FoonLudum Dare ExplorerLD27 → Grind

Grind

By headchant

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CategoryRankScoreCount
Coolness281
Mood1083.49
Audio1613.27
Overall2243.43
Graphics2263.50
Theme2333.51
Fun4513.05
Humor4842.37
Innovation5742.93

Comments

waave 2013-08-26 02:50

Great aesthetic. I loved the intro screen.

flamecow 2013-08-26 02:51

Hey, we both use LOVE! But seriously.. Wow, this is a great submission. I'm not sure if I can find very many flaws with it.

calahagus 2013-08-26 02:54

Really clever idea! The opening screen really sets the theme well, and doing something as simple as walking from one patch of open area to another is stressful (in a good way). Cool game!

oxysoft 2013-08-26 02:55

The game was dull compared to the title screen which made it seems very cryptic and cool

the-jahn 2013-08-26 03:01

the time/mana thing was clever. good use of the theme. with more time i bet it could make a pretty interesting puzzle adventure game.

taylorlunt 2013-08-26 03:08

Cool graphics and I like the idea.

madk 2013-08-26 03:16

I get a "stopped working" error when I attempt to run the program. (I'm on Win7.)

leafo 2013-08-26 06:42

Dang this was really hard. Still pretty cool though.

josefnpat 2013-08-26 08:52

Nice job! The text blipping at me was annoying after a while. What's the skyrum for?

Great job!

vrld 2013-08-26 11:26

Had to cheat and look at the map to know where to go (down and right [duh]), but I still did not manage to get there. The grind itself is fun, so I guess completing the game is optional ;)

sience 2013-08-26 11:30

Pretty good!

headchant 2013-08-26 17:03

@oxysoft: No. Grinding is exciting.

@josefnpat: wow, you made it there? it has stats in the after-compo version :)

@madk: I have no idea...when did that happen, right in the beginning?

blackbulletiv 2013-08-26 21:46

A great, hard game; the concept is very cool. Loved the audio too.

euvl 2013-08-27 10:45

Liked this game, so atmospheric!

ellipticaldoor 2013-08-27 15:36

I like the sound of the words :)

_alts 2013-08-28 08:35

I like the mechanic of grinding for money to buy additional time. Given the nature of the game being time constrained, I probably would have added two additional buttons for [use mana potion] and [use potion] rather than having to fiddle with the menu. I wasn't nearly good enough to get down to the lower right corner. Cool game.

yngar 2013-08-29 11:20

You Win!
You Die!

headchant 2013-08-29 16:38

@Yngar: should be fixed in latest version, I hope

psychomonster 2013-08-29 20:27

You think this is love? ... you are right... it is love :D Great game. Thanks for this!

kristof 2013-08-30 16:01

Nice graphics and the controls feel good. The time you gain from a mana potion is a bit short though in my opinion. I barely made it out of the town. Still a very cool and polished feeling entry!

meszka 2013-08-30 16:12

Fun and addictive. Very challenging too, it's very easy to end up with not enough money/time/hp. Sometimes I used up almost all my time walking around without a battle, and other times I had one battle after another. But still I really like the concept of time as a resource instead of mana.

tompudding 2013-08-31 11:46

Looks great, and I liked the music (though the sound effects were somewhat annoying). I wish the theme was 60 seconds though because it really felt like not enough time. I lost most of the 1 second between mana potions waiting to press return again to take another (I am old and have bad reflexes)

pickensincorporated 2013-08-31 11:58

I like it a lot :D Easy to learn, hard to master. Good visuals, nice music and SE.

gritfish 2013-08-31 12:12

Interesting trade off of time/grinding. Very similar concept to Half Minute Hero. The text sound got really grating after a while, but I guess it goes with the old rpg style.

ezolotko 2013-08-31 14:55

Great solid game, I hope you will continue to work on this.

latcarf 2013-08-31 17:09

The map is too large, we cannot see where we are supposed to go, and 10 seconds is not enough.
But the rest of the game is good.

radnen 2013-08-31 21:59

I think the balance and pacing was off. If you could make mana potions more accessible you can keep the timer going and it becomes like a game of catch-up wrapped in an RPG format. Loved the style and combat though very old school. :)

acro 2013-08-31 21:59

Very challenging and good use of the mechanic. Would be nice to see it developed further. Well done.

haloflooder 2013-08-31 22:10

Man, that was pretty hard. The concept is very nice and music/sfx is cool.

dookie 2013-09-02 17:13

Mood was great. I like the style and music. It was really tough though. Not sure if the game was really hard or I just didn't get it somehow :)

diptoman 2013-09-02 17:34

This combination was pretty fun and challenging. The mana potions need to restore more time though, I never made it too far from the town :|
Anyways, great idea and use of theme. Loved to mood and the music too.

dreamteam 2013-09-12 21:14

Very difficult but I will try out your post-compo version to see the differences. You have a pretty good start with the compo entry. Great intro, solid old-school visuals, and an interesting mechanic. Good work!

1fir3 2013-09-16 23:07

My Game is much better than yours!