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Dig Down
Dig Down
By cogcomp
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 1 | 100 | | |
| Innovation | 236 | 3.54 | | |
| Audio | 507 | 2.85 | | |
| Fun | 641 | 2.93 | | |
| Humor | 653 | 2.30 | | |
| Theme | 659 | 3.15 | | |
| Overall | 717 | 3.00 | | |
| Mood | 852 | 2.65 | | |
| Graphics | 912 | 2.61 | | |
Comments
shire
2014-04-28 09:00
It seems like you've got something really cool here, but the enemy sprites are just too big for the area you have to maneuver. Also you have no idea when you drop down to the next level really so it's hard to plan out your landing. I died a lot
mess110
2014-04-28 09:03
cool idea. love the small little guy
Tricky, but got reasonably far-ish (~20). Some of the enemy placement is just plain mean :p Nifty though!
alshirah
2014-04-28 09:08
I liked it from first try
I like the idea. The enemies are really hard to dodge though.
okkolobr
2014-04-28 14:12
Can't get past through the 3rd floor. I fall directly on the evil butterfly or can't dodge him later. Maybe need a little tweak in the control precision and space between platform so that you can hav a chance of jumping ahead ennemie. Nice mix of gameplay though, good job !
sodaware
2014-04-28 17:13
Like the idea, I just wish it wasn't so difficult. The enemies are large, and then the other tiles (instant death, reverse controls etc) make it even harder. Would have been nice to have some positive powerups.
Other than the difficulty, it's quite a fun concept that nicely mixes platforming with memory matching puzzles. Love the graphics too :)
l3dx
2014-04-29 06:20
Good idea, but really hard. I couldn't make it any longer than level 3
bunn1e5
2014-04-29 06:20
Loved it!
The game was very fun! And I love the gameplay mechanic of matching the tiles!
yo_milo
2014-04-30 06:10
A really great game with a lot of untapped potential!! I really would like to see a polished version of this.
boodog
2014-05-01 14:13
Good job!
Nice graphics, interesting concept. I think you have the start of something interesting here.
It wasn't very clear to me, that you had to match tiles for them to take effect. Also, tile-revealing seemed a bit buggy.
Quite a nice idea though, and some wicked retro graphics :D
Sound effects were sadly more annoying than helpful. I guess I just tire of bfxr effects quickly.
01010111
2014-05-02 19:18
Really interesting game! Love the idea, love the art, but the enemies are a little tricky. Great job!
Looks cool for 13 hours of work. Enemies are a bit big.
Hey, this is simple to pick up, with good controls and a challenging mechanic. Was surprised when controls were reversed.I have to agree with the comment that says the enemies sprites are too large, maybe if they were 70% of their current size the game would me even more enjoyable.
Enemys sprites are a bit big, making the game more diffcult. But I like the way the main character looks.
ccglp
2014-05-04 17:23
The idea is cool, but the game turns very quickly into a very hard game
ariake81
2014-05-05 18:57
good effort, great ideas that lend themselves well to the time limit of a game jam. badboy sound fx!!
photon
2014-05-05 18:59
Nice and effective, I think. It might be nice though if you showed that the second one jumped on was actually a key (by fading it out or something.) For awhile I just thought I had to find the first key and then jump on any regular block. I guess a little more visual feedback might be good is what I'm saying.
I'm digging the idea. This is pretty solid, though it is a bit tricky.
kugrou
2014-05-07 22:33
Cool idea, though it felt too tough to avoid enemies and traps given the controls and small space. Though I think this could be really fun with more time to refine those aspects.
phocker
2014-05-09 02:44
really kool idea
Interesting idea and good implementation for a 13h game! But don't like so much the music. Monsters are fun and the gameplay too ;)
ndebruyn
2014-05-10 19:23
I love this game. It is not only fun but it have that learning idea. Well done for this.
alhvi
2014-05-17 06:49
Really cool and original idea. I liked the combination of memory game with strategy and dexterity with the controls. Some enemies move too fast for me, but good job.