BeWarehouse by DetKewlDog 2023-05-01T20:34:02Z
Thanks for the feedback y'all! @kabura I just used the built in Pixel Perfect camera component in Unity. I used a 320x180 resolution with a 16 pixels per unit size. :)
Foon → Ludum Dare Explorer → Users → DetKewlDog
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | Harvest Hero | jam | 3.50 | 4.00 | 3.50 | 3.50 | 3.50 | 4.00 | 4.00 | |
| 2023 | 53 | Delivery | 👥 | BeWarehouse | jam | 3.75 | 3.60 | 3.83 | 4.38 | 4.55 | 3.50 | 3.43 |
Thanks for the feedback y'all! @kabura I just used the built in Pixel Perfect camera component in Unity. I used a 320x180 resolution with a 16 pixels per unit size. :)
Tysm for the feedback! The hitbox issue is caused by A) the cursor hotspot. I had no clue if it should be positioned at its tip or the center of the sprite and B) the drag n' drop feature uses the boxes' actual physics hitbox. Would probably fix after the jam :)
@ixil-miniussi that's a great idea! @allax there is an android version included in this page :)
@ordineu i suppose a tutorial could be nice :) will def add to the post jam version. thanks for playing! :)