FoonLudum Dare ExplorerLD54 → Packing

Packing

By gossian

View on ldjam.com

CategoryRankScoreCount
Overall7103.4228
Fun10382.7026
Innovation5003.4326
Theme7173.4227
Graphics6643.4428
Humor7872.4221
Mood2113.9629

Comments

he-li 2023-10-03 04:34

nice innovation! a little bit confused about game control at first though. love the sense of humor!

goddoesplaydice 2023-10-07 22:01

It's good that you did a project like this. Hope you're doing well, ahper

togis 2023-10-07 22:09

This is an intense game that relay the heaviness of the situation.

flying-dog-fish 2023-10-09 15:48

Pretty game. And scary because of all the bomb shaking.

jk5000 2023-10-09 17:38

A scary and interesting little game.

alexis-brochec 2023-10-09 17:53

I feel sorry for thoose people, very touching project. The HTML 5 version on the home page doesn't work for me (needed to go through the .IO)

nikolaj 2023-10-09 18:14

intense, although if that was going on out my window i would be hustling a little more :laughing:

laserpanzerwal 2023-10-09 18:27

This is more an experience than a game, but its a good one. A shame that this is a real every day scenario. For this very entry, the lack of gameplay depth is good, because making it an actual, enjoyable game will blur the message. I played the web version and encountered some Z sorting issues with the cabinet doors for example, though I think they started after re-entering the room and/or re-starting the game.

buymybeard 2023-10-09 19:33

it's kinda disturbing when you think about how this is probably what you hear when you're getting bombed. Be careful though, you should prob have a warning for loud volume or a volume knob for turning it down, it really broke my ears when is started ringing

Congrats on submitting!

catulus-zesmar 2023-10-12 21:54

Intense and unexpected

tao-yuanyue 2023-10-17 16:36

Love the vibration feedback so much, It seems like I meet a bug where one of the cups at the sink can't get packed. The tension is shaping up great, I love your packing games!

scarytreegames 2023-10-17 17:28

Depressing atmosphere in this game. It's scary to imagine myself in that situation. This game provides a piece of that experience. Good job!

prismapunch 2023-10-18 05:02

Very powerful. The audio, screen shake, all you can do is grab what little you can. With everything happening in the world right now, I am glad someone is making art that spreads this knowledge, perspective, and empathy. Playing a few short minutes of the last moments of a person's life as they flee from death that is out of their control is really something else. Thank you, great job!

bad-fetus 2023-10-18 22:02

Grim. Media like this is important to remind some war is not as simple as often portrayed. Very well executed.

sean-atterbury 2023-10-18 22:09

That was incredibly sad, but I feel it is important to show people the horrors and atrocities of the conflict in Karabakh. Good work.

saramartins 2023-10-19 01:12

I'm not gonna lie, this was a bit unsettling to experience. But it was real, and made me feel the stress, fear, despair. The whole mood contributes to this, and I can say you were successful in conveying it. The sound effects, the screen shake, the sluggish way the character moves like in a state of daze... all very powerful. Really well done. I wished it hadn't actually happen.

coeur 2023-10-19 02:54

Really harrowing. Good work.

lincolnsalles 2023-10-19 06:34

Very original graphics and striking sound. It's a shame that you can only walk here and there, grab your suitcase and leave, but I understood the essence of the thing. It really causes apprehension. I would just like to do more things in this setting, which is so beautiful, but it's more of an experience than a game. A good experience.

nan-kang 2023-10-19 07:54

A highly artistic game that offers players insight into the experiences of ordinary people during war. I experienced some bugs while I was player. Sometimes the layer of a cabinet door or certain objects appears above the player. When I hover over some items, the highlighted color of the object is the same as other objects in the scene, making it hard for me to distinguish which object I've selected. However, to create such a work in such a short time is truly awesome. By the way, I'm not sure if you've played "60 Seconds! Atomic Adventure," but I feel its beginning shares a similar essence with this game. I still can remember the deep impact it had on me the first time I played it. Also, I'm curious, do the items I choose to pack affect the game's ending?

hagamosvideojuegos 2023-10-19 09:48

It's hard to do something like this, ok, it doesn't have the best mechanics but it's hard not to empathize with something like this... Many times complex mechanics are not the best way to show something, this is one of those times.

Well done! Have a candy to lighten sad feelings :candy: