FoonLudum Dare ExplorerLD57 → SKYLINE EXCAVATOR

SKYLINE EXCAVATOR

By swordguy47

View on ldjam.com

CategoryRankScoreCount
Overall804.0928
Fun164.3428
Innovation1633.7828
Theme524.3228
Graphics5693.3828
Humor4192.8424
Mood5233.4427

Comments

pavlov36 2025-04-08 19:51

Nice to play) Like the second digging part!

raynorr 2025-04-08 21:06

I didn't understand why I was going up in the air at first, but I was pleasantly surprised! Simple but effective, the menu animation when collecting loot is super cool!

buckmeister 2025-04-08 22:35

Really fun to play! Kudos!

brain-dead-rabbit-games 2025-04-08 22:35

Love it, really interesting concept!

patatje 2025-04-08 22:36

And here i was wondering what the game had to do with depths, i had a huge smile on my face when i realized the gameplay loop :) and then after a very good attempt, i was surprised for a 2nd time when my ball transformed into a drill! super super fun concept. i love the little squash n stretch on the ball, and both the buildup and digging part feel satisfying in their own way. seriously well done!

klinsmannhengles 2025-04-08 22:36

It's so fun! I love the concept of the game divided in two parts and the transition between these two phases is interesting. It's a good use of the theme. And the menu text with your points is also really cool.

wolfier 2025-04-08 22:41

i feel like there should be a slight pause when you enter a new level so you can see what's happening. You did a good job with the score screen

swordguy47 2025-04-08 22:44

@patatje I was wondering if anyone was going to find out about the drill, haha! Tysm for the comment, I'm super stoked you enjoyed it :)

nojoule 2025-04-08 22:48

Player until i got to diamonds. It was lagging a bit (probably loading some resources) on the first landing, but then it went smooth. The glitches that threw me up 15 levels immediately was the most fun :laughing: (i assume it is a bug with changing jumps during level transition exploding the velocity).

magnesiumninja 2025-04-08 22:55

Great interpretation of the theme! I love the amount of game feel juice you've added, with the satisfying tally-up animation and the drill transformation once you've reached a certain height. Certain screens felt a bit unfair since I was placed in a spot that had no platform underneath me and fell instantly, but it's cool that the game presents this as a completion rather than a failure.

fungus-mundus 2025-04-09 00:13

Really cool gameplay loop, I especially liked the moments where you could build up a lot of speed to almost skip levels as you go up.

pixelstain 2025-04-09 00:15

This was the most creative use of the theme that I've seen so far. Great game!

pusheeneiro 2025-04-09 07:51

Great idea of mashups two other types of games

jim-jagers 2025-04-09 09:00

Super satisfying game

angry-fridge 2025-04-10 08:24

Wow, that game surprised me when the ball fell down and started digging, I just assumed it was bouncy ball on a platform, I thought that was really cool! One tiny bit is that I found the font on the digging summary modal a bit hard to read but other than that I really liked it! Well done!

isayneigh 2025-04-10 19:52

Really fits the theme, great job! I had to stop my self because i'm at work, but i could see myself playing this for a while just getting frustrated that i'm not good enough haha. While the SFX are atmospheric, I personally think some tunes would be nice. Still, a great game.

ch48 2025-04-10 20:20

The digging section is insanely satisfying, great game!!

monogatari 2025-04-10 20:30

The double gamedesign is so cool, the first part can be addictive and the second goes soooo fast. Misses a little music here, but the sfx are good and the graphics fits well. It's a nice game great job! =)

silkworm-sweatshop 2025-04-10 20:36

So juicy and satisfying! Failed my first run so early I was a bit confused, but once that drill came out on my next run I got a big smile on my face. Excellent!

oter 2025-04-10 23:42

Very fun play! I'm terrible at making arcade-type games like this, so I appreciate good ones all the more. My face totally lit up when I hit the double mechanic at the end of my first run. Only critique is that the best runs feel a bit arbitrary, like I'm suddenly shooting up twenty levels and feeling great, but I can't replicate it or do it from skill, so the joy of it wears off after a bit. Still, love that the levels change as you get higher. My last run I saw slanted platforms and one started moving after I landed on it, so I imagine without the level skip mechanic, and possibly with some hand crafted runs in addition to these more randomly generated levels, this game would be fun to try and master.

jeffrey-hwang 2025-04-16 03:12

Loved the squishy ball! Great polish to the game :) Awesome job!

borabee 2025-04-16 20:41

Fun gameplay and well done design, you did a good job with increasing difficulty and introducing new challenges the higher the player gets. The ball turning into a drill is also really cool! I managed to go up to 115957pts!

[chrome_Vrzgvynb8z.png](///raw/05b/51/z/6c429.png)

stending 2025-04-24 18:53

So fun and so polished! The feeling of the ball is super smooth, it felt really great to play! Loved the take on the theme, it's super fun to reward the defeat, losing is anti-frustrating, first time I see this kind of mecanic!

Amazing entry, full 5 stars for me!! :heart: