FoonLudum Dare ExplorerUsers → JumbocactuarX27

JumbocactuarX27

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202557DepthsCave Divercompo2682.953.402.253.602.802.032.622.50
201532An Unconventional WeaponA Horsecut in Hairtowncompo7522.953.053.433.292.522.453.552.7739
201429Beneath the SurfaceUnder Your Skincompo9452.772.603.173.332.632.082.842.5654
201326MinimalismWar in a Bottlecompo20

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by JumbocactuarX27

LD26 — Minimalism

DIG QUEST Deluxe: ASCII Mining Adventure by SuperDisk 2013-04-30T23:11:00

The gameplay mechanic reminded me a lot of Terraria. Really great job on the music.

Space Theory by Jens Nolte 2013-04-30T23:06:00

I get the same error as Joror, also in Windows 7.

minsweeper by Attrition 2013-04-30T23:04:00

Fun little game, multiplayer would be nice as others have mentioned. Also, I kept wanting to use more than one hand for the controls, but maybe I'm just weird.

Nod by Rose 2013-05-13T16:44:00

Quite amusing. I'd like to see what else you could do with this given more time.

LD29 — Beneath the Surface

sirtet by ahnt 2014-04-30T00:15:00

What a great idea.

sirtet by ahnt 2014-04-30T00:15:00

I would love to see a two player variant of this where one player is playing Tetris and the other person is making pieces to send them.

Tenkosei ROBO by radmars 2014-04-30T01:13:00

The world definitely needs more typing games like this one.

I hope your senpai notices you.

Baconizers: Into The Abyss by berryhermans 2014-04-30T00:43:00

I wish there had been more to do or interact with. I saw a few jellyfish, but then just mines and sharks other than that. Also, everything moved very quickly, making them difficult to stab. Would have liked to see more in the way of goals or things to do.

Cry Baby by Elforama 2014-04-30T00:36:00

I feel like your game wants to be more of a resource management game but playing it felt more like I was just trying to quickly make a series of jumps and hope I got to the next pool fast enough. I never felt like I was doing anything with my tears other than praying that I had enough to make the next set of jumps.

Mimic of the Deep by Kep 2014-04-30T00:26:00

Pretty great take on something like Fishy but with an octopus. We need more octopus games.

punk n roll by grozamorei 2014-04-30T00:04:00

It was neat to see a modern version of Snake Rattle 'n' Roll, but it was difficult to discern the edges of the stage and there was no real adherence to the theme.

Hammerhead Sharks Against Humanity by davidcollado 2014-04-30T01:18:00

Liked it overall, but turning the sharks was often difficult as I frequently overshot how far I wanted to turn.

Alien Buddy: Beneath the Surface of a New Mexico Landfill by Andrew Patton 2014-04-30T00:08:00

Well that was unexpectedly relevant to recent events. Kudos to you two!

Deepweb by alect 2014-04-30T22:18:00

I loved this! Such a fun and simple thinking game. Reminded me of the board game Scotland Yard. :) Great job.

LD32 — An Unconventional Weapon

Truly magical cat by Yozz 2015-04-23T23:39:00

Lovely use of mandolin in your audio. The dialog elicited a few chuckles from me and the art was gorgeous. Really nice job!

The morning type by Liam :D 2015-04-23T23:34:00

I really enjoyed this! Audio would definitely have helped but not having it is understandable if you had to redo work. The UI for words you were typing was great and I'm a little jealous of it.

Robo Limb by ThreeUp 2015-04-21T23:20:00

Got stuck inside a lot of the enemies and it seemed like my limbs never quite hit people or flew the way I expected them to. Great graphics and running animation though.

Wild tales: enlightenment by psychonull 2015-04-23T23:28:00

I think the money minigame was my favorite though the others were good. Except the pig one. I felt really bad about the pig! I did not hurt Mr. Piggy! Pigs are friends!

NEG [controller req] by JoshDBB 2015-04-23T23:09:00

Controls feel good and the music isn't too bad either. Reminds me of high school days of playing Worms and getting entirely too creative with the ninja rope. :)

Ted's Quest by notrorschach 2015-04-23T23:46:00

Nice! The art was very nice and I liked playing as a pencil. Some music would help and maybe Ted could use some items to vary gameplay, but I liked it quite a bit overall.

Catch Pet by Nibble Bits Studio 2015-04-21T23:29:00

Pretty impressive! It seemed really designed for controllers, so not having them hindered the experience. Playing two player on the keyboard felt very cramped.

Concrete Escape by Davikin92 2015-04-21T23:03:00

Eventually all the cop cars started spawning and chasing us upside down. That was pretty great.

Russian Thug by AlcoTk 2015-04-21T23:09:00

The title song was a lovely touch!

Ghost Prosecutor: Closing Statement by awestsecurity 2015-04-21T23:14:00

I tried to pull off all the special moves but had trouble getting Here's Johnny. It was cute and had great style.

Granny Sandy and the Mobility Scooter of Doom by ERICduhRED 2015-04-23T23:50:00

I liked the idea and the music wasn't half bad either. Watching the voxel aliens melt was really satisfying, so good choice on voxels. The biggest problem in my opinion is that the turning feels stiff and doesn't seem to relate properly with speed.

UnCUMventional Weapon by Caio Varalta 2015-04-21T23:30:00

Wow, really? No.

LD57 — Depths

Down by Skyeward 2025-04-08T00:43:20Z

A good, simple formula is hard to mess up and lets you shine in other areas. I liked the amount of interaction you put in between different rooms and the inventory. There was a lot of random chance to each room selection, which made it hard to leverage knowledge from previous runs; even when I knew what was behind each door I couldn't always capitalize on it.

Further Below by Flaterectomy 2025-04-22T01:11:54Z

Very nice! I'm always happy to see a well crafted twine game. I enjoyed playing it.

Forged Below by freamdev 2025-04-22T01:26:46Z

I couldn't figure out how to craft anything, so instead I spent a lot of time wishing I could pet the magma slugmagmaslug.png I love it.

The graphics were really great, but the UI and tutorializing could use a bit of work.

Wyatt & I by Untitled Studios 2025-04-08T00:24:37Z

I really liked the gameplay concept here. I would've liked to have gotten into a sandbox where I could play with it a bit faster, though that would have taken away from the mood you were creating. I really, really, wish there were a web-embedded version. Reminded me a bit of games like 5D Chess With Alternate Universe Time Travel. Would be interested to see more of this gameplay idea.

The Imptern by ChuChuGeralt 2025-04-22T01:18:13Z

Limiting the player to the elevator is such a good idea. I wish I'd thought of that! I'll keep it in mind for the next jam.

Puppeteer by benskca 2025-04-08T00:09:36Z

Nice work with the theme. Would have loved to see one or two more gimmicks, but that might be asking a lot for 48 hours. Nice work, hope to see you do more work in the future. :)

Deep Bay by Paulsams 2025-04-23T01:48:00Z

I enjoyed going out and diving. I didn't really figure out what to do, but I enjoyed playing around for about 10 minutes.

Worm Quest by T C 2025-04-23T01:55:01Z

I liked this one! Thought, I kept having to restart because I would place a block and get pushed backwards out of a square; that was a bummer.

Pandora's Return by googlypoo 2025-04-22T01:48:54Z

Loved it! I wish there was a bit more challenge, but what you had was perfect. My only real complaint is that I had a heck of a time finding the door on the second floor.

A Few Easy Questions by Jonathan Vogt 2025-04-22T01:34:32Z

First of all: love to see a twine game in a game jam. Second: Good work on the writing and keeping the scope small while allowing the player enough freedom to explore the narrative space. I liked how you presented the theme in more than one way. A+

The Undead by j_rara 2025-04-18T12:57:14Z

Others have given some great feedback about how to improve this entry, but I want to call out two things in particular: 1) The gameplay that's here is solid. It's fun to move around and shoot and it's fun to build turrets. This isn't nothing! There aren't any major bugs with control and everything works reliably, which is important! 2) There isn't enough pressure on the player. You need something to be changing up the player's actions regularly. Either spawning more enemies, spawning them from more places, or giving the player some kind of other objective to be fulfilling that pushes them into danger. What you've got here is a good base to build off of, it just needs a bit more. In my opinion, this is the most important element that's missing from your entry.

Depths of Dreams by MasterFate 2025-04-08T00:58:09Z

There was a lot to collect, but the map mostly just felt busy without giving me too much direction. I would have liked to see some more landmarks or locations to try and get to on my climb. The controls didn't ask much of me, so it was easy to get into but I found it harder to sustain my interest after climbing for a bit.

DepthsHouse by ibandurist 2025-04-07T23:30:32Z

My kids liked the fishies trying to swarm them. Good first effort!

Just Keep Digging by SoaringMoon 2025-04-23T02:01:01Z

This is a pretty fun jam game. Nice job making sure that there was a lot of content to churn through in the background of a browser tab!

Clone Alone by ponkkis 2025-04-08T00:10:53Z

I tried to play your game, but I got a message saying there was no index.html inside your zip file! I hope you can upload a new revision somewhere.