Foon → Ludum Dare Explorer → Users → small trouble
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Planetary Boundaries | compo | 20 | ||||||||||
| 2014 | 29 | Beneath the Surface | Bound by the Ground | compo | 912 | 2.81 | 2.38 | 2.70 | 2.38 | 2.33 | 2.57 | 2.88 | 36 | ||
| 2013 | 28 | You Only Get One | The Amporius Project | compo | 14 | ||||||||||
| 2013 | 27 | 10 Seconds | Edwards' Quest for 2nd | compo | 820 | 2.78 | 2.70 | 2.14 | 3.13 | 2.36 | 2.74 | 2.65 | 2.50 | 36 | |
| 2012 | 24 | Evolution | Watching the world evolve | jam | 20 |
I tried in Chrome and IE and I didn't get it to load. It seems like a good concept as well.
That was a good concept, it is different from the other games I have played.
It was fun for a short time but the dificulty went up to slowly making earlier levels more of a grind.
The game was unclear even after reading the instructions, but from what I've played it seems like a good idea and could be expanded into a good game.
Really fun idea, quite different from the other games I've played so far.
Awesome game, Captain Awesomepants would be proud.
Really fun game, it kept me playing numerous times to try and get a better score. So far the best I can do is 9. It's a game that with a bit more polish and more possible level generations it could be really good.
Quite a amusing game, I liked the references that were in it.
Very fun. got to level 23 before I died.
Graphics are very good, but the character controlled very slowly and it didn't explain the mechanics properly.
It was a good concept. I liked that when you fired the timer went down so you couldn't fire and hope for the best. It could of had a extension of the idea, like different environments and the restart screen letting you restart instantly.
I couldn't get past the tutorial of the game, I get that you had to get access to terminals to get to new levels but I didn't see anything that looked like a terminal or reacted when I pushed space.
The concept of it is good and adds to the mood but the gameplay problems take away from it.
Interesting idea which matches the theme very well. Writing is quite good.
It was quite fun, the only problem I had was that you could go off screen and end up losing the life as you can't get back. Maybe having a lose condition once you go a certain distance off screen.
A very literal use of the theme.
That was really fun, the messed up fov added to it, even with the sore head after.
The idea is good, but the lack of music during gameplay brings it down a bit for me. I like the colour scheme as well.
Really liked this idea as a fan of Dungeon Keeper, the music is quite good as well.
Nice artstyle and I liked trying to figure out what the goal was when I started playing.
I wasn't able to find them but I like the idea behind it.
It was a really enjoyable concept, controls could of been better but I would play a longer version.
It was a good match for the theme but I found that it was to easy to get money with you could just use two letters instead of five.