jianghekai 2026-04-21 02:00
good
Foon → Ludum Dare Explorer → LD59 → The Lost Signal
By tineks and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 471 | 3.52 | 25 | |
| Fun | 558 | 3.19 | 25 | |
| Innovation | 635 | 3.00 | 25 | |
| Theme | 376 | 3.84 | 24 | |
| Graphics | 403 | 3.79 | 26 | |
| Audio | 286 | 3.60 | 25 | |
| Humor | 602 | 2.20 | 22 | |
| Mood | 127 | 4.15 | 25 |
good
The tutorial board — my compliments!
The game has a really great vibe. The forest, the tent, the campfire… it really makes you want to immerse yourself in it.
Thanks!
The visuals look very comfortable, but the guidance is a bit weak, and I don't know what each prop is used for.
I got stuck for a bit the 3rd part because I had my walkie talkie in hand. But I love the idea and the execution.
The idea and theme was nice :) Congratulation on finishing!
love the vibe, also the intense fire effect is strangely hypnotic. I was stuck the walkie for a while, the 'dialogue options with the letters all replaced with boxes' was confusing
It was a good game, fascinating, there is a rule of three, a variety of mechanics, I passed with pleasure
Neat entry, considering how often you use the walkie, the whole flow should be a little bit faster. Really smart and elegant use of the sectors!
Unity 2017 Nostalgia #BringBackURP Firewatch BLOOD DRAGON DLC
That chill music is really atmospheric. I like how chill everything is at the start. You got your own watchtower to walk round and explode (which was quite fun!). It immediately reminded me of Firewatch!
Very chill vibes and music, which took me by surprise with the ending! Echoing some of the other comments about UI speed, and I may have had some issues with calls being accepted? But liked the chill vibe overall! :)
very chilovo
I loved the idea! I didn't immediately realize I needed to interact with the computer; I only noticed it halfway through the game. I also couldn't figure out how to solve the final puzzle, which was a bit frustrating. The environments are very vibrant. The music, in my opinion, isn't quite right; it needs something more energetic. Overall, it's great! Thanks.
Very cool game! Firewatch vibes are great. Music is so c418 like, i love it!
The idea is great! I'm having trouble understanding which sector I need to choose. And I'm not quite sure what the flooding and the entity look like. I think I saw a person there, but it's a bit confusing. Overall, the game is cool, but there are some UX issues that need to be addressed.
Good idea. Nice music. The lighting in the game needs some work. I didn't even see the entity right away. It's also not always clear which sector the problem is in, as it sometimes occurs at the boundaries of several sectors. I think it would be better to paint the sectors on the floor rather than in the air, to make it more clear. Thanks for playing!
Good balance between surveying the area and decrypting the signal — never got bored. Nice visuals and calm music, very meditative gameplay. Had an issue where the UI sometimes overlapped the sector letters. The radio menu activation could also be a bit snappier. But overall it's great, I like it.
Man, this is a surprisingly chill and fun game to play. Watching the forest around you, doing little minigames to decode the signal. Also I was not ready to see the alien while I was peacefully looking for a fire, lol. Also, absolutely LOVE that y'all took the time to add a camp in the distance with someone walking around, that was so cool and just perfect to see. Good job on this one :D (also music is a 10/10)
Great idea and very nice immersion! But as was said before, a bit of light would be nice.
Vibes are great. Music and this tower in a middle of the forest, love it. Also love the way we decoding a signal, simple and fun idea to do it. But god killed me haha
took me way too long to find the computer kept wandering around like an idiot once i did the decoding minigame clicked super satisfying