Foon → Ludum Dare Explorer → Users → Craig Smye
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | HYPERHYDROSIS | compo | 1169 | 2.42 | 2.37 | 2.47 | 3.02 | 2.55 | 1.90 | 2.09 | 2.43 | 87 |
Craig Smye leaves an average of 26.0 feedback comments each event.
Very fun. I couldn't beat it in a few tries. Is the wall jumping intentional or a glitch? I'm working on a game that has wall-jumping like in NES Ninja Gaiden.
I am amaze.
I love the art style. Great jetpack controls.
Yesss. I got the cookies. Nice physics.
Very fun and absorbing for a little while. Then it randomly ends... is it timed? And I think it's reporting my high score wrong? It said I had$100.. I had like $300. Aside from that great work.
Nice. I like the tactical element of dealing with attacks from three directions.
This is super-tight. I like how you start by walking the hero off the splash screen.
You win man. I thought this was cool for the first few minutes... then I figured out how to fish. Great work!
Web link is broken.
This is artistically valid.
I'm trying to branch out from diving games. I almost made a game like this but it was going to be horrible lovecraftian worms and such bursting forth and you'd have to burn them. Then I realized that was a huge part of the terrible ALONE IN THE DARK remake from 2008 which I bought for full price. Ugh!
Nice easing curves on the flight controls.
This seems very cool and complete except every time I stack it says "Miss" and I get nothing for it.
Very tight controls and solid gameplay. Neat bouncy feel to the graphics and UI. Overall great work. I know you're supposed to avoid the magma but it's too much fun to drown the monsters in molten rock.
You commented about the animation of my game character not bending his knees. Those are just left/right keyframes I would defintely have his knee bending between those two frames. Just to be clear!
Great game. Very polished and complete and fun. Nice work on the art too. My highest rating so far for this one.
I couldn't make any sense of this. Nice art style though.
I actually bookmarked this to come back and play a bit more later. This is a fun little mind-bender.
Stuck pretty early in the game. Used my gamepad. Kept blowing myself up but I'm not sure if that's supposed to achieve anything or if it's meant to be a restart. Nice work.
I had a lot of random shit happening.
Controls hard to use in Chrome.
Sweet game, one of my favourites from this LD. It legit feels like an old retro game. In 1985 you would pay $money for this on a Commodore 64. I think this could be expanded into quite a fun experience. Small tip: it might pay to move the SPACEBAR bit of the opening splash down to the bottom where the rest of the controls are listed. I didn't notice the boost at first.
Nice complete game. I feel a kinship with you because I came very close to calling my game DEEP BLUE SEA the game and packaging it like one of those NES movie licensed games. I also thought of using WATERWORLD. In the end I decided against it but that was probably a mistake. But our games are also similar in mechanic. Have to say I expected to see a lot more swimming based games.
Anyhow, back to your game. I beat the second level but got distracted and died anyways. My favourite thing about this game is probably the animation through perspective when the player changes directions. Little touches like that used to blow my mind back in the day when pixel art was a harsh reality and not a freely chosen aesthetic style.
In all seriousness this is a fun game and one of the best entries I've rated.
Sweet. Very tough. But I dig it.
Neat. I made this almost fullscreen on my 30" panel (by using CTRL+ in firefox to scale up the Unity window). At one point I got the level spinning so fast that it started making me slightly nauseous. Funny but I never had motion sickness before getting an Oculus. It seems like I'm much more susceptible to it now.
Nice controls/mechanic. There should be separate ratings for soundFX and music. One "audio" score often leaves me feeling conflicted.
Very cool mechanic although in Chrome under Win7 I am having a lot of trouble aiming the light beams accurately because they move so fast.
Is there a way to use the key once you get it?
Tried to play web and windows but the links are broken.
Gravity is way too fast. Strongest element was the music which sounds like late-80s arcade and Sega Genesis music.
Great look and feel. After a minute or two I got it and then got good at it.
Tough game. But a real game!
Nice. I'm a sucker for pseudo 3D. Much better using mouse for movement.
Great look to the art. If you keep working on the game you should be able to kill graham crackers and also chocolate and then make some smores.
Very Douglas Adams.
I have bookmarked this to play it some more after GoT but after a couple minutes I think this is a fantastic and original idea. I like the presentation so far too. keep going with it!
Great idea. How do I get to kill Celes? She's got to go!!
Not gonna sign up for an account to play this. Maybe you could move it somewhere else?
This is an excellent game. You should take it all the way. Funny it's very similar to what I thought I might try to make at first which is sort of a Poseidon Adventure thing where you are "flocking" through a series of hazardous rooms. This is the best game I've rated so far. Only a couple more then I gotta dip out to pick up some take out and catch the west coast re-run of Game of Thrones!
I love it. Feels like an old NES game except for the suspension line with it's fine rotation. I especially like the music. I gottta get some chiptunes going.
I am terrible at this but it's legit. I like the controls. I wish there was a rating for controls. 5/5 for them although the ship could maybe have a tad bit more acceleration.
I got one or two rooms in and was trapped?
Love the 8-bit 3D aesthetic.
Fun!
it's undresponsive for me!
Fun... you should keep working on it I think it would be a great mobile game.
I considered making a pseudo z-axis game for my entry.
LD30 — Connected Worlds (1)
The Fall of Man by FacticiusVir 2014-08-25T20:38:00
I can't get the game to start. Maybe it's Chrome.