FoonLudum Dare ExplorerLD29 → Middle Management Hell

Middle Management Hell

By hammervuis

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CategoryRankScoreCount
Coolness373
Humor2522.87
Innovation3623.03
Audio3933.00
Theme4163.06
Mood5662.71
Fun5892.53
Overall5912.81
Graphics6202.69

Comments

craigsmye 2014-04-29 17:37

Web link is broken.

sevenkingdomssurvivors 2014-04-29 17:37

I was only able to download the web.html file, not the web.unity3d file.

dreii 2014-04-30 20:38

Yeah wont load up, not everything's there.

glowingsnail 2014-05-01 13:34

It would be better if Charon moved to the designated floating piece of rock, instead of always going to the middle.

whilefun 2014-05-02 12:36

web link is broken for me as well. It downloads an html file rather than hosting the game within it

theexgenesis 2014-05-02 12:48

Link's broken

nsun 2014-05-02 12:59

I liked this game I would have liked the meaning of the different gauges are shown ingame.

jomomomo 2014-05-02 13:22

Can't get web link to work.

hammervuis 2014-05-02 14:12

Sorry about the weblink, removed for now...

nichii 2014-05-02 14:31

Nice concept, though i noticed that when i picked up wrath, he went to lust >.>

daveloper 2014-05-02 16:50

Nice submission, all the different bars confused me for a bit, but that'll pass with time.

zyrconium 2014-05-02 17:34

So, the correct thing to do is: Click where told, put demons where there are too many people.

It's relatively well executed other than that.

kibertoad 2014-05-06 18:47

Doesn't download from dropbox for me.

kibertoad 2014-05-06 19:38

Worked this time. Wish there was more gameplay to it, idea itself is pretty interesting, could use some fleshing out.

boodog 2014-05-06 23:11

Cool!

againey 2014-05-06 23:13

I couldn't figure out what was happening or why. I presume it's best to send people to the circle of hell indicated, but maybe not? Is that a tradeoff between keeping demons satisfied and just punishment? I also kept getting fired, even when I thought all indications suggested I was doing okay.

It wasn't obvious that the cards at the midnight hour were upgrades or whatever. The first time on that screen, you can click anywhere and get back to the game, so I didn't even realize that the cards were any more than artwork. The second time the screen showed up, I tried clicking everywhere and must have eventually clicked a card without fully realizing it. The third time I started to figure it out, but still didn't know what each card did. Then I discovered at least that the boat adds an extra boat. Still don't know what the other two do.

ultramailman 2014-05-07 00:08

Nice. It was a little confusing at first, I didn't know what to do.

randoman 2014-05-09 15:11

The idea looks nice, but could use some improvement. At first it's very difficult to understand what you are supposed to do, but when you get it, it becomes repetitive.

jlay 2014-05-13 19:14

Man the sound was awesome, however it took a while to figure out what I was doing. With some polish this could be pretty cool.

aelita1992 2014-05-13 21:44

The idea is funny, but some tutorial would be useful.

hammervuis 2014-05-15 11:29

Yeah, we realize now that it's almost impossible to know what to do in the game. Sorry about that everyone.

@Jason, we got music from freepd.com, but all the sound effects we made with our MOUTHS!