Playground Hero: Juice Box Adventure by Clairvoyant Games 2015-04-21T01:49:00
Game jam techniques at their finest
Foon → Ludum Dare Explorer → Users → Yngar
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Tomb Of Domb | jam | ||||||||||||
| 2016 | 35 | Shapeshift | Jelly and Chrome | compo | 360 | 3.33 | 3.87 | 4.33 | 4.40 | 3.31 | 20 | |||||
| 2015 | 34 | Two Button Controls / Growing | Pinball Garden | jam | ||||||||||||
| 2015 | 32 | An Unconventional Weapon | Dunk Souls | compo | ||||||||||||
| 2014 | 29 | Beneath the Surface | Submarine Playground | jam | 566 | 2.86 | 3.04 | 2.81 | 3.48 | 3.30 | 2.70 | 46 | ||||
| 2013 | 28 | You Only Get One | The Bridge | jam | 358 | 2.89 | 3.35 | 3.06 | 2.00 | 2.53 | 33 | |||||
| 2013 | 27 | 10 Seconds | Dysdoughpia | jam | 124 | 3.49 | 3.63 | 3.10 | 3.36 | 3.67 | 3.39 | 3.41 | 3.42 | 62 | ||
| 2013 | 26 | Minimalism | Pota-do | compo | 1306 | 2.15 | 1.88 | 2.03 | 2.41 | 2.64 | 2.28 | 3.00 | 2.19 | 50 | ||
| 2012 | 25 | You are the Villain | Battleship Texas | compo | 212 | 3.28 | 3.15 | 3.18 | 3.11 | 2.39 | 3.25 | 3.76 | 3.21 | 64 | ||
| 2012 | 24 | Evolution | Legacy of the Cavemen | compo | 716 | 2.13 | 2.40 | 1.83 | 2.43 | 2.80 | 2.79 | 3.78 | 2.13 | 46 |
Yngar leaves an average of 5.6 feedback comments each event.
Game jam techniques at their finest
First time I have done THAT in a game
That was really awesome. Played to the end. The art was incredible!
First place for music, hands down.
Played once without realizing I could move around. Needless to say it was a lot easier the second time. I like the cannonball physics. Its cool that you can get a breakout style combo if you aim it right.
Oh wow this is really cool and ambitious for a jam. You should work this code into a starter kit, I would absolutely love to make adventure games in PlayCanvas!
Some audio feedback would be nice. Just a simple countdown would let you know how much time you had left so you could focus on the reports and time the launch.
Cool idea though and well executed.
The game doesn't start at all for me.
Windows 7 64 bit
All this game needs is a button to end the 10 seconds immediately. The level design was good but it almost never took 10 entire seconds to get in position for the next rotation so most of the game was spent waiting around. And that makes dying really frustrating because you have to spend another 40 seconds or so just waiting.
Yeah cant run it either
This is one of a lot of games I have seen for this jam in which I think the 10 second theme actually detracts from the gameplay. I like the idea but I think the time limit and the lack of any explanation makes it really difficult to understand whats happening. I would like to play a post-jam version without the time limit and maybe text explaining what all the attacks do, and what the enemy is doing.
I love those characters, great writing and the art is amazing.
What did I just play?
Also using the urinal and holding down click gives you infinite points.
Aagh the ending!! This was wonderful, by far it was the most time I have spent playing a jam game. The puzzle design was very well done. Being able to instantly jump between rooms would help a lot, it was frustrating to run all the way back, activate the sequence and realize I had forgotten one thing and had to do it all over again. Also it would be nice to be able to swap an item in the hand with one on the shelf instead of having to go to another room to find a place to set something down.
Still this game was incredible, I am very impressed and had a lot of fun with it.
Aside from the bugs, I thought the level design was really interesting. It would have been cool to see more puzzles in the game.
HUUUAGH! FIGHT IT OUT!
I love the audio. The music is great, and the snake sound effect made me laugh every time. Bowowowowng!
Its a cool idea. I would like to play some more if you get it running faster.
I like it, it gets pretty difficult very fast though. I was wondering what your personal high score is?
I like it, though its really difficult. I watched you make the game for the last 6 hours or so while I was working on my game. Did you consider making the jump button just right mouse instead of right mouse and up? I feel like that would make it a lot easier.
Yep Romney sure is a jerk
Good game, pretty difficult. Protip: if you walk through a door at the same time as an enemy you can room swap without getting caught.
I liked the idea and the art a lot. It was pretty difficult to dodge those arrows though.
Awesome
I really liked the music combined with the visuals. The mood was really good.
I like the skull guys pleas of "Stop it" and "ouuuch".
It was pretty hard but a good entry.
This game asks all the important questions.
I liked it a lot, it was pretty difficult. I think with a little balancing to make it a bit easier would make it a really cool game. I spent a lot of time in the game breeding the same two just hoping to get one that would survive.
I like the mechanic and the engine seems good. I think its worth putting more levels into. I would definitely play through if you do! Good job!
Awesome game, I love the sound effects!
The graphics are wonderful, I would like to see all of the evolutions, maybe once I am done playing through all these submissions I will come back to it.
But I love tomatoes!
I liked it a lot. I will have to bookmark it for when I have people over. The style was really cool.
I liked the style a lot, especially the missile targeting. The AI could use some work but I really liked everything else in the game.
Got up to wave 100 and thousands of objects on screen. I know I could have wiped the screen but that seemed like a waste of good archers, I had the robots and stuff but the archers were still running around. Pretty fun game, good job!
LD35 — Shapeshift (1)
Feel the Rampage by Paploum 2016-04-20T02:25:00
I know its the jam and rules are less strict than compo but using that much asset store stuff feels really against the spirit of the jam.