notnasiul 2023-05-01 12:52
Nice spin on the traffic controller mechanic! Got to half the second level, nice!
Foon → Ludum Dare Explorer → LD53 → Comeback
By hotaloca
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 97 | 3.83 | 30 | |
| Fun | 167 | 3.51 | 30 | |
| Innovation | 61 | 3.87 | 30 | |
| Theme | 147 | 4.00 | 30 | |
| Graphics | 59 | 4.14 | 30 | |
| Mood | 45 | 3.98 | 30 |
Nice spin on the traffic controller mechanic! Got to half the second level, nice!
I really liked the visuals in this game. It took me a couple of attempts to complete the first level and it would have been nice with some clear indicator of how close I was getting to success... e.g counting up towards a `x / y` saved. It got really stressful managing all paths on the second level already so I'm not sure I even want to see how the third looks :laughing:
Not sure if I missed it but I didn't find a download for a build, so I just downloaded the source code and opened it in unity myself. I feel like your game really could have benifited from some in-game tutorial of some sort, i did figure it out and finish all 3 levels, but I at no point really felt like i knew exactly why what i was doing was working. The art is beautiful and the sound is simple yet very elegant. A quit button on the munu would also be appreciated so nobody has to alt + F4 the game XD
Was a bit hard to know what to do but I really like the hand drawn style and cute ghosts!
@malcom-thonger I have uploaded a Windows version as well for others too. Thanks for feedback for all - indeed User Experience and tutorial struggles again as I run out of time. Should prioritize those for my next Jam better :smile:
Lots of fun, really hard to get the correct ghosts at the right place, as the ghosts and their symbols are not the same visually. Once I knew the combinations it was very fun to do. Also accidentally found out that you can put multiple ghosts on the same route, which made me wonder why you cant put a ghost on a line that is already occupied. Fun gaame!
loved the idea, art and sound although the rules are a bit complicated
@bridgeonstick Great point! In the first day prototype they were still the same signs, but then from artistic point of view it looked better. I had on my list to-do to explain this but hey run out of time... Let me update the comments. Im glad you liked it!
So far my favorite compo entry!
I love te idea and the graphics. It lacks some fx to make it more enjoyable and rewarding but you have a nice core idea imho.
i really dig the mood of the game, it feels really relaxing, tiny and cozy ! it's a nice puzzle game that requires more and more timing the further you go, which i like! in the end, it was a bit too difficult for me though ^^'
Cute game! I actually found it really difficult (I don't know if I misunderstood the tutorial, but I almost always got losing positions)! Very nice aesthetic though, and great audio
Game was a bit hard but the presentation is amazing! Great art and feels smooth, well done!
Great idea. It took several attempts for me to understand how to manage ghosts. and I accidentally throw both on one way. I've managed to success third level but it was quite difficult. well done
This is amazing! The concept, the sound, the graphics, innovation. 10 across the boards, I love this game!
Nice concept, the theme is fitting and I found the darkness and single color to be appealing. The levels were fun. I wish there was a bit more! The symbols are not that intuitive, but not too bad neither. The music with the ticking is great. Good job!
Need time to master, but the logic is quite interesting. Overall, good one, do more).
The visual elements in this game have a charming simplicity, creating a visually pleasing and accessible experience for players of all ages
Very pleasant and engaging! It got me hooked for a really long time, although I didn't get past the second level. The visuals are very pleasing and concise. I would love to see this turned into a complete big game! Overall, a very good entry!