Incredible art and really fun experience, although i got a bug where i was flying off the screen and needed to restart and clean all teeth again, which was a bit annoying and i couldn't figure out, why i did not complete the game, even though i thought i cleaned up all healthy teeth.
I like the vibe and visuals of the game a lot! Sometimes i felt like i clicked a word when it was falling fast, but it did not register (maybe adding a slightly larger hitbox makes it feel a bit nicer). Also the game stopped, because i clicked outside the game on a link at one time lol, so mouse capture would be good.
Interesting idea mixing potions with story elements regarding their effects. Sometimes i thought i got the potion right, but got an error sound and impossible potion requests in the end.
Mechanics are very well balanced. Maybe cancelling reload would be a bit fairer, but otherwise nothing frustrating . The boulders sometimes are blocked and wouldn't reach the player. Probably better to trigger them only in position that can reach the player. Was so much fun i played it to "insert boss" level 😆
Player until i got to diamonds. It was lagging a bit (probably loading some resources) on the first landing, but then it went smooth. The glitches that threw me up 15 levels immediately was the most fun 😆 (i assume it is a bug with changing jumps during level transition exploding the velocity).
Doing pixel art in a game? Awesome! Very hard because you face other player teams, so it gets to a 50/50 chance of winning in the end, once you figure out the combinations that work. But it's still very fun.
@metalpha @matt-ravenhall this game is in the extra category with the deadline 21. April. More info here: https://ldjam.com/events/ludum-dare/50/$276398/extra-the-new-casual-ludum-dare-format
Drilling indestructible walls consuming energy is a bit annoying and accidentally drilling wrong tiles with such tight energy budget can be improved, but otherwise a fun little puzzle game. Maybe having bonus goals for perfecting the puzzle, but still give the player the reward of completing with minor mistakes would be good. But planning out the route is definitely fun!
Made it to 178 squirrels! I was confused by the tower upgrades. I could not figure out what they do except the slowing one. For the squirrel road i was wondering if the path length to a building matters. The scaling of the cost without adding anything new felt boring quite fast, but due to time constraints i understand. Good job though, i dig all the small squirrels moving around!
Very nice, the art style is amazing! Made it to II but got a bit frustrated. One of the jumps going up from the brakes is a bit annoying and machine moves a bit to slow (at least if you have to retry after falling a lot of times lol). Maybe you can make it a bit less frustrating by adding coyote jump or grabbing on edges if you miss the jump by just a bit. I can really see this become an awesome game beyond the game jam scope. The frustrating jump: Screenshot 2025-04-08 173348.png
Hard mode after default got me spawning 20 soldiers in a row on the first turn. Maybe thats a bug. Beat both modes and it was fun. Removing tiles would be nice, otherwise you can get stuck (i think), with to many square to heart conversions. Solid game jam submission!
Screenshot 2025-04-08 154726.png Took me two tries to get the game, so quite intuitive i'd say. Very polished, I can see you are very experienced at this. One minor annoyance is no audio settings (or i couldn't find it). Really interesting concept with the color mixing!
It's such a weird but strangely interesting experience. At first i was unsure if it was intentional or just a bit bugged, but there was something really nice to the weirdness and figuring out what was going on. I enjoyed it!
Very nice design, gave my best ratings so far. I really like the ominous red thing following and the scary mood it gives of especially with the sound, but i expected something to happen when "dying" to it.
Made it to the end after a couple of attempts. I like that you need to be careful with your ammo. Sometimes when trying to go around enemies, they can get stuck on you and i don't like that it's game over when running out of ammo, otherwise no real issues. Solid jam game!
Mood and Theme is awesome as well as the sound. The playable cards are a bit to basic, making it not super fun to play from the mechanic perspective. But very cool overall for the time constraints.
LD57 — Depths (22)
The Cleaner of the depth by Egor Iv 2025-04-09T12:32:49Z ♥ 4
Incredible art and really fun experience, although i got a bug where i was flying off the screen and needed to restart and clean all teeth again, which was a bit annoying and i couldn't figure out, why i did not complete the game, even though i thought i cleaned up all healthy teeth.
DESCEND with CAUTION by LightningST 2025-04-09T12:16:27Z ♥ 1
Best game i played here so far! The water tunnels are a bit boring, but the rest is great!
Chthonic Cacophony by PureGarlic 2025-04-09T11:49:30Z ♥ 1
I like the vibe and visuals of the game a lot! Sometimes i felt like i clicked a word when it was falling fast, but it did not register (maybe adding a slightly larger hitbox makes it feel a bit nicer). Also the game stopped, because i clicked outside the game on a link at one time lol, so mouse capture would be good.
P8-Sweeper by Christian Zommerfelds 2025-04-09T11:36:52Z ♥ 1
Missclick at level 9 and rage quit lol. Solid and fun game! Marking diagonal tiles as safe would be nice to add.
Dungeon Chef by Clare_Chan1738 2025-04-08T23:29:45Z ♥ 1
Interesting idea mixing potions with story elements regarding their effects. Sometimes i thought i got the potion right, but got an error sound and impossible potion requests in the end.
DOWN INTO THE DEPTHS by red 2025-04-08T23:10:17Z ♥ 1
Mechanics are very well balanced. Maybe cancelling reload would be a bit fairer, but otherwise nothing frustrating . The boulders sometimes are blocked and wouldn't reach the player. Probably better to trigger them only in position that can reach the player. Was so much fun i played it to "insert boss" level 😆
SKYLINE EXCAVATOR by swordguy47 2025-04-08T22:48:12Z ♥ 2
Player until i got to diamonds. It was lagging a bit (probably loading some resources) on the first landing, but then it went smooth. The glitches that threw me up 15 levels immediately was the most fun 😆 (i assume it is a bug with changing jumps during level transition exploding the velocity).
Dantes Descendants by elZach 2025-04-08T22:15:52Z ♥ 1
Doing pixel art in a game? Awesome! Very hard because you face other player teams, so it gets to a 50/50 chance of winning in the end, once you figure out the combinations that work. But it's still very fun.
Cosmic Junker Simulator by Aizomon 2025-04-08T21:45:07Z ♥ 3
@metalpha @matt-ravenhall this game is in the extra category with the deadline 21. April. More info here: https://ldjam.com/events/ludum-dare/50/$276398/extra-the-new-casual-ludum-dare-format
Scrab the Scrabbler by schadocalex 2025-04-08T21:38:07Z ♥ 6
Went all in on all crab build, didn't get enough crabs one round lol
"Jammy" Bolt Digs a Hole by kroltan 2025-04-08T16:55:54Z ♥ 1
Drilling indestructible walls consuming energy is a bit annoying and accidentally drilling wrong tiles with such tight energy budget can be improved, but otherwise a fun little puzzle game. Maybe having bonus goals for perfecting the puzzle, but still give the player the reward of completing with minor mistakes would be good. But planning out the route is definitely fun!
Squirrel swirl by rucksack 2025-04-08T16:00:31Z ♥ 4
Made it to 178 squirrels! I was confused by the tower upgrades. I could not figure out what they do except the slowing one. For the squirrel road i was wondering if the path length to a building matters. The scaling of the cost without adding anything new felt boring quite fast, but due to time constraints i understand. Good job though, i dig all the small squirrels moving around!
Trip to Australia by Boban005 2025-04-08T15:39:09Z ♥ 3
Unfortunately it does not load for me in the browser :( , can you upload it on itch.io maybe?
Rise to the Unknown by RaiiNamoor 2025-04-08T15:34:27Z ♥ 0
Very nice, the art style is amazing! Made it to II but got a bit frustrated. One of the jumps going up from the brakes is a bit annoying and machine moves a bit to slow (at least if you have to retry after falling a lot of times lol). Maybe you can make it a bit less frustrating by adding coyote jump or grabbing on edges if you miss the jump by just a bit. I can really see this become an awesome game beyond the game jam scope. The frustrating jump: Screenshot 2025-04-08 173348.png
DEVLIC`S ABSORPTION by Tugaryn 2025-04-08T15:03:18Z ♥ 1
Hard mode after default got me spawning 20 soldiers in a row on the first turn. Maybe thats a bug. Beat both modes and it was fun. Removing tiles would be nice, otherwise you can get stuck (i think), with to many square to heart conversions. Solid game jam submission!
Drill-Off by Antti Haavikko 2025-04-08T13:52:33Z ♥ 0
Screenshot 2025-04-08 154726.png Took me two tries to get the game, so quite intuitive i'd say. Very polished, I can see you are very experienced at this. One minor annoyance is no audio settings (or i couldn't find it). Really interesting concept with the color mixing!
Depth to Horizon by YibiRabbit007 2025-04-08T13:12:06Z ♥ 1
It's such a weird but strangely interesting experience. At first i was unsure if it was intentional or just a bit bugged, but there was something really nice to the weirdness and figuring out what was going on. I enjoyed it!
Explorer of the depths by zowell 2025-04-08T13:00:10Z ♥ 2
Very nice design, gave my best ratings so far. I really like the ominous red thing following and the scary mood it gives of especially with the sound, but i expected something to happen when "dying" to it.
Dive into the Hive Mind by BalimaarTheBassFish 2025-04-08T12:48:51Z ♥ 2
Made it to the end after a couple of attempts. I like that you need to be careful with your ammo. Sometimes when trying to go around enemies, they can get stuck on you and i don't like that it's game over when running out of ammo, otherwise no real issues. Solid jam game!
Brainrot Destruction by bartholomheow 2025-04-08T12:14:25Z ♥ 0
Can't play it here, but works on itch. Fun little game, but expected more brain rotting.
Depths of Strength by Beeb GameCodeCompany 2025-04-08T12:08:20Z ♥ 0
Could not find anything on their socials either for playing the game.
Doctrines - LD57 Game by Riggen 2025-04-08T12:00:54Z ♥ 2
Mood and Theme is awesome as well as the sound. The playable cards are a bit to basic, making it not super fun to play from the mechanic perspective. But very cool overall for the time constraints.