Surf Camp: The Legend of the Surf Ace by GertJohnny 2014-04-29T06:41:00
Woah, the game was great :D Hope you'll expand it, or at least post the source code, cause it would be nice to be able to put own surfer in or expand it myself :)
Foon → Ludum Dare Explorer → Users → aelita1992
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | The submarine engineer | jam | 513 | 2.97 | 2.24 | 2.45 | 3.51 | 4.38 | 2.57 | 2.30 | 3.11 | 71 |
Woah, the game was great :D Hope you'll expand it, or at least post the source code, cause it would be nice to be able to put own surfer in or expand it myself :)
The game is kinda fun, ironically I liked the shovel the most :D The only problem is my character fell sometimes into a block, so I was able to move through all the block on the map, it kinda helped, but I'd prefer the game to be fair ;)
A lot of scrolling :D And the music was nice, really liked it.
The writing was nice, but there should be more of user control.
Great game, and I really love dolphins :D So how could the dolphins AND rainbows not be awesome :D
Btw come and check the patched version of submarine engineer :)
Dune inspired :D But I like the idea, I hope you'll develop it :)
I love this type of games, hope one day it will be some big production with lots of story, as so far, it's really well written, good to read.
Haha, lots of fun :D But some graphics could use a rework, hope the game will be further improved
There should be some win-condition or at least more nukes should be spawned, after all are collected.
The game is still in very early development stage, some upgrades would be awesome to see. Hope you'll extend the gameplay
I think there could be more things to do, but even though spent about 10 minutes playing it :D
Nice to play, it could be easier to get the blue drill, as I spent a lot of time trying to push the blue ghost into the blue wall, thinking it will activate them :D
Nice experiment, a pity it's so difficult to run it for a beginner user. Still looking forward for future versions :)
Wow, awesome glow effect, I really like the mood it creates. And the game itself is a lot of fun to play
Nice game, I'm not really a mario fun, but the game is playable and challenging, I really liked it.
Great game :) I like the "mine stuff" games, the only think I would change is the drilling method, so that it would be more complex and interesting in the long-term gameplay.
The game is good, played it for a longer while, but there are two important things:
You should be able to speed up the dialogues, don't know if it's only here that I can't
The character should be a little faster
While adding those 2 things, it wouldn't take people so long to explore your game, because most of the time you're walking and waiting for the printing of short dialogues instead of getting into the story.
Except of these two, the game is really nice :)
The difficulty level rises a lot too fast for me to complete it, tried 4 time and the lava got me : < And the bombs aren't visible under the grass or mud, whatever the bronze block is, which is kinda dangerous for the player. But with some improvements the game would be really interesting.
Nice retro graphics. And the game itself is kinda fun, the air could decrease a little slower though. So that there would be more time to speak with the fish :D
Interesting concept and quite playable. You should block the color reversing in some places, as you can easily get out of the game area.
Wow, cool graphics and interesting game, hope it will be further developed.
Really nice game, I like the concept, quite challenging as well.
The game would be nice, if there were more things to do :) Like some upgrades or something, hope you'll add some soon, cause the concept is really interesting. And these probe types are fun
Come and see the new version of our submarine engineer :D
Great game, good old visual style :) Really liked it
Nice game, kinda difficult. Hope you'll make it a full game one day, more planet maybe, some more upgrades.
Nice graphics, the controld would be better, the slide effect for the character makes it difficult to 'feel' the controls.
Nice one as for the first game, hope you'll learn a lot in the future and that you won't quit the gamedev :D
Nice game and quite playable. The only problem is that sometimes the character didn't encounter some collisions and fell through the ground, or even started the game in the middle of some block. Fix that and it will be awesome :)
Hope the game will be more developed in the future, but the meme idea is really awesome :)
Awesome idea to make a game in pdf, didn't know it is even possible, or rather that someone will try :D
Simple and dynamic :) Would be great as a mobile game, when finished :)
The audio will be online in no time, got into some problems with how the graphics are displayed right now, hope we'll be able to add the music in no time :)
We'll upload the pre-prepared audio today :) Come back to see the results, we strongly invite you all of you :)
And we're thankful for your support, hope we'll manage to implement all planned things soon, as there are many already almost ready, they need to be tested though, but there will be a gameplay even until tomorrow evening, probably :)
The whole patch will be available till the end of this weekend, sorry for the waiting, but we've decided not to upload it until most the important gameplay will be there. Come back on Sunday if you're interested in the results :)
The 1.1 patch is live now! We worked hard to achieve everything we wanted in a way that it's not hardcoded, easy to develop, and we think we achieved that idead mostly. It costed us some of a progress, reworking the code take us some time, but finally the stable basic version is live. Should there be any bugs, please inform us and we'll try to fix them as fast as it's possible. The game is now about getting the biggest score, we're working on adding stages to the game, so it will be more difficult and so the current goals will be more clear.
IMPORTANT: Yes, of course, you can inform us about any content that you would like to see in the game, and we'll try to consider it in our development. The game will be further created even after the Ludum Dare, so good ideas can strongly influence the current and future development.
Okay we'll eliminate the unneeded after-hit rotation and will try to improve the forces, that our ship encounters :)
Don't worry, we have some of the damage indicators and arrows that will inform the player about the locations of nearby damaged modules prepared, we just need some more time to add them to the game itself :) They should be available until the end of current week.
Okay we'll provide the original version then as well, soon, but we're mostly focused on gaining the comment opinion, mostly thinking on this project in the long-term. We'll find the default version and post it later
Btw if you're interested in getting the original view right now, the changes that came with the only patch are stated in the description :) You can take a while and read about them, while we'll be trying to get the first build of the game online :)
Okay we posted the original build so that it's clear to everyone how that one looked. I understand that not everyone has the time to read all the descriptions we provided, especially about the patch, so refer to the original build to see the final original version :)
The idea is interesting. I think the dead submarines shouldn't be able to fire missiles though. And the missiles should be a bit slower in my opinion, there could be more submarines instead, because now it's difficult, often almost impossible to dodge them.
A pity, there are no players online. Still a good idea, hope you'll develop the game and bring some more people to the game in the future, so the server will be more alive.
The mood is nice, and the gameplay is clear to understand due to useful tips.
The idea is funny, but some tutorial would be useful.
Some more funny elements would get the game to the new level of fun :) Some more enemies would be nice to burn
The concept is interesting, but it would be nice if the blocks wouldn't get stuck so often, one into another, because it's too easy to move a block too much and then both of them are unplayable.
Nice models and the controls are easy to learn. It is, however, difficult to connect the game with the theme easily, I guess it's some kind of a cave.
Wow, nice job. Hope you'll further develop the game, if the very basic version seems almost finished.
Pretty funny, had fun playing it :) And those hd graphics :D
Btw we updated our game, you can come and test the improvements :)
The link to the game doesn't work : < Hope you'll fix it soon
Nice game, one of the types I really like, those fly and reach some point games :) And a really nice model of the helicopter :) I hope the game will be further developed, as it's already a succesful 'timestealer' :D
Wow nice game, nice graphics and funny gameplay, I'm a total fun of dungeon keeper, dwarf fortress, those kinds of games, so hope, one day your game will emerge into something of that size :D
Nice game, lot of fun playing it :)
Btw you can test our patched version of underwater engineer :)
Nice idea, interesting to see some meaningful games in the contest :)
There should be some dangers waiting for them, but still, it's not bad. Hope you'll come up with more ideas connected with color changing.
The game's not bad, the graphics could be a little better though