FoonLudum Dare ExplorerUsers → AmunOnra

AmunOnra

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signal👥Below the Lightjam2363.843.603.103.504.033.982.464.22
202558Collector👥Hex to the Maxjam684.053.943.933.834.213.982.983.77
202557Depths👥Depth Divejam4153.583.552.914.273.883.614.053.80
202455Summoning👥Hell's Gate Caféjam1004.103.973.564.044.323.933.634.28
202354Limited Space👥Fate of Ratlantisjam5843.553.512.532.163.853.353.263.46
202353Delivery👥Wasabi Whiskersjam694.194.053.894.404.434.134.024.09
202251Every 10 seconds👥I Need to Be With Himextra

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by AmunOnra

LD51 — Every 10 seconds

Chef Jeff wants you! by jkniest 2022-10-22T10:39:01Z

Common, we all know, chef Jeff needs a larger hat :) Sadly, after feeding the burger i couldn't interact with any of the objects anymore. Reloading the game also didn't solve the problem :(

Gravity Crush by AndideBob 2022-10-22T09:59:04Z

Gosh, this game is sooo coool. I had a good laugh at the intro :) I personally enjoy roguelikes a lot, so your game just hit the right spot. Though I didn't make it very far yet, the gameplay is already very addictive and i also liked the upgrades you can pickup so far, especially the shield. You did a great job!

Box Pushing Training Sessions: 10 Seconds Intervals by exofrenon 2022-10-22T10:14:05Z

Played the html version. Neat little game. I sadly ran into a bug though. I was pressing an arrow key in the direction of a box at the moment it landed on the ground and i couldn't move anymore. The time the game was working properly I enjoyed it though.

Ten-Second Teleport by RaXaH 2022-10-22T11:43:16Z

The presentation at the beginning is very good, really brings you in the mood and already adds some connection to the chararcters. The humor in the dialogs also adds to this. The music is very catchy and my ears also enjoyed the sound effects. Great job on these! I also think the artstyle and animations is where the game really shines :) The game has a lot of potential with some more of polish needed.

The teleporting mechanic really fits the theme of the game but binding it to the 10 second theme felt forced to me at some points. F.e. if you can't make it to the first spell in the first cycle, you are teleported to the other realm and can't progress there even though there would be enough time to do so if you already had the spell. I ran into this several times during the playthrough and it made the game less enjoyable when this happens.

Jumping felt a little clunky when jumping horizontaly and colliding with the environment. Losing momentum when losing ground also feels a bit unnatural.

Continuing an animation after a teleport can also lead to rather punishing moments, especially when the direction you are forcing is the same as before teleporting. This often made me fall into lava/spikes although i had "parked" the character in a safe spot before. Though this is used in different other games for gameplay elements and because the level design might be built around it, I personally don't believe that it fits in your game.

I hope the critique doesn't sound too harsh. One can feel that you put a lot of effort in the game and that's really estimable. Keep up the good work :)

Ten-Second Teleport by RaXaH 2022-10-23T08:37:30Z

@hekateras Great to hear you are still working on the game. If I find the time I will give it another try after the update.

Picking apples by Síria Games 2022-10-22T10:23:02Z

For your first game you did a decent job. Keep it up :)

WHERE IS THAT KITTY GOING??? by LightTerraDog 2022-10-22T09:16:30Z

This is so cute and chill to play. I liked the artstyle and the music, in particular when it sped up. Would suggest making the cat a little faster.

Monster's Dungeon Shop by Deniz ARAS 2022-10-22T09:33:22Z

Fantastic artstyle with many object details. I also really liked the challenging but entertaining gameplay.

LD53 — Delivery

The Souls Express by antvelm 2023-05-02T20:53:34Z

I'm absolutely stunned. How were you able to craft such a wonderful game in so little time? It's pure art how you managed to combine the themes of death and philosophy in such a great arrangement. Is this game inspired by the Spirited Away Train Scene? If so, I definitely felt remebered to it :) There are only few things that I could really critize because the game is allready in such a good state. Graphics are also pure eye candy, besides some minor graphical bugs ( smoke also in front of the train and rails switching colour when moving between stations). Also some minor spelling mistakes and some additional blanks in the texts. All in all nothing that breaks the immersion for myself.

Thank you for presenting us this emotional journey of a game. It was perfect to calm down after a demanding weekend of game making.

I really enjoyed playing :)

PS: I guess we will never find out what happened to mister Freeman. I feel you my fellow LOTR enjoyer(s)

Sky Drop by HagamosVideojuegos 2023-05-11T22:25:58Z

Oh my what a cute game :) I liked the simplicity in it. Just following the track and seeing the tiny landscape you build was already satisfying. The soundtrack fitted perfectly, but could have been a little longer for my taste, felt quite repetitive after a while (though it is really catchy). Sometimes the placement of the crows felt a little punishing, because there wasn't enough time to clear them all. The idea to disturb the player from the otherwise simple delivery mechanic is great, though. I also discovered quite a lot of T-posing cats in the landscape :D

The game is already in a good state and can be even better with some minor adjustments. Keep up the great work :)

Salty Coins by Alexascher 2023-05-04T00:13:15Z

Clever resource management and trading game. Look and feel was great while playing. Good job

WASTELAND Express by YogurtTheHorse 2023-05-11T22:07:50Z

Awesome graphics, controlls and map design. I also appreciate the small tutorial on how to pick up a delivery. Reminded me of a game concept I had in mind for a previous jam, but didn't realise in the end. I also liked the soundtrack though it felt a little repetitive.

My major critique would be that the game felt quite punishing while playing up to a point where it was really frustrating. Even when I tried to use alternate routes to the delivery points I always ran into multiple enemies, not talking about the ones that just spawned at the delivery points and make me lose the freight just in front of the finish. I also couldn't find a way to chase them away so I ended in being blown up most of the time. The most frustrating part was loosing a weapon after death. Props though for the possibility to re-pick up non demolished freight and continue the delivery.

WASTELAND Express by YogurtTheHorse 2023-05-11T23:04:05Z

@yogurtthehorse thank you for the clarifications. I replayed the game and it definitely changed the experience. Though the other cars that are not enemies are quite trigger happy :D The weapon problem solved itself obviously. Having the auto-weapon unlocked and going for a rampage felt great :)

Delivery Boy Express by civmaniac 2023-05-02T21:55:58Z

This was a weird experience.... in a positive way :D The moovement felt really smooth. Physics reminded me of good old hillclimb race mobile game. The lighthearted guitar sounds also fit perfectly, texts are entertaining and give a good laugh due to the double meanings. Bonus appreatiation for the "save states". Great job

No Matter the Cost by Jaco van Hemert 2023-05-02T21:26:50Z

Nice little narrative game with an epic story that was interesting to follow and really well written. Gave me some Banner Saga Flashbacks :) The music felt a little repetitive for me though. Good game none the lesse

The Smuggler's Map by Phanelly 2023-05-02T17:13:33Z

Great game. Loved the artstyle, ambience and the quill as mouse cursors is so cool. Navigating the ship worked very intuitively and was pretty flawless at all time. I think the interaction between the different enemy types also adds a lot to the mood and feel of the game, though it offers the player a little to much room to sit out overcrowded situations by just staying out of the conflict zones and wait till enemies eliminate each other themselves.

Like others commented, the cognitive link to do for the player between supplied and demanded wares being visually placed on different sides of the screen was also the hardest part for me in the game.

The Blind Pig 🐷 by LittleBlackDog 2023-05-11T21:39:43Z

Great artstyle and fitting music. Game felt a little unintuitive at first. Took me a while to find out only the characters with "..." will provide a message but not the ones with the "?". I also missed a replay button.

Can You Deliver a Baby in a Dungeon!? by flanne 2023-05-02T22:40:25Z

Well, that ending escalated quickly :D Look and feel of the game is nice, i especially liked the lighting of the projectiles. Entering a new room felt a bit overwhelming when there are so many objects flying at you at once. Well done

A Message for the Stone King by SelkieHarbour 2023-05-03T23:54:22Z

Wow, this is one of the most polished entries I have seen. The animation of the king looks great and I also liked the soundtrack. Figuring out the correct answers was a little bit unsatisfying, more a try and error than actual deduction if you try to derive the correct answers only on the kings reaction. The addition to this is by receiving the hints from the other prisoners automaticaly there's actualy no real point in figuring out the answers yourself before. Could be a personal thing though

You Got Mail! by Kabura 2023-05-11T23:08:46Z

All it took was a simple but clever game mechanic an addicting soundtrack and a highscore mechanic to get me hooked. Great job :)

Death Delivery by mackelio 2023-05-02T16:35:51Z

Target descriptions are hilarious and just complicated enough to have a short detective but satisfying detective task to fulfill. Also liked the graphihs though a different wallpaper around the play area could make it a little more immersive.

I had a bug where the camera was continously moving to rigt horizontaly all the time. Seemed very polished to me otherwise.

BeWarehouse by DetKewlDog 2023-05-02T22:52:52Z

Quite an interesting idea, though a bit random with the pipe bombs :D The shortness of the conveyor belts plus the speed of the packages and pipe bombs made the gameplay feel a little to wonky for my personal taste. Also took me a while to figure out the game actually wants me to place the boxes on the conveyor belts on the right side with matching colours. The iconigraphy of the signs were just not clear to me from the beginning. If you like conveyor belts you might also want to check out our game :)

LD54 — Limited Space

Spacetour Express by RenD 2023-10-09T21:41:58Z

One of the most rounded games I played this jam. Decent artstyle and animations, chilling background music, great tutorial and simple but addicting gameplay. Great entry

Tiny Island by ghpxi 2023-10-09T19:21:03Z

Pretty solid and polished game. I especially liked the sound effects and the ambient sound. Great work on that!

Seagull Island | L'île aux Goélands by Seb_degraff 2023-10-03T20:34:17Z

Simple and relaxing game with chilling music

Flob the Bloing by Branquelo 2023-10-09T16:33:08Z

Wow, this game was a challenge for me, although I managed to get through in the end. I bet Kaizo players would love this one. Definitely needs practice in precise controls. I liked the gameplay idea of the lasers although this required more frequent hitting of the spacebar xD Character, art design and animations are all very fitting. I would complain about he repetitive music though. All in all nice game

Stretchmancer by Choo 2023-10-09T18:14:28Z

Fantastic game with a very unique idea. I'd definitely like to play a longer version of this. You also did a great job on the audio and voice acting!

Fantasy Haven by Arti Dev 2023-10-09T16:00:46Z

There more you play the more addicting this gets. Though I was confused in the first playthrough that throwing characters away rewards you with gold too, I had the aha moment at the end of it. Nice entry to the jam

FELL OUT by daveranan 2023-10-09T14:39:02Z

Very cool adventure game you created here with a lot of content. I liked the artstyle and the quirky characters with their funny dialogoues a lot. Game feels very round except for some minor bugs and glitches, but nothing gamebreaking.

Hasty Heist by captainzo 2023-10-09T19:41:13Z

Nice idea on the theme, great graphics and cutscenes! The mouse sensitivity was a bit to high for my taste and the FPS dropped a little low which made controlling the character quite hard when there many obstacles in one room.

LD55 — Summoning

The Ball and the Island by neontropics 2024-04-26T12:46:24Z

Summoned penguins fighting robots - now thats a super hillarious game idea :D Your game feels very polished with easy to understand controlls and soothing music. Good job!

Clone fest by Tori 2024-04-19T11:31:02Z

At first I thought the game was pretty fun but after the bird wall spawn the was no way to make progress anymore. This completely kills the fun for me.

Overtime by AlexHicks 2024-04-26T12:13:53Z

Haha, great idea for a game. Seeing the office staff battle the supplies was really entertaining. I had to figure out that I needed to place the staff on the play area and not just klick on their buttons once. Had me a little confused when the just ran from one side to the other mindlessly on the top without caring on the threat xD I really liked this one a lot. Good job!

The Birth*Day of Cthulhu by orangemagik 2024-04-26T12:02:19Z

Great mood you created with the fantastic artstyle and the music. I was a little irritated because besides the "e" and "q" commands there was no information that you can control the main character though I figured that out by myself quite fast. Besides that it's a nice entry

The Fifth Ritual This Week by Jonathan Fischer 2024-04-26T13:06:24Z

This was amazing. Awesome graphics for a LD Jam Game. Best game I played so far on this jam. And what a cute and nice ending you put in there. Fantastic job!

Shadows of the Devils by PatteDeCanaard 2024-04-26T11:50:36Z

I liked this one a lot, despite being rather short. The gameplay was very intuitive. What I probably loved the most was the artstyle, the overall mood and the very fitting music. Great job!

Penguinology by Smidgens 2024-04-19T10:32:48Z

I can't stop laughing!

Lord of Animals by ffffchai 2024-04-19T10:12:06Z

Haha this one is hillarious. Great job on the unit design. It got really addicting after i figuered what is even happening on the screen. Jokes on you for the rats free tip.

The music also fits the mood of the game and sounds great although it was a little repettitive after a while. I had also hoped there where some soundeffects.

All in all great job though!

Ordinary Wizards Doing Ordinary Things by Fupi 2024-05-03T20:47:24Z

Great game. Really nice artstyle, animations, sound and music. I liked playing it very much

SummonInn by Daxic 2024-04-19T09:54:58Z

This is very cool. I love the idea of customizing your dice to fight with them. Music is also very catchy and fits the artstyle and mood. Unfortunately i had a soft locking bug where the game wouldn't progress after the end of level 4.

Summorning Routine by FishMasterino 2024-04-18T14:21:56Z

Not even the demon got mad playing this. Felt a little too frustrating for me. Soundtrack and Look is awesome though.

Grave Wrangler by Bearacus 2024-05-03T19:29:06Z

Quite a solid game with an interesting idea to place the spawnpoints of enemys yourself. Although I didn't manage to complete the 12th level I still had my fun though. Maybe could have had some more sound effects or even music.

Morth Obscurum by XOREAXEAX 2024-04-19T10:43:56Z

Amazing work on the graphics and the mood. I was very curious of what would happen if the ritual was successful.

Was a great experience to play this.

Wrath of Elements by Artemy Zen 2024-04-19T11:10:03Z

Nice little game though a bit repetitive gameplay for my taste. Artstyle and sound was great though!

Ezra’s Bloodcall by Senso 2024-04-18T14:15:24Z

Actually a really nice game. Good work! I like how everything works besides it's quite minimalistic.

SKELEMANCER by deadjolly 2024-04-19T10:27:35Z

@baluj Spin to win :DDDD

I liked the idea of your game, summoning skeletton minions to besiege an enemy castle. With some animations for the units this could be really great.

Great job on the voice acting. Probably my my favourite part of the game :)

Burn with me by Nozomu57 2024-05-03T21:40:06Z

Great cardgame. I really liked that one. Awesome mood, fitting music and sfx and great artstyle. You really managed to put up a well thought out game!

Summoning for Suckers by Hobscure 2024-04-26T11:40:34Z

Quite interesting game with a very special but aestethical artstyle. Sadly I had a bug where a x100 pattern was not recognized and I couldn't sacrifice it. At that point I also missed the option to restart the game after having no turns left. Nice idea though

bergs by burnttoastdev 2024-05-03T19:51:18Z

Despite being so minimalistic it's such a great game. I definitely had my fan with it. BEEEERG! I also loved the music very much. Great entry!

DURO by Fenix131113 2024-04-18T14:36:58Z

Nice puzzle game. I liked the music - very calming and fitting. Good work!

The King's Summon by Rudolph-B 2024-05-03T20:25:12Z

Nice little game of minigames. Using your own coloured pencil drawings as the game's graphics is simple but such an original idea. The humor was also great! Maybe could have used some sound effects or even some music. Great entry though!

Cadence Crisis - Ludum Dare 55 by AllDee 2024-04-19T10:54:12Z

Amazing graphics and good taste in the selection of music. After the rhythm part I didn't know what to do and how to summon anything so i just hit "p". Got me quite disappointed to see the game over screen at this point already :(

LD57 — Depths

Blind Depths by DeadCode 2025-04-11T19:35:21Z

I really like how much athmosphere you created with the minimalism of the game. After the first screem I immediately thought this was probably a horror game but the unexcited gameplay had me also worry whether it really was. Oh boy was I not prepared for the ending! Controlls felt a little too punishing though with the bounceback of walls. Nice entry

Deep Dive by Matt Giuca 2025-04-11T19:10:31Z

Nice take on the theme. The music hooked me instantly and added a lot to the feeling of gaining speed very fast. Expected to turn out badly for the character in the end but your ending felt great though :)

The Hole by dstoc 2025-04-11T20:42:38Z

The idea of golfing downwards is quite nice. I felt like the game was playing itself a little too much though and I wouldn't need to think a lot about the inputs to make it to the holes. Maybe some additional level mechanics could make this more engaging.

LD58 — Collector

Green Amber by xHadie 2025-10-11T12:57:42Z

Cool idea on making you collect the features of a game that are possibly taken for granted or often not as valued as the gameplay. Your game makes the player realize which role these things play in a game even more than other games do were they are just present from the start. The atmosphere the game produced makes you focus on it even more.

It's so unfortunate that you couldn't implement everything that you planned in the Jam version. The latest version is already pretty solid, though it can still take a little polishing here and there of course. Hope you can make your vision real in the later versions.

Butterfly Gathering by UniOwl 2025-10-08T11:48:34Z

Referring to the 1.0.1 version

A nice game to play for relaxing with very beatiful art and chill music. The flowers bobbing when hovering over them gave me almost the same feeling as drawing rectangles with the mouse on the desktop or in paint when i was a child - just very satisfying to watch.

Unfortunately the game crashed several times at random actions. Once after trying to open the journal after all flowers were unlocked and once after selecting a flower after closing the journal.

Hope you got that fixed in a later version.

Claim thy Land by ranejeb 2025-10-11T11:51:31Z

One of my most favorite games this jam, even in the 1.0 version. I like the different combinations you can plan your turn with and almost every combo feels viable and rewarding. I don't know whether it was due to clever balancing or just your luck that even though armor didn't work for the enemy sometimes the game was still pretty hard to beat, though. Of course I will asume it was the first case ;)

The polishes and bug fixes you implemented since then make the game even rounder and more enjoyable than in its innitial state.

Great job!

Souls Keeper by basic_eagles 2025-10-08T16:37:44Z

Probably crafted well and fun to play if i knew how to progress beyond the 2nd soul in the first level

Souls Keeper by basic_eagles 2025-10-08T17:57:05Z

@korzhik Ok thanks, I managed to progress to the finish of the first level now. My problem was that I didn't know the hook would pull you towards the yellow blocks.

But oh boy, it feels rather punishing to be put back to the first level after failing once in the second.

Violet's Home by l6ria 2025-10-08T12:52:15Z

The game looks very cute and has a fantastic artstyle. You did a good job on that part for your first entry. I especially liked the animation of the falling leaves.

However here are some things on which you can improve in my opinion.

The music could need more variance to be less monotone and fit the mood better. For example you could add some additional notes in the melody or create new patterns alternating with each other to keep the music interesting.

Although the artstyle produces a rather cozy mood the chat with the characters felt rather rushed and a little too fast, so I had to talk with the characters several times to read everything they had to say. I think giving the player the option to skip to the next text passage by themselves would fit the pacing of the game better.

Lastly the character physics and collision with shrooms felt a bit wonky, but that can be tweaked easily and is nothing other game creators haven't gone through in the making of their games before.

Keep up the already good work and I'm sure you will become better and better.

LD59 — Signal

First Responder by 130N35 2026-04-26T21:26:51Z

The graphics are awesome and driving is a lot of fun especially when drifting using the handbreak. Unfortunately when you crash into something it feels like being glued with the object you collided with which takes away a lot of the momentum of the game.

The idea of taking pictures and sending them via the helicopter is great, but navigating through the city to find the next accident and afterwards finding the helicopter is quite hard.

Very polished though. Had fun playing it.