Cosmic Recorder - An unusual collector who collects sounds by YiChen 2025-10-09T15:57:01Z ♥ 2
A very creative idea. I liked the mechanics of collecting sounds and then using them. The style is also great and fits well here. Some of the sounds were a bit too loud, though.
LD59 — Signal (15)
Little Mina: Behind the Screen by IDos 2026-04-23T22:56:20Z ♥ 2
A really solid narrative experience. I enjoyed it. A small, tragic story about one girl. The voice acting is well processed and suits the characters. The visual style is clean, nothing feels out of place.
Personally though, I wouldn't spell out what happened to Mina so directly - I'd leave it open to interpretation, or nudge the player toward the answer without stating it outright. But that's just my outside perspective.
Good work!
Pyre Lookout by outstar 2026-04-23T22:29:11Z ♥ 3
Really well-written dialogue and story. Disco Elysium vibes are definitely there. The visual style is great too. Very meditative, unhurried pace. There's a lot of text so keep that in mind. The characters feel alive - nothing feels artificial. Excellent game, keep it up.
Milk&Blood by DigitalWaste 2026-04-23T22:07:23Z ♥ 2
Looks like you didn't quite make it to the finish line, but it's a solid attempt regardless. The core mechanic is interesting even in its unfinished state - there's real potential here.
Visuals are great, sound design is on point too. I didn't read the description at first and tried to piece the story together myself - honestly my imagination went to some dark places when I saw all the objects on the map and realized I was playing as a small child.
From an atmosphere standpoint the game is excellent, it made me genuinely uncomfortable. If you continue developing it, add some kind of indicator to highlight locked doors that can be opened with a key - I spent quite a while checking every corner.
Good luck!
Call 4 Help! by ThatFirey 2026-04-23T21:25:06Z ♥ 6
A very polished game. No bugs, no placeholders, no unfinished content. The team delivered a complete experience with a proper story arc that's genuinely fun to play. The minigame variety is impressive - runs feel fresh even on your 4th or 5th attempt. The difficulty progression keeps things engaging too, you can't zone out when you need to go into total lock-in mode just to blow up that shitty balloon. And the core loop speaks for itself - the combination of signal hunting and minigames works really well.
The art direction deserves a special mention. This is a whole other level. It looks stunning. Same goes for the sound design.
Overall an excellent game. Easily one of your best jam projects.
Herdware Signal by Seravlac 2026-04-23T20:30:46Z ♥ 1
This is definitely a game. Very satisfying driving. Liked that the game gives you time to correct mistakes - you don't instantly lose on collision. Finding the signal is intuitively simple. Good job!
After Light by ZeroX001 2026-04-23T20:10:54Z ♥ 1
I liked it. Honestly, I have a really strong fear of deep water, so this game is my kryptonite. You managed to make me feel genuinely uncomfortable. Controls feel good, navigation is smooth. The signal comes through clearly underwater. Good work.
Justice by Strogorofobaldo 2026-04-23T19:24:36Z ♥ 1
Wow, I honestly didn't expect this. Great writing, pleasant to read - never felt tiring. I really got drawn into the story and by the end I actually shed a tear. Excellent work, you managed to genuinely move me.
Air Signal by MicleFirst 2026-04-23T19:06:28Z ♥ 1
Excellent! Loved the visual damage feedback on the cockpit. The art is fantastic too - everything looks beautiful and stylized. The UI is clean, every element serves a purpose. Really enjoyable gameplay - I blew up all 99 planes on the last wave. (A praise screen after pulling that off would've been a nice touch, but that's a minor thing.)
It genuinely took me back to childhood, playing these kinds of games on arcade machines at the mall. Really great stuff!
Stray Flare by The Spinning Sofa 2026-04-23T18:52:07Z ♥ 2
Great work! Loved the atmosphere - you nailed that feeling where your gut tells you something is about to go wrong. Excellent music and sound design overall. The final twist was a pleasant surprise.
The one thing I'd change is locking the compass itself and rotating the player's arrow instead, based on where you're looking. Navigation felt a bit unintuitive as it is.
Last Transmission by Daliamha 2026-04-23T18:29:38Z ♥ 2
Maybe I'm just too dumb for this kind of game. Finished it purely by trial and error. The only thing I figured out was that z is probably a negative number - maybe. But the visuals are nice and stylized. Loved snacking on the sealed MRE, plastic tastes great. The sound design is really good. And the final twist caught me off guard. Great game!
Radio Active by kauri J 2026-04-23T18:06:53Z ♥ 0
The game has potential. It has its own stylish visuals and the puzzles are easy to read and solve intuitively. However, the game really lacks feedback for player actions, as well as outlines on interactable objects — these are essential for point-and-click games. Right now you have to look at the bottom corner to know if something is interactive, which isn't convenient.
Going forward, try to define your core game loop clearly and prioritize mechanics that serve it. Don't underestimate the importance of player feedback — nail that and you'll be in good shape.
One more thing about the inventory — it seems like you can't remove items from it. I accidentally filled my pockets with fish food and couldn't progress without restarting because the inventory was full.
Keep going and don't give up.
The Lost Signal by Tineks 2026-04-23T17:35:25Z ♥ 2
Good balance between surveying the area and decrypting the signal — never got bored. Nice visuals and calm music, very meditative gameplay. Had an issue where the UI sometimes overlapped the sector letters. The radio menu activation could also be a bit snappier. But overall it's great, I like it.
I Had No Signal! by fabelay 2026-04-23T17:20:45Z ♥ 1
I got scared! The atmosphere is excellent and the monster design is genuinely creepy. Nice little game, I like it.
Small Among Storms by ShanzPro 2026-04-22T19:50:03Z ♥ 3
A pretty interesting platformer. Stylish visuals and sound design. Controls feel good, though personally I missed jumping on Space. I'd also appreciate some visual feedback showing how much time is left before a lightning strike or bird hit - not necessarily a timer. Something like a danger bar that fills up as a bird gets closer, that kind of thing.
FILE PLSM by Fenix131113 2026-04-22T19:25:40Z ♥ 3
Loved it. Simple to pick up, but never dull. Nice art and music. Fun narrative. Left with good vibes - great work!