FoonLudum Dare ExplorerUsers → Yngar

Yngar

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201636Ancient TechnologyTomb Of Dombjam
201635ShapeshiftJelly and Chromecompo3603.333.874.334.403.3120
201534Two Button Controls / GrowingPinball Gardenjam
201532An Unconventional WeaponDunk Soulscompo
201429Beneath the SurfaceSubmarine Playgroundjam5662.863.042.813.483.302.7046
201328You Only Get OneThe Bridgejam3582.893.353.062.002.5333
20132710 SecondsDysdoughpiajam1243.493.633.103.363.673.393.413.4262
201326MinimalismPota-docompo13062.151.882.032.412.642.283.002.1950
201225You are the VillainBattleship Texascompo2123.283.153.183.112.393.253.763.2164
201224EvolutionLegacy of the Cavemencompo7162.132.401.832.432.802.793.782.1346

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Yngar

LD24 — Evolution

Evo Dash by Karel 2012-08-27T02:41:00

I like it, I bet it would be really good with a gamepad!

Foodvolution by cobrajs 2012-08-29T23:10:00

I like the mechanic and the engine seems good. I think its worth putting more levels into. I would definitely play through if you do! Good job!

kinetic dream by mdkess 2012-08-27T03:54:00

I liked the style a lot, especially the missile targeting. The AI could use some work but I really liked everything else in the game.

UN-Natural Selection by Haddy22 2012-09-05T23:14:00

I liked it a lot, it was pretty difficult. I think with a little balancing to make it a bit easier would make it a really cool game. I spent a lot of time in the game breeding the same two just hoping to get one that would survive.

Far From Earth by Ramikaze 2012-08-27T03:15:00

Got up to wave 100 and thousands of objects on screen. I know I could have wiped the screen but that seemed like a waste of good archers, I had the robots and stuff but the archers were still running around. Pretty fun game, good job!

Griff Dangers in Mettle vs. Metal by lambomang 2012-09-09T12:55:00

It was pretty hard but a good entry.

Legacy of the Cavemen by Yngar 2012-08-27T04:26:00

I'm glad people thought it was funny, thats pretty much all I was going for, I didn't have a lot of time and I am not very good with stencyl. I was using it so I wouldnt have to do as much typing because my wrists are kind of messed up at the moment.

Legacy of the Cavemen by Yngar 2012-08-29T22:59:00

There is a lot that would have made it better. It was really a time thing. I had to work most of the weekend so I only got about 8 good hours to work on it, and about half of that was making the sprite (I'm really bad at art, it takes me forever). I was using stencyl because my wrists have been injured recently and it requires less typing but sometimes stencyl requires some serious trickery to get things to work, if you look at the source there are some pretty dirty hacks that are required to make the game work and I don't know how or why.

Triple Threat by rylgh 2012-08-27T04:03:00

I liked it a lot. I will have to bookmark it for when I have people over. The style was really cool.

Project Maple by Morac 2012-08-28T01:12:00

Awesome game, I love the sound effects!

EVOL by Dark Acre Jack 2012-09-09T13:10:00

I like the skull guys pleas of "Stop it" and "ouuuch".

Legacy Bird by Farfin 2012-09-09T12:51:00

This game asks all the important questions.

Slime Fighter by brenthamel 2012-08-27T04:20:00

The graphics are wonderful, I would like to see all of the evolutions, maybe once I am done playing through all these submissions I will come back to it.

Candy Hill by CaptainIcy 2012-08-27T04:13:00

But I love tomatoes!

LD25 — You are the Villain

Bunnie by Dmitrix 2012-12-18T00:25:00

Had to change the filepath on love.exe to get it to work. It was set to your dropbox folder.

The Good Doctor by Sestren 2012-12-17T03:22:00

I really liked the music combined with the visuals. The mood was really good.

Royal Reptile Rampage by dalbinblue 2012-12-18T00:54:00

I liked the idea and the art a lot. It was pretty difficult to dodge those arrows though.

Battleship Texas by Yngar 2012-12-17T22:11:00

lol yeah I was a bit indecisive. I learned a lot about stencyl working on this game. I think I probably stuck a bit too much local Texas stuff in there, people from everywhere else probably won't get the references. Just take my word that Governor Rick Perry is kind of an asshole.

Battleship Texas by Yngar 2013-01-04T23:34:00

Thanks for the comments everyone. I'm glad you liked it!

Villain Simulator 2000 by TheCze 2012-12-17T03:27:00

Awesome

Who stole christmas by StMatn 2012-12-19T01:01:00

Good game, pretty difficult. Protip: if you walk through a door at the same time as an enemy you can room swap without getting caught.

Mitt Romney and the Case of the Sex Doll by jackspinoza 2012-12-21T20:31:00

Yep Romney sure is a jerk

LD26 — Minimalism

Words by Andy Go 2013-04-29T14:48:00

I want this guy at the end of all my games to explain them to the uncultured masses on newgrounds.

PotatoQuest by pwnedu46 2013-05-01T13:34:00

Aside from the bugs, I thought the level design was really interesting. It would have been cool to see more puzzles in the game.

Pota-do by Yngar 2013-04-29T14:43:00

You and me both Michail.

Pota-do by Yngar 2013-04-29T14:58:00

@Shigor: the idea is that its kind of like playing chicken. The longer you wait to attack the more damage you do. If both players just spam the buttons it takes a long time to play, but if you wait your attacks become much more effective. I probably should have made the attack counter increase faster over time so that players would have more of a reason to wait.
Either way, definitely takes two players to work.

Pota-do by Yngar 2013-05-01T01:34:00

Thanks for the comments!
@goerp, my previous entries are just as dumb. Also I am surprised people like the music, I did that in like 15 minutes. Thanks
@pansapiens I got the game mechanic idea from one of anna anthropy's games called mind fuck (which she says is based on a game called mind chess).

barry-cade by robertcalvert 2013-04-29T13:40:00

I like it, it gets pretty difficult very fast though. I was wondering what your personal high score is?

Tower of Pixel by AlanZucconi 2013-04-29T14:10:00

Its a cool idea. I would like to play some more if you get it running faster.

Running With Swords by eteeski 2013-04-29T02:18:00

I like it, though its really difficult. I watched you make the game for the last 6 hours or so while I was working on my game. Did you consider making the jump button just right mouse instead of right mouse and up? I feel like that would make it a lot easier.

Dark City by kryger 2013-04-29T14:00:00

I updated webplayer but I can't play the game. Not sure why, it just shows the install web player box. Running chrome if that means anything.

The Law Of Ninjutsu by bushmango 2013-04-29T16:00:00

HUUUAGH! FIGHT IT OUT!

Brave Warrior by My Milked Eek 2013-04-29T14:35:00

I love the audio. The music is great, and the snake sound effect made me laugh every time. Bowowowowng!

Ping by lapogo 2013-04-29T14:55:00

Minimalism as a theme seems to have turned out a lot of really depressing games. This one makes me feel like I am just waiting for a friend to come over and play with me but they never come and I just end up giving up.

LD27 — 10 Seconds

Dysdoughpia by Yngar 2013-08-28T04:31:00

I ended up with only about an hour and a half to make the level that is in the game. There is a lot I plan on doing differently for a full release. I think making the level a lot more large and open would help a lot with the game being overwhelmingly fast paced.

Dysdoughpia by Yngar 2013-08-28T11:25:00

lol thanks, I will try to let people know when it drops. Its planned to be on newgrounds so you will see it there. I fixed that bug, I can't believe I didn't see that before. I made a change to display the mission success text and I think that broke it.

Dysdoughpia by Yngar 2013-08-28T18:56:00

Those are both suggestions that will definitely go in the game.

Spatium Secondorum Decem by GarethIW 2013-08-29T10:53:00

The game doesn't start at all for me.
Windows 7 64 bit

Time Surge by Solifuge 2013-08-28T04:29:00

Aagh the ending!! This was wonderful, by far it was the most time I have spent playing a jam game. The puzzle design was very well done. Being able to instantly jump between rooms would help a lot, it was frustrating to run all the way back, activate the sequence and realize I had forgotten one thing and had to do it all over again. Also it would be nice to be able to swap an item in the hand with one on the shelf instead of having to go to another room to find a place to set something down.
Still this game was incredible, I am very impressed and had a lot of fun with it.

10 Seconds To Rotate by Jerimiah40 2013-08-29T03:57:00

All this game needs is a button to end the 10 seconds immediately. The level design was good but it almost never took 10 entire seconds to get in position for the next rotation so most of the game was spent waiting around. And that makes dying really frustrating because you have to spend another 40 seconds or so just waiting.

10 Seconds by VoxPlacitum 2013-08-29T02:50:00

Yeah cant run it either

Pizzapocalypse 20XX by GrooveMan 2013-08-28T17:57:00

I love those characters, great writing and the art is amazing.

Disminer by tnorman 2013-08-28T16:59:00

Wow that was way more stressful than I expected

Grind by headchant 2013-08-29T11:20:00

You Win!
You Die!

GO - NO GO! by nSun 2013-08-29T11:28:00

Some audio feedback would be nice. Just a simple countdown would let you know how much time you had left so you could focus on the reports and time the launch.
Cool idea though and well executed.

Water Closet by Angrycrow 2013-08-28T05:05:00

What did I just play?
Also using the urinal and holding down click gives you infinite points.

Pinokio and Juliet 2113 by kibertoad 2013-08-28T18:35:00

This is one of a lot of games I have seen for this jam in which I think the 10 second theme actually detracts from the gameplay. I like the idea but I think the time limit and the lack of any explanation makes it really difficult to understand whats happening. I would like to play a post-jam version without the time limit and maybe text explaining what all the attacks do, and what the enemy is doing.

LD28 — You Only Get One

The Hotdog Parable by SunShiranui 2013-12-17T18:45:00

That was really awesome. Played to the end. The art was incredible!

One Douchebag by raisedmedia 2013-12-17T18:12:00

First place for music, hands down.

Going Around by daredevildave 2013-12-17T02:02:00

Oh wow this is really cool and ambitious for a jam. You should work this code into a starter kit, I would absolutely love to make adventure games in PlayCanvas!

Le Artilleur by sanojian 2013-12-17T18:05:00

Played once without realizing I could move around. Needless to say it was a lot easier the second time. I like the cannonball physics. Its cool that you can get a breakout style combo if you aim it right.

LD29 — Beneath the Surface

Submarine Playground by Yngar 2014-04-29T02:30:00

I'm glad to hear that people are having fun with it. I'll try to expand on it and get it to an actual release.

Beneath by Stepperz 2014-04-29T15:59:00

I really like that auto-pathfinding

Walrus, Mole, Puncher by VikingWarriors 2014-04-29T00:42:00

First time I have done THAT in a game

LD32 — An Unconventional Weapon

Dunk Souls by Yngar 2015-04-22T00:51:00

Yeah I discovered that I made it too hard at the end but the time limit got me before I could fix it.

Playground Hero: Juice Box Adventure by Clairvoyant Games 2015-04-21T01:49:00

Game jam techniques at their finest

LD35 — Shapeshift

Jelly and Chrome by Yngar 2016-04-20T02:11:00

Mac and Linux are coming I promise, I was going to do it tonight but forgot that I didn't have the unity packages installed to I have to re install unity :(

Feel the Rampage by Paploum 2016-04-20T02:25:00

I know its the jam and rules are less strict than compo but using that much asset store stuff feels really against the spirit of the jam.

LD36 — Ancient Technology

Tomb Of Domb by Yngar 2016-08-30T01:59:00

Oh yeah and I didn't care about the theme, I just wanted to make a dungeon crawl. The theme was actually good this time but I didn't use it at all.