FoonLudum Dare ExplorerLD29 → Cry Baby

Cry Baby

By elforama

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CategoryRankScoreCount
Coolness1100
Humor1493.29
Graphics2603.66
Innovation3333.39
Fun4403.14
Overall4533.28
Mood5662.98
Theme8442.91
Audio9621.79

Comments

sim00n 2014-04-28 02:37

The game doesn't work. You can't press the spacebar.

elforama 2014-04-28 02:40

It works for me just fine, did you make sure to click on the game area first?

stevesalmond 2014-04-28 02:41

I like the tears mechanic and how you've tied it into the theme - very original. :)

recursiveanomaly 2014-04-28 02:42

I like how she melts when she dies of "dehydration" :D

ultramailman 2014-04-28 02:44

Nice. Sometimes she can get stuck at the platforms and the robot bits.

anny 2014-04-28 02:44

Really liked the tears concept, cute graphics n.n. Sometimes you get stuck in the border of the cliff and its kinda tricky.

zqmony 2014-04-28 02:45

Very original concept.

nicom 2014-04-28 02:49

Brutally hard, but really nice:) I noticed that I often couldnt jump when I was in the corner of a tile, very interesting concept as well, nice job:)

iamspencer 2014-04-28 02:50

The player tends to get stuck on the corner of blocks, other than that I love the lighting and the graphics. The pool of tears is funny and clever. Good job for 48 hours :)

terraco 2014-04-28 03:18

HA! We were discussing making a game similar to this at the start of the dare!

somfunambulist 2014-04-28 03:33

Great game, great premise. Brutally difficult, I had to stop or I'd dehydrate from crying irl. Loved it though.

2014-04-28 04:00

fun concept.... if you made it easier, it could be a good subway game.

pixelpun 2014-04-28 04:11

Can't get the game to work... Spacebar isn't working.

omaha 2014-04-28 04:17

This was hilarious. I really wish there was a soundtrack or some audio effects.

drprettypatty 2014-04-28 04:17

This was awesome, I laughed when you called it the Pool of Tears

priorblue 2014-04-28 05:19

Wow, this is realy a nice plot good idea, but the gameplay is a little bit to hard for me. :)

fyberoptic 2014-04-28 05:21

The concept of the tears of a little girl in a scary place being the primary gameplay mechanic is pretty unique. The graphics are pretty nice, too. Definitely difficult, but I'd like to see where you take this from here. Great job!

lacaranian 2014-04-28 05:36

Tricky... I kept getting stuck on the corners when I jumped. Wonderful pixel art. A good reason to always stay hydrated.

empyrealhell 2014-04-28 05:42

That was really hard, but not in a good way. I was constantly getting stuck on edges. Having to jump off the very edge of a platform that you roll off of or get stuck on wasn't fun.

hyperbox 2014-04-28 05:42

Very fun and wacky mechanic. I thought I made it to the surface, but she kept crying. Is that supposed to happen? My only gripe is that sometimes the character wouldn't move left despite pressing the key.

craigsmye 2014-04-28 05:45

I'm pasting all the Unity based games into FireFox as Chrom doesn't play nicely with it on my system. This game is pretty solid platforming. I'm working on some side scrollers and I'm going to implement a smoothly accelerating camera like in this game.

louiscarl 2014-04-28 05:57

Loved it! It's indeed pretty hard, but the concept was original and silly. I really like the idea of shooting your vital tears to kill enemies.

slader16 2014-04-28 06:30

I like the tears, and the art is superb!

paperblurt 2014-04-28 07:17

eerie mood and amazing pixel work!

gafblizzard 2014-04-28 07:49

The idea of crying and throwing tears is funny, and the graphics are cute and consistent. Unfortunately, every platform having a pixel down on each edge makes the controls SUPER frustrating, since you can either get stuck on the front side, or slide off the back and get stuck. The loss-of-balance animation plays, but you can't jump or run back on. Maybe that was on purpose, but I felt like it hurt the game more than helped it. Also, I noticed a robot did not respawn when I retried. I'm not sure if that was intentional or not.

gafblizzard 2014-04-28 07:50

The idea of crying and throwing tears is funny, and the graphics are cute and consistent. Unfortunately, every platform having a pixel down on each edge makes the controls SUPER frustrating, since you can either get stuck on the front side, or slide off the back and get stuck. The loss-of-balance animation plays, but you can't jump or run back on. Maybe that was on purpose, but I felt like it hurt the game more than helped it. Also, I noticed a robot did not respawn when I retried. I'm not sure if that was intentional or not.

Oh, and either jump should be higher or more floaty or both, in my opinion -- I think it might feel a lot better then.

elforama 2014-04-28 15:36

Due to the number on mentions I've linked a new Web version that has the platforming edge glitch fixed. The player should no longer get stuck on edges making it near impossible to complete for many people.

unixxnova 2014-04-28 16:45

unresponsive controls when you hit the edges of platforms other than that nice concept + art good entry

alobker 2014-04-28 16:46

Tried to play it, but platforming glitch is still there.

icereci 2014-04-28 18:17

Got stuck, failed the left most jump after the pool of tears. Is it passable normally?

tacs 2014-04-28 18:28

I like the tears idea. Very easy to get stuck on the corner of blocks, neither falling nor able to get up.

elforama 2014-04-28 18:35

Okay, I was shown this running on a windows machine. Now I see what you mean by impassable. I'll try to get a fix for this as soon as I can. On my mac I can make it pass.

jools64 2014-04-28 19:36

Pretty funny and cute game. I found the collisions to be a little strange at times. Touching the side of a wall seemed to kill my upward momentum which was a little annoying. Everything else was great though. I liked the use of lighting to enhance the visuals and the crying mechanic was quite interesting. I liked sacrificing life for bullets.

Great job!

pietro-ferrantelli 2014-04-28 19:57

Very solid entry ! I love your pixel art (the baby is so cute), I found the animations hilarious. There is a great atmosphere and I really enjoyed this small experience based on a lovely concept.

pawegio 2014-04-28 20:53

Only missing sound, but very fun!

fuzzywuzzie 2014-04-29 01:08

I like the mechanics, and the graphics are adorable! I kept getting stuck on the edges of platforms though, making things nearly impossible :(

robber 2014-04-29 03:20

crybaby...yeah..kinda cute
funny concept..

chuigum 2014-04-29 04:14

Haha love the title, and love the concept. Very very original, fun too :D

lars-faust 2014-04-29 10:47

There was a bug for me after which i could not go right anymore. Did not appear during second playthrough. Nice platformer!

seraphicmedia 2014-04-29 13:19

Nice platformer. Holy cow great work in 48 hours. I think the written instructions in the game said move with A and S but it's A and D. I died the first time :'( lol

papygaragos 2014-04-29 16:16

That death animation OO
I can see you gave a lot of attention to the art. The game is really cute

jumbocactuarx27 2014-04-30 00:36

I feel like your game wants to be more of a resource management game but playing it felt more like I was just trying to quickly make a series of jumps and hope I got to the next pool fast enough. I never felt like I was doing anything with my tears other than praying that I had enough to make the next set of jumps.

zatyka 2014-04-30 00:36

A cute, sweet little game. Sticking to the walls was my biggest gripe. The tears running out was an interesting idea. Nice job.

eufrik 2014-04-30 05:53

Good Game. Although it's hard to control the character (the jump).

randoman 2014-04-30 09:23

Loved the pixel art! The game mechanic is very interesting and original! Oh, and during the climb to the surface the character was still crying when I reached the daylight. She stopped crying only after I moved further. Don't know if it was supposed to be like this

saintheiser 2014-05-01 06:36

Ahahahah. Pull of tears makes me laught a lot =)
Interesting concept. But luggy as hell. I haven't patience buggy jumps and wall stucking.

maesk 2014-05-02 14:28

Nice sprite, is kind of adorable when crying :D

Good idea with lightning, but platforms were somewhat tricky (and sticky) sometimes, making some sections randomly hard.

Well done!

csanyk 2014-05-10 17:10

Nice:) I think that space bar is the most clumsy feeling button for action, it is too big and slow, so I wish I could map it to a different key. I also thought that I was a bit too slippery and kept falling off the smaller platforms too easily. I like the crying innovation. It was an interesting constraint on game play.