Carry This by MrTroy 2023-05-03T01:48:56Z
The visual style is really cute, I liked it a lot. Also, the narrative is great, its the highlight of the game!
Foon → Ludum Dare Explorer → Users → JoaoPBax
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | 👥 | Flooding Fisherman | jam | 508 | 3.64 | 3.38 | 3.53 | 3.28 | 4.51 | 3.13 | 3.77 |
The visual style is really cute, I liked it a lot. Also, the narrative is great, its the highlight of the game!
The game design is sooo good. The game is really hard but also really good. The final level was a battle, but I stuck it out till the end. Great stuff. The little jump noise is perfect, I love it.
The game is GOURGEOUS. The drawings are incredible, congrats to the artists. The double jump controls and the hitboxes are a bit wonky at times, but that didn't mess with the experience too much. Great job guys!
The design is very creative and the art style is fantastic. Congrats on the amount of polish in such a small timeframe. The controls could be a bit better, sometimes its a bit frustrating trying to get all the sheep together, and not in a "good frustrating" way. Also invisible walls on the levels are a bit weird. Even with all that one of the coolest games I've seen yet! Congrats guys.
The drawings are really good, but the monocromatic look makes it really hard to differentiate what it just environment art from what are platforms and obstacles.
Its really cool how the game is very chill and cozy despite having a time counter, that is hard to do lol. The pixel art is very charming and the upgrade system works really well, movement also feels great. Good work!
No words to describe this. I know everyone involved is a master at this art, but oh my god guys IN SEVENTY TWO HOURS?
I like the Olympus theme a lot, It was a great idea to use the god of delivery hahah. I would suggest the camera being a little bit farther away, so you can see the obstacles better. Good work
It was really fun! The movement took me a bit to get used to but I got the hang of it. The art is very good. Congrats to everyone! The story is really cool for something made so fast, I couldn't ever write this much stuff so fast lol, very good!
The idea, vfx and feel are all great. Just needed lil more polish.
The car physics are a bit too floaty, if that was tweaked down a bit it would be reallly good. The art direction on the city and overall assets is great. The camera could be a bit stiffer, it gave me a bit of motion sickness, but the package POV is great lol.
The visual presentation is very good! The tracking could use a "cancel everything" button so you can restart from the beginning. Its really hard to keep track of what you are really doing when you overlap your movement. The idea and game design is good, but could use a bit more polish.
The vibes do be immaculate. Loved the music, the little city, the houses, the truck and the trees. Everything in the art department was awesome. The controls could be a bit more polished, but aside from that, the game is great! Always love a good physics based game.
I loved how the controls felt, you guys really nailed how it would (probably, I guess) feel to control a flying broom. Who never wanted to be a little witch that works in a delivery service?
The visuals are really great and the controlls feel good! Too bad the level becomes impossible really fast, it seems some mistake happened during development. Are you guys planning on fixing it and releasing an update? The game seems really fun, I would love to play it the way you guys intended it.
The idea is very cool but the execution sadly didn't work really well. The colors in the text don't match the houses and there isn't feedback to know if you really scored or not. It's also really easy to ignore the zombies and the combat mechanic. The animations are top notch though!
The idea is pretty good and the presentation is very well done. The camera is a bit laggy and causes me a bit of a headache though, its also kinda hard to find where to go, it would be good if you could zoom the camera out a bit.
@benk Oh, thanks for the heads up, I'll give it another try! The zoom control instructions must have gone over my head, thanks!
For real, this game is HILARIOUS. Despite being all janky and unpolished the game is SO FUN. How the hell did you guys come up with MEASURING YOUR CAT as a mechanic. And oh my god, I won't spoil but the cats in the last level are so funny, I completely lost it. Great game, congrats guys. As someone who owns cats, what an experience.
The character animations are really cool. The difficulty seems to spike a bit fast, but aside from that, great work! Ah, and the level transition's animation is great!
@blumbye @skelleroznik @anguium @congeesetador @ponygirlluna @colin-misbach @demigris Hey guys, sorry for the ping! Just wanted to say we had a system in place to make the Rods have priority over the fish when picking something up, but it seems it wasn't working correctly. I uploaded a new version with this bug fixed, it should feel much better and easier to grab the rods in the middle of all the fish and people now. Thank you guys so much for bringing this to our attention!
@mateu Yeah, I completely agree! Sadly, we didn't have time to implement a tutorial or better visual guides during gameplay.
Got to the end and its pretty fun, took me a bit to figure out that W makes me go faster. The visuals are really good! The cars could have had a bit more work, but I guess time constraints happened. Good work guys!
Fantastic! The best I've played yet for sure. The game design with the arrows is really inventive and smart. Congratulations for the game designers. The feedback vfx and sounds all work great. This should be finished and release. Well done!
Definitely didn't expect a detective game in which you play as the reaper, great idea. The clue mechanic after you kill someone wrongly is a great addition. Great work on the design guys!
Took me a bit to get used to the controls but when I did I liked it a lot. The level design is very good. I laughed a lot, the voice acting is chefs kiss*. I lost it at the level with the fake ending.