Focus Hunt by dhim 2025-04-10T20:55:23Z
Screenshot 2025-04-10 154811.png Had fun with this game, but there does seem to be a bug with the image chunking. The depth of field is really cool and a very clever way to fit the theme. Great game!
Foon → Ludum Dare Explorer → Users → Pixelstain
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | What Happened to Pinewell? | jam | 96 | 4.05 | 3.92 | 3.86 | 3.52 | 4.02 | 3.00 | 4.31 |
Screenshot 2025-04-10 154811.png Had fun with this game, but there does seem to be a bug with the image chunking. The depth of field is really cool and a very clever way to fit the theme. Great game!
Screenshot 2025-04-12 192608.png @dhim Sorry for the late reply, the chunk scale issue seems to be fixed!
Very interesting game. The gameplay is fun and changes to traditional pool, such as having to get the cue ball itself into a hole, kept things fresh.
My favorite part was the transition between levels zooming into the hole in the die. Combined with the black background and giant die as a pool table, it added to a somewhat trippy and surreal vibe. Great work!
Very solid tower defense game, and the layering system adds a lot of depth and variety. My only issue with it is that I think this game would have benefitted greatly from an endless mode.
Very cool, I played through it a few times. The storytelling was really good and the story itself felt very fitting for the gameplay.
The movement sometimes felt a little too sluggish, even when using Space. Other than that, great game! The gameplay loop is intuitive and fun, and I really liked the harpoon's limited ammo.
Perfect game! No issues.
I really enjoyed this game! The sound design, visuals, atmosphere, and core gameplay are phenomenal. It is very confusing at first, but that does fit the atmosphere and horror so well. My only issue is that once you do figure out some of the systems, its too easy to avoid certain threats, like CO2 and the eye, which creates a sense of safety. The experience of those first 15 minutes however, is perfect.
This was really fun! I found the title funny, and I really liked the colorful art. There were no notable issues, and I really liked how complete of an experience this was.
Firstly, the graphics and atmosphere are amazing. Although the mechanics were not explained, they are intuitive enough to figure out. The only issues I had with the game were the lack of variety in customer orders and that you had to make two items in each category, even if you knew the recipe. Overall, this is extremely polished for something made in 72 hours, and I would love to see this developed further.
@dhim Thank you for your feedback! While there is a goal, the game ends the same way whether or not you achieve it. The only difference is whether or not you recieve the confirmation message from "Unknown Sender."
This was the most creative use of the theme that I've seen so far. Great game!