FoonLudum Dare ExplorerLD58 → Souls Keeper

Souls Keeper

By korzhik, sSakuray, basic-eagles and OLEGATOR0270

View on ldjam.com

CategoryRankScoreCount
Overall1643.8451
Fun713.9651
Innovation3683.2849
Theme6843.0150
Graphics2773.9351
Humor4752.7848
Mood3733.5851

Comments

ulziton 2025-10-06 20:59

Красавцы, крутая игра, мега сигмы супер крутые

basic-eagles 2025-10-06 21:44

Share your game highscores here! May you would beat mine highscore? :thinking: изображение_2025-10-07_004449957.png

kkritikov 2025-10-06 22:06

Cool game, I liked the parkour, it reminded me of the game Neon White

vydra 2025-10-06 22:40

Sorry but i have bad mouse control so can't correctly play. I can't finish tutor because of little sensitivity. I tried to make it more in system settings but it won't help.

But game looks nice.

korzhik 2025-10-06 22:46

@vydra Thank you for your time! We'll take your feedback into account and fix this issue. Please try playing again in 1-2 hours.

chaosbrick 2025-10-07 00:12

> Sorry but i have bad mouse control so can’t correctly play.

I know how hard this is to work around, but damn well is it worth it. Unfortunately this made me quit at an instant, because this particular "implementation" of mouse controls is so abysmal that it renders anything unusable in my eyes. (My multi-screen setup certainly didn't help the case.)

forger801 2025-10-07 00:29

For 3 days of work its super fun movement game.

i had blast with it, learning ways to cut some angles and set the record (i beated 1st level in 29 seconds, believe me or not).

Second level was tough, i think one more soul to extend time is required, for people who skipped them at start. It was really cool, thank you!

forger801 2025-10-07 00:31

изображение_2025-10-07_033106554.png

forger801 2025-10-07 00:37

For those who struggles in web version, you should try .exe, its run smoother and it helps your aim

kotolazer 2025-10-07 02:47

Прекрасная игра, мне понравилось. Очень хорошо продумана динамика, а красивая умеренная графика дополняет игровой опыт. Единственное что, не думаю что нужно было давать бесконечно слайдить, а ещё мы можем бегать по стене, но при этом остаться на ней. Я понимаю, что это нужно для удобного управления и проходимости уровней так что всё нормально. Спасибо за ваши старания!

jpgfg 2025-10-07 03:03

So hyped, I saw this on a blog post during the weeking, glad you came away with something awesome.

senkoso 2025-10-07 04:01

Impressive work given the tight timeline! The game shows creativity and potential. Great job!

ry0 2025-10-07 20:24

An amazing game, well done, the only wish is that the dynamics of the game should not be slowed down so much by the restart screen.

pincushion 2025-10-07 21:04

Wow that is difficult. Great vibes with the metal and the speed. Nice smooth movements. The apartment building aesthetic looks great. The yellow and red targets really pop out. Even when moving quickly, I'll spot what I need.

naru 2025-10-07 21:55

I'm 20th! ^^ Awesome game

kseniya 2025-10-07 23:40

Doom is resting. I flew like hell and got high.

mrv 2025-10-08 01:01

this game has potential, we need to perfect the movement, work on the level design, and refine the mechanics with the "angel"

archmage-gary 2025-10-08 01:20

This is incredible! Reeeeally hard though, I'd love to see it get toned down just a little.

ciphereo 2025-10-08 06:08

This game is really great. I think it would be even better if the actions could be further expanded and optimized!

vadim-lyanka 2025-10-08 08:01

"Oh, good. Why, that's very good. Yes, I like that" - Jetstream Sam

perovic2018 2025-10-08 09:23

Dynamic!

korzhik 2025-10-08 09:45

Thanks for all your feedback, guys, it means a lot. We're actively fixing bugs to improve the gaming experience.

xlores-liang 2025-10-08 09:54

Wow! A game of this genre is quite beyond expectation!

skale 2025-10-08 10:00

Wow! This game is amazing — it really reminds me of Ghostrunner. The graphics, music, physics, and mechanics are all top-notch. Definitely one of my favorites so far! I would like a faster restart though

kit-gorn 2025-10-08 10:10

Great game. It's quite fun to jump and run. I wish the level restart was faster.

licorin 2025-10-08 15:39

its so interesting

nnnnneeeedddd 2025-10-08 16:32

I'm a big fan of movement games, and the style. However, I have two massive gripes, firstly for a movement game, you don't keep nearly enough momentum. Secondly, I would've played a lot longer if that demon that 'Has a choice for me' whenever I die didn't exist.

You should really just let the player restart as fast as possible in this style of game!!

amunonra 2025-10-08 16:37

Probably crafted well and fun to play if i knew how to progress beyond the 2nd soul in the first level

maksim-shalaev 2025-10-08 16:48

very good training, I really liked the game, I didn't even find any disadvantages.

korzhik 2025-10-08 16:56

@amunonratry try looking up, there will be a yellow thing there that you can grab onto with the right mouse button.

korzhik 2025-10-08 16:58

@nnnnneeeedddd Thanks for the feedback. Could you tell me where you encountered issues with the game's dynamics? (besides the death screen)

nnnnneeeedddd 2025-10-08 17:01

@korzhik so, rope was very cool, but I think just too much air-control (too much drag/air-resistance potentially?), wall running is very well done

(Sidenote: I think I'm judging this harsher than I normally would, just because it's such an awesome game otherwise :wink: )

amunonra 2025-10-08 17:57

@korzhik Ok thanks, I managed to progress to the finish of the first level now. My problem was that I didn't know the hook would pull you towards the yellow blocks.

But oh boy, it feels rather punishing to be put back to the first level after failing once in the second.

sylf 2025-10-08 18:44

Neon White meets Mirror's Edge meets Ludum Dare!

Great job!

korzhik 2025-10-08 20:07

@amunonra Yes, we didn't have time to properly implement the checkpoint system due to deadlines. We had to sacrifice it in favor of polishing other mechanics. What are your impressions of the game? (Leaving aside the lack of checkpoints)

hank-ather 2025-10-08 21:11

This is probably fully a skill issue, but I couldn't figure out how to progress after the 2nd red guy after the tutorial. It seems like I'm meant to go up, but I can't really see how, not to mention even getting up the wall feels like luck, I couldn't find a consistent pattern for getting up there.

Really cool concept, just wish I could figure out how to engage with it more!

korzhik 2025-10-08 21:53

@hank-ather try looking up, there will be a yellow thing there that you can grab onto with the right mouse button. The tutorial includes a panel that teaches this mechanic, but we've found it's often overlooked. That's our mistake.

happysealgames 2025-10-09 13:11

Really fun parkour game! Also, the tutorial was helpful. Great job!

sirred 2025-10-09 23:08

Super fun on the movement side. I love games like neon white so this is very much like that. Progressing level 2 was quite annoying with having to do level 1 over and over again to get it to again, also the start door opening inwards instead of outwards made the restarts take a long time. I think having the angel at specific points in the level or a specific time would have made it much more interesting. It randomly deciding to start while grappling is rough. I would have liked that mechanic much better if it was something you could plan for. My game also has some crazy momentum stuff in it so that was my favorite part by far. I also found it better to skip wall riding when possible since it actually slowed you down by quite a bit so i tried to maintain my momentum by skipping them. I read that you didnt get a chance to implement checkpoints, but I did get some crazy speeds and skip large sections of level 1 since I had to do it so many times so that was a cool side effect at least.

korzhik 2025-10-09 23:23

@sirred Thanks for the detailed feedback. We designed the levels with plenty of skips and moments where you can gain a lot of speed to add variety to the levels. A little secret: if you time a wall jump while on a wall, you can get a significant speed boost.

maneoliz 2025-10-10 05:49

this was fun! i massively suck at parkour, meaning that i kept dying trying to hook myself up to the ceiling, but other than that even i enjoyed the game! at first look the graphics feel underwhelming, but they're actually just what the game needs. and thank god for the tutorial, one of the rare times when it is executed well on ludum!

dumchevdev 2025-10-10 13:05

This is a very entertaining game with a great atmosphere, well done!

phoenix-fireflower 2025-10-11 15:10

Very fun parkour game. Figuring out what the most efficient route was had me hooked, although I'd appreciate it if the game let me retry quicker after I died.