Cellmate by thejackimonster 2025-10-06T00:06:05Z
Nice! Can't believe you implemented all of solitaire as a mini game hah
Foon → Ludum Dare Explorer → Users → David Sheffield
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | Numismatic | jam | 680 | 3.01 | 3.07 | 3.44 | 4.05 | 2.46 | 2.56 |
Nice! Can't believe you implemented all of solitaire as a mini game hah
Smooth controls and nice physics, when you die and all the stars collapse everywhere it looks great. 10/10 would die again
10/10, would grow carrots built in Odin-lang again, kudos on building this in a non-game framework that you had no foreknowledge of before starting, that's really crazy actually
Lol had me cracking up playing this
Smooth controls and fun concept!
Beautiful. They come for my children, they get the Pew pew
Holy cow, this is really done for such a short time period, there are some tiny UI bugs I've noticed but other than that very impressive!
Great game! At first I thought it was too easy but as you get to the higher levels it really starts to become challenging. Stays true to the theme of "Collecting", nice graphics and audio. Good work!
Love this concept! Some of the text is hard to read color-wise
Cute graphics, the only thing I would add would be some visual feedback when you perform actions, there was some auditory feedback but it would add to the juiciness, but the core game loop is very neat and well done!
I managed to finish the game and gather all five memory fragments. The pacing and environmental storytelling were really well done — I liked how the clues and objects tied together without needing much dialogue.
The movement was smooth and seemed pretty bug free, the only thing I'd say is that it was a little dark to be able to see things though I know that the ambiance is supposed to be dark it still made the game a little hard to play!
Funny audio and some skill in getting the coins to land in the cart, fun take on the theme
Fun concept, would be fun to play as a full game!
Cute game, solid gameplay loop, interesting spin on Minesweeper -- except a little confusing on what the different collectables do.
Cute graphics, good animations, solid core game loop for a clicker. It would be cool if the swords had "elements" or other things that made it so you would select one for reasons other than it just being the strongest sword.
Very excited to play this when you add a link!
Is it just me or do no humans spawn at all? I just wander around as the UFO and see nobody? Otherwise I love the concept but it seems not to work properly for me
@GlassMoonGames Ohhhh derp, I didn't even realize you could shoot lasers, this is my bad for not reading the instructions well enough. Thanks for the response!
Legitimately a super fun stand alone game concept, kudos!!! This is the best one I've seen yet, I had a lot of fun and got in the zone playing it. Simple enough to pick up by anyone, hard enough to provide a challenge, and unique enough to win my heart. Super nice job!!
Really impressive graphics in such a short span, game play simple but cute, would avoid old ladies and approach surfing dudes again
Beautiful game!
I was terminated by Death for incompetence, just like what's gonna happen in real life, 10/10 would play again, love the glitching system when you get close to death and the text starts to glitch out ^_^
Thank you all! To answer your question @appoxgames -- yes they are randomly generated, as you reveal tiles!
@mramaizng I used all real coins and approximate actual coin values so legit if you like this and are good at this game you will probably be good at coin collecting IRL!
@jabzey that is a great idea, on additional tweaks of this game I would have a flea market and a coin shop spawn at the start since it is pivotal to the main game loop and it's confusing if you get like, 15 auction houses in a row what's going on -- and @kassanu that is also a great freaking idea, making the rarity of coins tied to how far you explore out to the edges of the map! Holy cow, I love that. That is definitely going in as an upgrade in a V2 version of this :-)
@ruruie Yeah, unfortunately for now anyways the high scores are only your own high scores. But it does keep track in between rounds of that in your local storage on the web version so if you want to best your OWN high scores you can. Having a group high score would be better! Thanks for the feedback!
@Floryan thanks for the feedback, right now the skill is learning the actual value of coins in real life such that you can recognize when you see them at a flea market in the game at a price that is a good one, and then you go sell them at stores for a profit! You're right that the prices at flea markets are totally random which means they can be a very good or very bad deal. I was thinking it would be cool to add more "in game" skill rather than that though, welcome any thoughts on what a more skill based game would look like in that iteration, thanks!
Fun idea! I got bugged out such that I couldn't close the sound folder, but I love this otherwise!