FoonLudum Dare ExplorerLD53 → DeadlyCravings

DeadlyCravings

By Gastón Camacho, rojoin, Lucio Molina Jalabert, Bbwreck, Palvei0208, Rodrigo Montenegro, Anastasia Genero, Okami115, zoeluci, Twig, Martin Barroso, nicomori, Velamy, franjonas, delfi rivas, Marce Reinosa, MaxiGianetti and Franco Porte Petit

View on ldjam.com

CategoryRankScoreCount
Overall11492.8123
Fun11512.5923
Innovation11472.5223
Theme7753.7224
Graphics5963.6824
Audio5163.3123
Humor7762.7621
Mood9773.0222

Comments

nico-drake 2023-05-02 05:14

Nice Music, loved the gta notification sound lol. inputs seem to not be working fine, idk if i am doing sth wrong :(

triangle-point 2023-05-02 12:50

Love the art and the movement is super nice! Great game!

2023-05-02 13:10

Una idea muy original con una gran ejecución. El chico del delivery corría re rápido, me sentí Flash, 10/10. La música también está muy buena, así como toda la parte visual, me gustó mucho el estilo. En resumen, GOTY.

drazil100 2023-05-02 18:48

It took me a while to figure out how to understand the directions in the top right but once I understood them this was fun. I like how the destination house is randomized each game. I assume you intended to have multiple destination houses but ran out of time. The graphics of this game are outstanding.

thom13made 2023-05-02 18:50

Cool graphics. i like the environment. Objectives could be clearer. I like the fact that the music goes quicker and quicker, cool concept.

bumble 2023-05-02 18:51

I like the idea, but I did not understand how to save my package from a zombie. As soon as I got hit and fought back the package just disappeared and the game stalled with me not being able to deliver and the restaurant telling me that I already got the package. How do I get my package back?

phoenix-fireflower 2023-05-02 18:55

It must have been tough to coordinate a team this large into making such a well-rounded and polished game in just 72 hours, GOTY indeed.

joaopbax 2023-05-02 18:57

The idea is very cool but the execution sadly didn't work really well. The colors in the text don't match the houses and there isn't feedback to know if you really scored or not. It's also really easy to ignore the zombies and the combat mechanic. The animations are top notch though!

alexsandro 2023-05-02 18:58

Nice i liked, I just think we should take damage at least when touching enemies.

mr-danh 2023-05-02 18:59

Great concept, a little rough around the edges in the execution (my delivery would sometimes disappear and I couldn't get new ones).

cody-holt 2023-05-02 19:01

I had fun playing. I thought the animations could have been smoother. I would have liked some in game indication that there is a map. I never felt the need to attack the zombies, so there was never really any danger. The dialogue boxes at the delivery houses were sometimes just blank for me.

lascif 2023-05-02 19:05

The ideas really good and the art is really good but I'm not sure why my parcels are getting lost. It seems that when the zombie takes it the store no longer has it and I can't deliver it.

thunderchief 2023-05-02 19:05

Nice job lads !

kankje 2023-05-03 13:05

I had some trouble understanding what to do at the start but the art is very cute 😊

elisagonda 2023-05-03 16:00

the music going faster and faster made me so nervous (as it should since im surrounded by zombies!!!!!), characters are so cute and so is the menu

dreunin 2023-05-07 16:41

Really liked the intro screen and the idea that zombies only chase you when you have a delivery. Was a little confused about some of the other things presented, but I hope you had fun making it. A very big team for such a short jam :)