | |
| Mood | 579 | 2.97 | | |
| Innovation | 720 | 2.74 | | |
| Theme | 999 | 2.24 | | |
Comments
nal
2015-04-21 07:47
Looked rather nice, but gameplay-wise it seemed like you had two options - pure luck, or wait about a bajillion years for all of the mines to cluster close enough that they'd all be caught in the blast of the first! Could be fun with more work :)
yvanor
2015-04-21 07:50
Interesting idea, but you could improve more the gameplay with mines making a line when it explode for example :)
Needs more clear scoring and some motivation to blast as many as possible - perhaps not going to the next level until you have blasted 80% of the balls?
ithildin
2015-04-21 09:01
I liked the idea once I grasped it. Graphics are simple but effective, getting a large chain reaction felt quite satisfying :)
At first I was thinking it was not very interesting but it turned out to be quite fun :) was stuck at 15/20
jajo
2015-04-21 15:06
I haven't much to say, I simply loved it. I really think you should have allowed us to vote on innovation.
The image was flickering for me, so I wasn't able to play it.
esayitch
2015-04-21 15:07
Great aesthetic and good explosion sound... game itself is pretty fun, but it's really random and needs a lot of luck.
Good entry though, good luck!
Not a new idea, honestly, but still fun!
A lot of fun :D Though the gameplay doesn't rely on your skill - that's the only problem for me here. Nice sounds!!! :D
mantis
2015-04-21 15:11
Great fun! Would really like to see this idea polished into a full blown game.
Shame I can't rate you on art, as I really like the style.
Very Nice and Addictive. Textures could have done with a little extra sharpness
latency
2015-04-21 16:26
That was cool, the early levels were a little hard without many balls but it was fun. Having the explosion last a touch longer the earlier the level would have been a nice touch, but overall you did a good job!
jungle
2015-04-21 16:27
Good game with a great repeat play. I dont know if fits the theme. The idea ir very good and the chain reaction makes the player feels good like play with bubble plastic. Congratulations
I really like the look and feel, but it feels a bit unsatisfactory
I love it, great graphics though could be more high resolution. I love the impactful sounds.
Interesting entry, it keeps you playing for a while until you clear the whole screen. Pretty addictive.
orava
2015-04-21 16:29
Looks nice, not exactly the most skill based.
The initial RNG placement seems to be all that matters, and you just click anywhere and either win or don't.
This is a nice time waster game. In the beginning levels it was fun but as I progress and the difficulty (amount of mines to explode goal) it was based on luck. Maybe if you plan on developing this more, maybe have the mines move in a certain pattern and the random one can be like a see how many you can explode in x time?
clavus
2015-04-21 16:30
Visually quite nice. Gameplay depends a lot on luck though, but it's satisfying to see the chain-reaction unfold.
rzfmzn
2015-04-21 16:31
a bit off theme I think, but I just love chain reacion games :D
Nice job :D
jagang
2015-04-21 16:35
Chain reactions are always addicting :)
but after some time I got a headdache from the explosion sound :/
Neat idea, but seemed a little lacking in terms of gameplay. Was pretty much luck based the whole way through. Also, the score doesn't seem to work :P
I really like this ^_^ I think the difficulty curve is all flubbed up though. It should have started with a bunch of circles and gradually taken them away cause the game just got easier as it went. But still, it had me playing for quite a bit with such little interaction. Quite cool! ^_^
I like the mechanic. Though, by slowly increasing the number of dots, you do kind of have a reverse difficulty curve. More dots makes it easier, not harder.
glitchg
2015-04-25 23:43
Nice one, very simple but fun.
omaha
2015-04-27 12:03
Nice work! I've always loved the chain reaction mechanic.
If I could change just one thing: the sound effects should move up through the scales to reinforce the sense of progression.
mizipzor
2015-04-27 12:05
Rather shallow gameplay, but I suppose thats a thing in this genre. Could use some music. I was at first under the impression that I was working through levels, I was wrong (?). This concept could really benefit from expanding into having win/lose conditions.
hyoga-3d
2015-04-29 19:44
haha nice idea, the gameplay is very simple but addictive, this game could be very nice to play on a smartphone, good job.
jk5000
2015-05-04 07:59
Lovely and relaxing game.
strong99
2015-05-04 08:17
Simple and yet addicting! Loved it.
Jeremias
2015-05-04 09:45
Very polished entry: nice visuals and audio. Gameplay-wise you could improve, like others said, by making it less lucky to complete a stage. Why not give every bomb a special ability and let the player pause the game so he can think tactically about the first detonation? Good game anyway. Very relaxing.
cmayhem
2015-05-04 10:32
Stage8 so far and one perfect. Simple yet amazing and addicting, well done!
almax27
2015-05-04 12:12
Gameplay was simple but well polished, particularly liked the music, makes the experience very relaxing :D