zanenga 2014-04-28 04:18
I like it! Wish it was a little longer...
Foon → Ludum Dare Explorer → LD29 → Abyss - Beneath The Surface
By khaldrin
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 81 | ||
| Audio | 157 | 3.48 | ||
| Graphics | 368 | 3.45 | ||
| Mood | 385 | 3.18 | ||
| Fun | 508 | 3.07 | ||
| Overall | 532 | 3.20 | ||
| Theme | 537 | 3.29 | ||
| Humor | 849 | 2.00 | ||
| Innovation | 1107 | 2.24 |
I like it! Wish it was a little longer...
I had about 8 turns at this before I won. This game uses classic basic shmup elements executed well. Nice ship handling, good choice for mouse button shooting.
I mistook the powerups for enemy bullets the first few plays (I forgot about the powerups, and couldnt see the + sign clearly).
The lighting effect was well done.
Solid basic fun.
It's fun. I didn't realize at first that the walls on top and bottom of the map hurt me, as they look kind of like a background.
It would be nice to have more enemy variety and additional powerups as the game progresses.
Im on linux. Im having the current problem:
Exception in thread "main" java.lang.UnsupportedClassVersionError: com/khaldrin/abyss/desktop/DesktopLauncher : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)
at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
Could not find the main class: com.khaldrin.abyss.desktop.DesktopLauncher. Program will exit.
Fairly promising Shmup, nice detail on the sub lighting as well and some nice abyssal graphics! Good place to keep going and add more to.
Great use of the theme, the music blended great with your mood! Like someone else said a few more enemies would be cool!
Cheers!
Really well done but a bit too short
I liked the audio part most.. The game itself is too short imo :)
A good start, but a few more lvls or moving cave would have helped, nice atmosphere
Nice game! But too short. I got the 3-shot powerup, giving me a sense of progression, then just when I thought the game was building up, the game finished :c
Also, I noticed that objects occlude the flashlight, so that's a nice graphics effect.
Love it!
OSX:
Exception in thread "main" java.lang.UnsupportedClassVersionError: com/khaldrin/abyss/desktop/DesktopLauncher : Unsupported major.minor version 51.0
Love that glow effect, looks really nice! The action moves a bit too slowly, I think speeding it up would make the game more fun. Also, the walls are quite dark - a couple of times I ran into them simply because I diddn't see them.
Really cool! I actually made a very similar game for this compo (also a shmup where you control a submarine) but yours is much cooler then mine :)
Awesome visuals. Creates a cool ambience along with the music.
Awesome, just wish it was longer + more power ups. The neon graphics and particle effects are really good.
Great job !
The game is a little short, but it was cool !
Keep it up !
I like it! I played a lot!! )))
I love the glow effect, wish was longer but it was fun to play. :)
I won first by getting 20 power-ups, while I was focussing to hit enemies, and not collect power-ups.
Then I played it again and won through time.
In my opinion the game is good while a little to easy.
Wow, awesome glow effect, I really like the mood it creates. And the game itself is a lot of fun to play
I feel like this was too short and too easy. It suddenly ended with a "success" screen, which confused me, since nothing special had happened. But nice music, and neat lighting effects on all sprites, made it feel like it was really underwater.