Fade of Life by Sheepolution 2020-04-26T17:48:45Z
WOW. Played through it. The idea is...weird. But in a good sense. I like it. Music is nice. That fading effect is awesome. Overall, the game is great. I liked it. Nice job!
Foon → Ludum Dare Explorer → Users → SkelleRoznik
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | Spooky journey | jam | 294 | 3.84 | 3.63 | 3.34 | 3.96 | 4.53 | 3.42 | 4.05 | ||
| 2021 | 48 | Deeper and deeper | Fight Your Fears | jam | 293 | 3.91 | 4.03 | 2.80 | 3.51 | 4.29 | 3.98 | 4.19 | ||
| 2020 | 47 | Stuck in a loop | Run a circle | jam | 279 | 3.91 | 3.86 | 3.45 | 4.17 | 3.79 | 3.50 | 2.11 | 3.50 | |
| 2020 | 46 | Keep it alive | Saviour | jam | 891 | 3.62 | 3.67 | 3.22 | 3.87 | 3.22 | 3.29 | 3.39 |
WOW. Played through it. The idea is...weird. But in a good sense. I like it. Music is nice. That fading effect is awesome. Overall, the game is great. I liked it. Nice job!
Great game. Simple cute art, nice idea. The game feels polished. I enjoyed playing it. Well done!
I really liked the art and idea. It is comperhensive and clear.The gameplay is fun. But the ship is a little hard to control due to momentum. But overall well done!
It is amazing! Music is great. The idea is creative. The art is simple and awesome. I also like that the octopus changes his diet, adds a layer of polish. Controls feel exactly as i want them to feel in the water. I just love it. Great job!
Interesting game. I like the concept. Visuals and music are amazing. But the fact that you need two people and play with a gamepad really cuts off the amount of people that could play it. But overall game is good. I liked it.
The art is fucking amazing. Sounds and music are awesome. But it feels like the car needs to be able to drift. Also you can run out of the camera and end up stuck in the wall. But this is my subjective opinion. Overall, the game is great. Well done!
Nice job! Game is fun and entertaining. But got to get used to the sensetivity and the skreen shake. But overall, i liked it!
Cool idea. Music is vibrant and fitting the atmosphere. I loved how the character disapppears as it loses ink. But jump and flip animations felt a bit slow, also you can stick to walls if you jump and continue walking towards them. Besides those little issues, great job! I liked it.
Nice and cute game. I like the art. It's so friendly. Controls are responsive and sharp. Liked it. Overall feel and atmosphere are great. Really well done!
Interesting game! It has nice atmosphere and mood due to great sounds and music. Really liked the idea. Graphics and animations look very good. I love it!
Great and funny game! I really liked. Like the fact it has a tutorial. The idea is new and interesting. Music and sounds fit to the whole atmosphere. But sometimes you can be stuck in walls although it seems like you can pass by. But overall, great job!
The graphics and UI elements are awesome. The idea is cool. Needs some music and sounds though.
The game is so great and creative! I enjoyed playing to the end so much! I liked the fact that you can smash literally everything. I loved it. So well done!
Such a great game! It's so atmospheric. I loved the art, music and sounds. The lighing effect is awesome. Ghosts are spooky. Nice job!
@izhvaryag Thanks!
@meemog Thank you!
@ege686 Thanks for your reply!
@ashtheevil Thanks for your reply! Yep, the game really needs some invulnerability time after losing a life.
@forevertrash Thanks!
@ben-toosey Thanks!
@forgeronstudio I made the level manually, actually. I thought of procedural generation at first but then I realized it wouldn't fit to the scope of a 3 day game. Thanks for a comment btw, glad you liked it!
@topolino Thank you!
Really liked the idea. This game is very creative, literally everything in the game is something unexpected, which is great! Art is simple and good. I liked it!
Cute and fun game. Graphics are good and simple. Liked the idea. Music is friendly. Although i couldn't find all the 50, flowers i liked the game. Good job!
The game is fun, it has humor. It feels lively because of the music. liked that. Controlls feel a bit wobbly though. A bit of polishing and it would be even better. Nice job!
The game is fun. The idea is simple and clear. I like kethcup, the character likes kethup so i like the game. Still needs some sounds though. But overall, the game is nice.
Very cool idea. I like the fact you can just fill up your room with cacti in hats. Graphics are great. I liked the game! It emits friendliness and made me feel good for some reason. Am i weird?)
I LOVE IT! I liked the mechanic of exploring with that arrow. I liked how it turns red when you lose. Music and sounds are so nicely fit into the game. Animations are awesome. Intro is awesome. This is amazing!
Very interesting concept. I love the art, sounds and music. Controlls are not quite responsive so the game is a little hard to play though. A little bit of polish and the game would be amazing. But great job anyway.
Nice and interesting game. I love the art and animations. The font really matches the overall feel. Liked that you have options to upgrade your towers. The idea is innovative. music fits really well. Great job!
Nice interpretation of the theme. I liked the graphics. Those details like UFOs, planet trails add up to the whole atmosphere and i liked it. Music is nice. Also liked the feature that you can maneuver through your galaxy. Great job!
Fun and simple. Liked the fact you can control the character by pressing the buttons on the screen. Adds a level of polish. But that laugh didn't quite fit for me? Art is cute. Nice job!
This is awesome! So atmospheric, so interesting, so scary! I love it. Amazing job.
Nice game. I like the idea. But sometimes i have to click a few times to get the character hit. Other than that, game is fun and interesting. Good work!
So innovative and interesting. Art is so simple its awesome. Dialogues are fun. I enjoyed playing it. At some point, after getting candy in a sheep wool, you can teleport out of the level. But other than that, great job!
Wow. Such an amazing idea! Art style is fascinating. Still feel the lack of audio and any kind of effects though. Also very impressive that you made THIS kind of game with YOUR OWN programming language. But overall, I like it a lot.
Good game and interesting concept. Audio is cool, art style and UI are beautiful. But it took me some time to figure out what to do as I'm just thrown into the game without explanation. But once I realised how to play i enjoyed it. Pretty good.
This is absolutely gorgeous! I love how this game looks. Day/night change is amazing. Very interesting idea to use your bodies as a solution to a level. Animations are amazing. Very impressive and I can't believe that you made this game in such a short period of time. 5/5
Nice game. Graphics are simple and cute. Music is cool, calming. Great car crash physics. Good game to relax to.
Amazing and simple graphics. Post processing is very cool looking. Gameplay is fun and solid but feels like the difficulty becomes impossible at some point. But other than that, I enjoyed it.
Very interesting and deep story. It sets you in a right mood straight away. That's what every horror game should do. I like it!
Atmosphere, mood, art, and sounds are just amazing! Very interesting idea that fits the theme. High score doesn't seem to be working though, but it doesn't affect the gameplay so I don't mind. I enjoyed the game a lot!
Such an interesting idea! A great way to reuse some already made levels. Art is simple and cute, I like it. Gameplay is fun. Sounds and music are nice. It would be cool if you could move with the platforms though. I'd also like to not to redo already completed levels. But other than that I enjoyed it I would totally play it if it was a full fledged game. Very well done.
I love it! This looks cute. The color palette is amazing. I like this creative mechanic. Still have to get used to controls when you run to the left at the top while pressing the right key and vice versa but once I got the hang of it I had a lot of fun!
This is insanely good. Extremely polished and beautiful. The fire mechanic(s) are very pleasant. The game feel is amazing. The way you put out fire and the steam comes after it is just satisfying. I loved every second of it.
Definitely my best so far. The art is gorgeous, the sound is just right, very original mechanics, the dragon. I loved every bit of it. Oh how much time and how many nerve cells I've spent there
Very melancholic and deep story. The atmosphere is great. Visuals and music are adding so much to it. Voice acting is amazing. Controls are a bit fluid and I had to fall off a few times until I got used to it. But I enjoyed it.
Very relaxing game. The art style is a real selling point of the game. It's just beautiful and I love it. Controls take some time to get used to, but when you do, you have fun. Enjoyed playing this amazing game.
Just wow. Such a deep and emotional idea. I loved everything about this game: message, art, music. It just feels so natural. I played through it enjoying every second. Thank you for creating this beautiful thing.
This is just insanely good. I'm half an hour in, still haven't finished and I can't stop. This is one of my favourites. Wanna try that ColdDrinkPurple btw :D This is a really great way for a web dev to make a game.
Edit: I finished it. I don't want to try ColdDrinkPurple anymore. And this is such a brain-twisting scheme.
The game looks gorgeous. The idea is fun. Although controls feel a bit too fluid, the game is very entertaining.
Very well done! I really really enjoyed the idea of mining an asteroid and the way factories combine. Such an interesting take on a simulation genre.
This is really good. The mood is amazing. The visuals and sounds are adding so much to it. I enjoyed playing through it despite being bonked by the bonk monster a few times :)
Very interesting twist to the idea! I've never thought that digging could be this exciting. Audio and art style are pretty and atmospheric. I feel like weapon pictures could be more descriptive as i lost quite a bit of time reading (maybe it's my fault though, lmao). I enjoyed playing it!
@smeljey Thanks a lot! I really appreciate the feedback! I don't know why, but I find the Z button easier to jump with than with a Space.
@otresnjak I see, had to rush through some levels so the difficulty ended up as it is. Thank you for the feedback!
@gaming-night thank YOU!
@valeth2124 Thank you so much!
@cz46 Thank you! I appreciate the feedback!
@bigbadbison Thank you!
@omich Thanks a lot!
@hexa3 Thank you!
@neonian @frostfall Thank you a lot!
@ansick Aww. Thank you!
@timewarp Thank you!
@johannimations Thanks a lot for your kind words :) I was surprised myself from how much I've done. Had little to no sleep and worked until the last 10 minutes :D
@molpe Thank you so much! It's the first time someone played my game on a video. It's great btw :D
@feralpoodles Thank you for playing! Whoops, sorry about the spikes :D
Such a relaxing and fun game. The atmosphere, ambient music are fantastic. The art and animations are gorgeous. It sometimes wasn't clear what is clickable and I had to brute force through some puzzles, but it is just a minor issue. The light mechanic is very creative. I enjoyed every second of this game. The end is app(s)ealing.
THIS IS INSANELY POLISHED. I've never thought that digging can be so exciting and beautiful. The art style and sounds are just great. I enjoyed every second of this amazing game!
This is one of my favourites so far. The art is amazing, THE VOICE ACTING is amazing, sounds are amazing, the gameplay is addictive...and amazing. Digging has never been so exciting. It is so highly polished. It laggs sometimes after the game over card shows up and before the replay button appears, but this is just a minor issue. And yeah, thanks for reminding me that I don't matter :')
I had so much fun playing this game. I've very rarely been this excited playing a puzzle game. Puzzles were very clever and interesting. The background music and art style are really cute and pretty. Great job!
Very addicting game. I loved the art style and the 2D in 3D effect. The idea is very creative. It was kinda hard to keep track of two things at once: wooden planks and weight, but once I got used to it I enjoyed the game.
The story, neo-noir effect, VOICE ACTING (OMG), the looks are all great. I felt emerged in it all the way through playing it. But feels a bit jerky and scenes are a bit cluttered, so it was a little hard to move around, but you can get used to it.
Very cool game. Visuals, sounds are great and create such a nice atmosphere. The feeling of shooting and killing is amazing (in the game, I mean). The controls felt a bit floaty though. I liked the reload animation after the spread shot. This is really, really good.
And I also found a bug. After dying I respawned above the elevator: Screenshot_2.png
Wonderful. I loved the atmoshpere in it. The background music is adding so much to it. The visuals are great. It was a bit luggy though. But still very enjoyable.
Very addictive and exciting game. I liked the art and how all the fishies look :) the rifle reloading sound is amazing. Had to replay a few times to adjust to the steep difficulty curve after reaching 2000m though, but it's no problem after you get the hang of it.
Such an interesting idea! I really love the combination of combat and building. I don't know if I'm missing something but I didn't see any way to see what building is what in the shop before placing it. But I enjoyed playing it and I would definitely pay money for the finished version of this amazing game.
Animations, graphics and audio are fantastic. Cool intro :) The camera felt a bit dizzy though, but once I got used to it I enjoyed the game.
Cute game. I like the simplistic hand drawn sprites. Good twist on a popular genre. The only thing that bothered me is that the borders are not clearly visible. Other than that, I liked it.
Nice little platformer! I liked the variety of different challenges that the environment brings. And I liked the overall idea of simple controls, which allowed the actual challenge to come from the environment. The controls felt floaty to me, but maybe it's the game's goal. I liked the art style and music. Together they created such a nice mood.
The game looks stunning and very polished. I loved the idea an really wanted to finish the game. The movement felt a little too floaty, it was pretty difficult to not drop off the buildings and fight at the same time. It feels like this game begs to be a 3D one. This was what stopped me from finishing, but I really really wanted to, because the idea and the level of polish is just on point. Other than movement, great entry!
An amazing game! Very impressive visuals, spooky atmosphere. I enjoyed playing it. It felt like I didn't actually do much, but I was immersed throughout the whole playthrough. Very impressive for a game jam entry!
An amazing game! The shader looks very interesting and unique, I love it. The gameplay was very engaging and I loved loading boxes all the way through. The robot's dialogue lines were pretty funny. I would love some music and more sounds, but I understand it's hard to implement everything during the game jam.
Very engaging game! It took me a whole lap to figure out that you have 3 postmen, but once I did it hooked me for quite a lot of time. The gameplay is amazing. Art is very pretty and the overall experience feels very polished.
One thing is when you get to the later stages and build more houses it becomes confusing to understand what arrow points to which house, especially under the time pressure. But I have no idea how it could be fixed.
Other than that, it is a great entry!
The elephant in the room, the art, is just on point. The bird felt clunky at first, but it got better as I got used to it. The levels felt a little confusing though, I had to go and die at least once to understand where to go. But that's more of a personal issue than an issue with the game. But other than that, It got me engaged for quite some time, the art is stunning, the idea is fun. A great entry!
Fun game! I found the whole experience very engaging and enjoyable. And the game surprisingly has a lot of depth. It was very rewarding learning all of the mechanics.
Most of the time there are groups of enemies stacked together. And because the candy bounces off an enemy, you can just one shot the group. I could see this both being a bug and a feature, if used correctly. But was very satisfying to blast a whole group with one hit.
I would like enemies to have some form of pathfinding. Right now they just follow you in a straight line. A lot of enemies just get stuck because of it.
When you turn a monster to a strawberry, you can't go through it. Sometimes I had paths blocked because of it and had to wait until they turn back to monsters again. It kinda disrupted the otherwise fast paced gameplay, which I think is the selling point of the game.
Other than these small details, it's a good game!
I loved this. I am a big fun of Ghibli movies and I just adore the anime art style. I very much like the idea and I see a LOT of potential in an open world flying game. The actual flying is pretty satisfying and enjoyable. I would like to have a little more sense of direction, though. I'm fine with exploring the world to find new quests. But I find it a little frustrating to not know where to go, once I've taken a quest. When I took a pretzel quest, I had to just randomly stumble upon the destination. I understand it might be the goal of the game, but not for me I guess.
And it's such a pity I had to drop the game after the 1st level because of awful performance. I liked the game and wanted to play on SO MUCH, but it was almost unplayable. It only lags when you look at the city/are in the city and runs smoothly when you look away. It might only be a problem with my machine, though.
I liked the art very much, the idea has a lot of potential, and I find the characters interesting. But the game has little "game" in it. I would love to see this game be expanded into a project with a complete game loop.
Congrats on your first jam! It's nice to see new people in here.
I liked the idea and I think this is a good potential core mechanic.
The game is quite simple and intuitive, although I didn't see that the islands were interactive until I accidentally bumped into one of them lol. I jumped into the game without reading the instructions, so it's my fault :sweat_smile:
And I think the background kinda doesn't seem to fit the color scheme, but it's a small detail.
This is definitely my favorite entry! The art style is pretty and charming. The music, OH MY GOD, THE MUSIC! It's such a unique and creative experience! I enjoyed every second of this game and I just can't praise this enough!
@fupi No problem! Playing your game was a gift in itself.
Simply gorgeous. The riding mechanic felt a little hard at first, and because of it mastering it felt very satisfying. I loved the cute and unique art. There is really nothing bad I can say about this game. I enjoyed it thoroughly.
This is amazing. The gameplay is very fun and engaging. It took a couple of minutes to get used to spending/distance balance, but once I did it got so much fun. The art is very pretty and the overall game feels very polished. I don't really know what to criticize here. Simply gorgeous.
First of all, this is amazing! The game is fun and kept me engaged for a long time. There are different mechanics that keep the game fresh throughout the whole game. The art, music and sound effects make together a nice chaotic atmosphere (do you like jazz?). At the end... cringe was felt.
It's very hard to find anything wrong with the game. If I had to nitpick, though, the fact that you have to restart the whole level even if you've made a lot of progress but failed was a bit frustrating too me. But it's more of a personal preference, than a problem with the game. And also I got stuck on a spring on the 7th level above the starting point, but it was solved with a restart button, although it was painful to restart the level again :sweat_smile:.
Overall an amazing challenging and unique game!
It's beautiful. The art is gorgeous, music and sound effects fit so nicely together and create a nice "starry night" atmosphere. It feels very polished, which is very impressive, considering it's a Compo and not even a Jam game.
If I had to nitpick, though, it felt to me, that this game has a lot of "mess around and find out". I was lost most of my time as it was hard to navigate and know where the points on the map are in the world. But considering the game's mood it could even be a feature to just wander around and chill.
Very vibe-y.
This is awesome! First of all, the gameplay idea is very unique and engaging. I was having fun until throughout the whole game. It got a little bit repetitive towards the end, though, but only a little bit. But the mechanics have so much potential. I would actually but a full commercial version of this game, if it ever gets completed. The art style, background music, and sound effects created such a nice street/city vibes. It was a very immersive and enjoyable experience. Thank you for making it!
Definitely my favorite entry so far! The punches and throws feel very satisfying and juicy. The art style is on point. The fast-paced gameplay is EXTREMELY engaging. It felt a little frustrating that shooting enemies could shoot you from outside the camera, though. But it's such a small detail. It's hard to find anything wrong with this game. Simply gorgeous!
This is definitely one of my favorites so far! The game feels really calm and relaxing, while still keeping you engaged. The art and background music were only adding to that. I can see this game be one of those, where you spend a whole night playing it, while being under a blanket and with a cup of hot chocolate.
It was a bit confusing to plan which seeds to shoot where, because they don't seem to go by the same path each turn. I always noticed me wishing that I was able to see where the seeds would go before launching them. Other than that, though, it is such a good entry!
Such an interesting idea. I could see this become a very engaging mobile time killer. I like the art, although it's so simple it feels quite polished. As everyone said, I also think this game is very difficult, maybe even too difficult. But if it is what the game is trying to achieve, than it's fine. A pretty good entry!
I saw anime, I clicked. And I wasn't disappointed. The art is pretty, voice acting is fun. I will remember the "Refuel my car" for a long time :). I felt like the actual gameplay was a little bit lackluster, as you don't do much, except of using one ability. I very much like the idea, though. I can see the game become very engaging if the player gets more opportunities to control stuff.
This is so much fun! It got me hooked for quite a while. I jump straight into the game without reading the controls section on the page, so it was a bit confusing at first (my fault tho), but after that, oh boy. The graphics are pretty and the background song are nice, they create a great space-y vibe-y mood. I enjoyed every second of this game.
Very impressive entry! It was actually engaging tinkering with the ships. The graphics and sounds created a very pleasing space atmosphere. I found that no matter what I've done I haven't actually lost any profit and could just spam buttons until victory.
This is such an amazing and touching game. The story is very powerful. The art is gorgeous. The characters have... character and are memorable and engaging. The dialogue options actually change what is being told, which is very impressive.
It's very hard to find anything to criticize, but if I had to, it was a little confusing to understand what to do with bubbles at first. As I understood they tell a part of a character's story. Some bubbles can be derived from the dialogue, some are not. A little too random to my liking, but it's more of a personal preference, than a game's issue.
Also, it reminded me of an anime called "Death Parade", which is one of my favorites. I don't know if it was an inspiration or not, but I find it amazing either way.
Such a great entry!
A very interesting experience. I liked the art style very much. But after a while it got a little eye-straining, like I was looking at white noise. Maybe a little less detail on the ground would help it. I liked the music and how it changes based on where you go. This, and the fact that the game is 3D, made the game very immersive. I liked the mayor's hat and the tall guy that wanted to become even taller. I felt like the game doesn't have much of... a game. You just walk around and stumble upon characters. It didn't feel to me like there was much a challenge. But everything else made the game very pleasant and I was really soaked in.
Simply adorable! I loved the fluffy atmosphere!
I like how the news ways of challenging the main mechanic made the game stay fresh throughout the whole playthrough.
And I LOVE piano. The music for me was just *chef's kiss*.
This is such an amazing game. And it feels so polished. The art and music create a nice cheerful atmosphere, even though people and monsters get sent to Valhalla lol. The dialogues were funny. The gameplay was fun, challenging and very engaging. I enjoyed every second of it.
At first when I saw "side scroller one button game" I thought it would be boring. But it turned out to be one of my favorites games so far. When you take a simple concept and polish it as much as this game did you get something awesome. I loved the art, loved the song. They create such an amazing mood. And completing the game felt so satisfying. There is just not enough praise I can give it.
I really enjoyed the game. The gameplay idea is very simple, yet engaging, I kept playing for quite a lot of time. After some time of fishing for fish and... people it got hard to switch between rods. I feel like actually going around and place and pick up rods on was part of what made the game fun, though.
The art is simply beautiful. Animations looked extremely expressive, which made it even more fun for me.
Very unique game! I had fun throughout the whole game and it got me very engaged.
I liked the style of the cards, I would love the whole game to have this art style, but I understand it's hard to make everything on time during the game jam.
There is a visual glitch - when you place the cursor at the very bottom of a card, the card flickers up and down. And cards are sometimes called cards and sometimes magic tablets.
Some cards are unbalanced - there is a cards that uses 1 value and does 3 damage, and one that uses 1 value and does 1 damage. There is no reason to use the second card pretty much ever.
This game also has a pretty steep difficulty curve. The path to the last level is very easy and the last level is very hard.
That's a very engaging game! It kept me occupied for quite some time. Who would have though that sorting marbles could be this fun? The game look pretty and sounds are satisfying. It seemed quite difficult to pick up marbles sometimes, as you have to get so close, that they are behind the satisfaction meter. Resembles an actual crane game. Other than that, a very enjoyable and fun game. Great job!
There is no download link on your itch.io page
I like it very much! The beautiful art and music create an amazing cozy mood. The gameplay is very engaging and it got me hooked for quite some time. But it felt a bit over-engineered, or rather, the mechanics stumbled on each other. I always found myself not having dash to dodge, because I always had to use it on the baby to get it back. I like the general idea, that while using one mechanic you can't use another. But I understand that it's a very difficult idea to tweak, at all, and especially during a game jam, so this is very impressive. Good job!
Good game! The visuals are just gorgeous. But because of this the performance on my machine was not very good, which made it quite difficult to platform. I stopped playing the game, because my memory card ran out of memory in the middle of the playthrough :/. But it's understandable with this quality of graphics. I liked the mechanics, they felt fresh and made the game very engaging. It felt a little frustrating to me, that if you jump without moving first and then try to move in mid-air, it doesn't work. Was a little hard to get on walls because of it. Other than that, it was an enjoyable experience!
This is simply gorgeous. This is no question my favorite game this jam and it's not even close. I just loved building the cars and try to fight the physics. One thing, though, is that I spent so much time in this game, that I got sick of the background song and there weren't any other sounds that could distract me from it.
This is very engaging! I really found myself not wanting to stop playing for a long time. Pedaling movement + throwing on target felt really satisfying. And you always had a reason to do another run, as you have stuff to buy from the shop.
Throughout a run I always found myself wanting to see how much time is left and how much money each house brings, though. But it's just a small detail.