mtanton 2015-04-20 02:17
Definitely a fan because XCOM. It was a bit difficult to tell how the deployments were affecting the countries. I enjoyed it though! Good game.
Foon → Ludum Dare Explorer → LD32 → S-COM: Aftermath
By chaosed0
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 55 | ||
| Overall | 264 | 3.50 | ||
| Innovation | 344 | 3.41 | ||
| Mood | 352 | 3.17 | ||
| Graphics | 579 | 3.00 | ||
| Fun | 580 | 3.00 | ||
| Theme | 849 | 2.94 |
Definitely a fan because XCOM. It was a bit difficult to tell how the deployments were affecting the countries. I enjoyed it though! Good game.
Alot of experimenting is required, but a novel idea none the less. Kind of like risk, but more complex. Great job!
I am a XCOM fan too. I think your game have much potential but it not fit this LD theme. Lack of sound and music dont help. The mechanics is very good and intersting. I guess if you keep the project on you will make a great game!
A really fun game, that agent is a life saver!
Neat game, simplistic but playable.
Agents OP, two-three agents and you are pretty much set for the win :D
I hope you will expand on this idea, i would like to see game telling us about events after X-COM, and you have pretty decent start to make such game.
Would have been great with a manual, but a fantastic game otherwise.
great looking game. Im not that into this genre but it looks great
I still don't really understand what do the numbers mean. However I really liked the UI and overall feel of the game. Good job.
Cool idea! Not entirely sure on how theme-fitting it is, but really neat!
The way the game is presented sets up a really nice mood to play. Graphics are simple, sure, but are perfect for this.
I kind of love games with this kind of setup and mood, even though I'm usually bad with strategy games.
Missing a little bit of audio, but it isn't te essential here. The overall gameplay is well thought and enough to keep this usually casual gamer have fun thinking a little bit and getting frustrated of not being able to prevent chaos.
Nice entry. :)
Thank you for checking the bomb completion before stability failure :). I played this way too many times and finally won in 14 Months with a -48 stability in Africa and hit exactly 100%. It feels like you need a lot of patience to win this one but it is rewarding. That agent is critical. Good job. X-COMpleted :)
You should explain this game a bit more. Like can i end the wars?
Really love the storytelling in this one. I'm hopeless at these sorts of games but it's an interesting, well put together piece. Its challenges are a lack of tutorial and audio/visual polish, but if you can work on those outside the jam timeframe I could see this being popular with a wider audience!
Loved it! Old school, but that's why it's uniqe
I was going to complain about missing feedback for the possible actions, but I won the first game after 13 turns and think I understood all the mechanics now. Very impressived by how intuitive it turned out, would like to play more!
Really cool concept that I really wanted to get good at. A bit too hard to understand what's going on though, or what the impact of different troops are. With some polish and better tutorial/guidance this could be a really really cool project. I hope to see more.
Great game! I lost miserably the first time, made it to 91% the second time. Not easy, but full of interesting decisions, and very well balanced. Great job!
Interesting stuff! I'm a fan of the old-school X-COM games, so I got the idea soon. ;) The interface is great and the gameplay seems polished, but it's hard to figure out the connections between the various things you can do. Great job, though!