Lost Goblins by pndaa 2020-04-21T12:48:00Z
I like the puzzle mechanisms, it was pretty creative. Like the rest of the commenters, I feel that an automatic "Next Turn" would make the UX experience more pleasant!
Foon → Ludum Dare Explorer → Users → yamgent
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | floweressence | jam | 685 | 3.71 | 3.32 | 3.65 | 4.02 | 3.82 | 3.87 | 2.11 | 3.38 |
I like the puzzle mechanisms, it was pretty creative. Like the rest of the commenters, I feel that an automatic "Next Turn" would make the UX experience more pleasant!
The puzzle mechanism is quite creative! Reminds me of another game called Gorogoa
The main character is pretty cute. Graphics wise looks quite polished! (better than Crossy Road's original graphics) I like how the scooter runs down the mouse, just like in real life :P. Sometimes the coins will spawn on the water, not sure whether that is intentional.