FoonLudum Dare ExplorerLD29 → The Legend of the Thunder Fish

The Legend of the Thunder Fish

By bmacintosh

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CategoryRankScoreCount
Coolness282
Theme633.84
Fun1463.42
Mood2123.43
Innovation2423.30
Overall2523.39
Audio3173.18
Humor3202.70
Graphics4873.07

Comments

ky533541 2014-04-28 07:04

Great visuals, looks really polished. Nice work!

mihic_ts 2014-04-28 07:09

Can't figure out how to actually catch a fish? I figured it had something to do with that harpoon but couldn't figure out how to fire it. So I was just colliding with fish. Other than that, I really like the light effect, sounds are good. I like it! :)

dartsdev 2014-04-28 07:24

Nice game. Fun playing over and over again. Issue on death with reset but good otherwise.

gagapete 2014-04-28 10:30

Nice game, awesome music.

kasarun 2014-04-28 19:13

I really enjoyed it. It just need a few minor adjustment (submarine hitbox, and automatic reload)

lolshouse 2014-04-29 03:33

This game is perhaps the most realistic adaptation of the 1995 film 'Waterworld' currently available on the PC.

The stark philosophical premise of humanity living in a world submerged by ecological ruin permeates this game. Its ideas, its story, surround the contrast of human attempts to continue life in this desolate ocean. They float by on scraps, making a living from a single man in his submersible. It is poignant, and horrific.

jyrkface 2014-04-29 17:39

All I'm seeing is a black screen with $0 at the top?

tweak 2014-04-29 17:49

Once I turned that music on, this game was a fun trip!

craigsmye 2014-04-29 18:04

You win man. I thought this was cool for the first few minutes... then I figured out how to fish. Great work!

davidwparker 2014-04-29 23:15

Neat little game- any reason you decided to use Three.js to make a 2d game?

gwinnell 2014-04-29 23:31

Oh man, it's pretty dark down the bottom... GIANT SHARK! I like how the submarine has different sprites dictating health rather than a health bar! The music - once untoggled - was funny, but fitting.

bmacintosh 2014-04-30 01:08

Great to hear, all!

@davidwparker: I used ThreeJS because it's more efficient than drawing 2D with so many images (especially if they need to rotate), it is much easier to manage the visual depth of things, and it let me do some fun tricks with changing the UV coordinates of the planes (like the parallax particles and the waves).

hybridmind 2014-04-30 01:54

This game was really cool. A bit hard down at the deeper levels but it kept me engaged for quite some time. It did take me a bit to figure out that I could reel the harpoon back in and hold more than one fish at a time though! :D Nice job creating a strange little water world system.

mintarcade 2014-04-30 01:57

Really enjoying this game. Idea is original to. Very well polished.

pancakecity 2014-04-30 20:10

I liked the harpoon mechanics

starpixie 2014-05-01 05:48

Fun game. Never figured out how to upgrade the town or show that I killed the shark. Ended up going into the endless depths to be alone :).

blockbot 2014-05-01 14:28

Loving this mechanic, I am also a sucker for fishing games. Those damn aggressive tuna!

seconddimension 2014-05-01 16:59

Nice fishing mechanic and solid game play, good work in 48 hours. Game should start with music on as default, the music adds a lot and I thought at first it didn't have any.

ltyrosine 2014-05-02 00:34

I've been playing for the last 20 minutes and liked it a lot. Greate game.

jujule 2014-05-03 22:04

Very moody thanks to the good musics. I like the hook mechanic and that the gameplay has 2 alternate sides. Nice work.

paperblurt 2014-05-04 18:15

I wanna be a submarine fisherman now!

tomski 2014-05-05 16:30

Good fun to play, the town stuff is a great touch too, overall a very nice polished game, well done!

cambrian_era 2014-05-06 05:33

The harpoon mechanics work really well. Would be cool to see this expanded on after the jam.

zyxer 2014-05-06 14:42

Great game! Funny little background story, comfortable physics, fun gameplay and great music. I'm just not sure what happend when I gave money to the town folk.

demonshanker2 2014-05-06 14:43

I like the idea of coming back to town for selling fish and getting repairs. Cool that its in HTML5!

gre 2014-05-11 16:12

Nice concept. I like the moral aspect of the game.
The gameplay in the water is quite good, but the gameplay in the platform could be improved.

berryhermans 2014-05-16 16:25

Wow, you have the EXACT same concept as we have. Only you worked it out a lot better! Loved it!

kugrou 2014-05-17 07:59

While probably not intended, I liked how I was able to maintain the momentum from the knock-back when hit by a fish or shark. It allowed a way to sacrifice some ship health to make a quick escape to the surface, and could even be used the other way to quickly reach deeper areas.